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A useful cheat

Posted: Thu Jul 31, 2003 7:23 pm
by Anonymous
If there's already a way to do this, I apologise... but I haven't found it yet so I'm assuming there's not.

I think it would be very useful to have a cheat key that causes all signs etc. that are in runic/ophidian/whatever to be translated. I have always liked the use of runic in Ultimas... but sometimes I just can't be bothered doing the tranlating.

I assume exult renders the runic characters onto a blank background in these situations.. so would it just be as easy as rendering in english rather than runic? I realise there are runes that stand for multiple letters (i.e. the TH one).. does that make it more difficult? Perhaps one of the characters could "say" (in the same way that they say things like "Oh no, not more rain") the translation if that would be easier.

Re: A useful cheat

Posted: Fri Aug 01, 2003 1:47 am
by Dominus
there is such a cheat, just not easily found...

Hint: Cheat menu (F2), Npc tool, npc #0, Npc flags on that screen it is then kind of obvious what to change....

Re: A useful cheat

Posted: Fri Aug 01, 2003 1:28 pm
by Wizardry Dragon
Is it possible for a translate thing to work in Black Gate?

How would I code it so that when the spell is in effect it circumvents the effects of one function, the one that prints it in runes? Would I have to modify that function as well?

~Wizardry Dragon

Re: A useful cheat

Posted: Tue Aug 05, 2003 3:22 am
by artaxerxes
that's in the engine.
Basically it works that way:

show_coded_string(string){
if (spell_is_active)
alphabet_to_use = normal
else
alphabet_to_use = runic
print (string,alphabet_to_use)
}

Artaxerxes