New Shapes "too heavy"
Posted: Thu Nov 24, 2016 3:32 pm
Hi,
I've been importing some new shapes and running into an issue where any of my shapes that I do not use with an object paperdoll are always too heavy. The only reference I could find to this was from 2010.
For example, I have a new object shape number 1526 with a weight and volume of 1. I cannot seem to get it so the character can pick it up; it is always too heavy unless hack mover is on. I have another new shape, 1528, that has a weight of 10 and volume of 40, but has a paper doll associated with it, which works fine.
I seem to recall doing this in the past without any issue but I cannot seem to get it working now. I've tried matching settings from regular items that already existed but I can't seem to get it working. Can anyone help me by clueing me in as to what am I missing that allows an object to be picked up or not?
Thanks
I've been importing some new shapes and running into an issue where any of my shapes that I do not use with an object paperdoll are always too heavy. The only reference I could find to this was from 2010.
For example, I have a new object shape number 1526 with a weight and volume of 1. I cannot seem to get it so the character can pick it up; it is always too heavy unless hack mover is on. I have another new shape, 1528, that has a weight of 10 and volume of 40, but has a paper doll associated with it, which works fine.
I seem to recall doing this in the past without any issue but I cannot seem to get it working now. I've tried matching settings from regular items that already existed but I can't seem to get it working. Can anyone help me by clueing me in as to what am I missing that allows an object to be picked up or not?
Thanks