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Using Mods Step by Step?
Posted: Thu May 12, 2016 11:02 pm
by Anonymous Coward
Is there a guide on how to use the sifixes and other mods? I am not sure where to start, between compiling the .uc files from and their destinations and .cfg file changes.
Re: Using Mods Step by Step?
Posted: Fri May 13, 2016 3:55 pm
by marzo
Step #1: download the already-compiled versions of the mods in the
downloads page;
Step #2: read this:
http://exult.info/docs.php#Mods%20and%20Patches.
Re: Using Mods Step by Step?
Posted: Mon May 16, 2016 1:40 pm
by Anonymous Coward
I've downloaded the SIfixes mod and unzipped it into Serpent_Isle\mods, so I have the sifixes folder and sifixes.cfg file in the mods folder. Then I modified my Exult.cfg to include the mod tags and path to the mods folder. It doesn't seem to be working in a new game. Did I miss something here?
Re: Using Mods Step by Step?
Posted: Sun May 22, 2016 6:34 pm
by Anonymous Coward
Anyone? I'd like to start playing with mods myself but this is causing hair loss.
Re: Using Mods Step by Step?
Posted: Sun May 22, 2016 7:58 pm
by Dominus
If you did it right then you should have a "MODS" item beneath the "Serpent Isle" menu item in Exult's main menu. You would need to select SI fixes from that and start a new game from there.
If you don't have the mods menu item, please write down the path of your SI installation, where you put the SI fixes mod and copy/paste your exult.cfg.
(If you delete the mods tags in exult.cfg it should actually just work IF you put the SI fixes in the correct folder).
Re: Using Mods Step by Step?
Posted: Wed Jun 01, 2016 9:19 pm
by Anonymous Coward
Looks like the Path entry under HKEY_LOCAL_MACHINE\SOFTWARE\Exult is used by all installations, so if I have a working copy and a test copy installed both will use the same folder paths for the original BG and SI. Yet the video, resolution, and difficulty settings in Exult.cfg are not respected and appear to be held over from earlier installs. I'm going to uninstall them all and retry this. Both the April and May builds did not create an Exult.cfg on first run, I had to manually create them using the Exult.example file that is created by the installation.
It is not clear to me if the mod path with the files in it should be:
C:\Program Files\Exult\Serpent_Isle\mods\sifixes\data
C:\Program Files\Exult\Serpent_Isle\mods\sifixes
C:\Program Files\Exult\Serpent_Isle\mods\ (no sifixes folder)
Or something else. The readme file says to use the "Silver Seed directory" which my integrated version of Serpent Isle does not seem to have.
"C:\Program Files\Exult\The_Black_Gate"
(default)
;Full path cannot be used.
jmsfx.flx
"C:\Program Files\Exult\Serpent_Isle"
(default)
;Full path cannot be used.
jmsisfx.flx
;2 is for better compression
2
There are no mod tags in the Exult.cfg.
Re: Using Mods Step by Step?
Posted: Wed Jun 01, 2016 9:56 pm
by Anonymous Coward
Ugh, I didn't check my C:\Users\Coward\AppData\Local\Exult to see everything in there. Is that the Silver Seed directory where the mod goes?
Re: Using Mods Step by Step?
Posted: Wed Jun 01, 2016 10:11 pm
by Anonymous Coward
Looks like C:\Program Files\Exult\Serpent_Isle\mods\sifixes is the right place.
Thank you to Dominus and Marzo!