Problem after casting armageddon >:)

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Daemongar
Posts: 87
Joined: Thu May 14, 2020 1:34 pm

Problem after casting armageddon >:)

Post by Daemongar »

I'll try not to spoil anything, but after casting Armageddon - I walked over to Batlin who made an interesting speech about his trip to Skara Brae - at the end of the speech I dropped to desktop - the results of STERR are as follows:

SFX 255 is out of range
SFX 255 is out of range
SFX 255 is out of range
SFX 255 is out of range
SFX 255 is out of range
SFX 255 is out of range
SFX 255 is out of range
Fatal signal: Floating Point Exception (SDL Parachute Deployed)

Not a biggie - probably not a good idea to anihilate the entire population of Britannia. I'm using the sound packs for SI and U7 (jmsfx.flx) and the latest snapshot. At first I thought this might be moralizing by RG like the end if you sneak back to earth - but STERR confirmed it was an error.

Thanks!
drcode
Site Admin
Posts: 2267
Joined: Thu May 14, 2020 1:34 pm

Re: Problem after casting armageddon >:)

Post by drcode »

Shouldn't happen. I'll have to give it a try at home tonight.
Achile Dragon

Re: Problem after casting armageddon >:)

Post by Achile Dragon »

Bad Boy, Bad Bad boy, casting armagedon...
Dominus
Site Admin
Posts: 5656
Joined: Thu May 14, 2020 1:34 pm

Re: Problem after casting armageddon >:)

Post by Dominus »

Now let'Ss sing together:
bad boy, bad boy, what you gonna do, what you gonna do when they come for you...
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Achile Dragon

Re: Problem after casting armageddon >:)

Post by Achile Dragon »

lol.

I remark this amargedon dosen't affect britania structure like in underworld
dunk

Re: Problem after casting armageddon >:)

Post by dunk »

The spell is so powerful, it ruins the game code.
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