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Cleaner font
Posted: Wed May 18, 2016 9:03 am
by Crowley
I tried to clean up the game's regular font some. I tried to make it more readable and still retain some of the flourish, and keep the fonts same size. Here's a comparison shot:
![Image](http://i191.photobucket.com/albums/z285/Crowley9/FontEx_zpsjgapj3pk.png)
Re: Cleaner font
Posted: Wed May 18, 2016 11:05 am
by dag
Good work, this looks really awesome!
I like the idea of not changing too much, so the look still feels "right and original" yet being much better to read.
Re: Cleaner font
Posted: Wed May 18, 2016 11:09 am
by Dominus
Much better looking! Great work.
The only thing I noticed right away is the lower "h". The shadow on the bottom still reflects the thing you cut off.
Re: Cleaner font
Posted: Wed May 18, 2016 11:16 am
by Crowley
The h shadow would be due to me keeping the dimensions of the fonts the same. I think I'll extend it to the left a bit to make it stand out less.
Re: Cleaner font
Posted: Fri May 20, 2016 7:36 pm
by galneon
Looks great, but no link?
Re: Cleaner font
Posted: Sun May 22, 2016 8:04 pm
by Crowley
I am not quite finished with this. Also, I would welcome help with figuring out how to make a patch out of this that would use the new fonts without plain overwriting them in the game files.
Re: Cleaner font
Posted: Sun May 22, 2016 8:40 pm
by Dominus
To make a patch:
Use "expack -i fonts.in". The fonts.in file needs to look like this
Code: Select all
FONTS.VGA
:0:yellow.shp
:6:red.shp
I assume the red font is shape number 6, even thiugh I just did that yesterday, I already forgot
![Wink ;)](./images/smilies/icon_e_wink.gif)
And you can enter full paths for fonts.vga and the shape files. This just assumes you run it in the same folder with both fonts.in and shape files.
Then you place the FONTS.VGA file into the patch folder
http://exult.info/docs.php#patch_install.
For mods you would need to place it into the mods folder.