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New map-edit feature: Zoom

Posted: Fri Jan 13, 2017 9:55 am
by Dominus
Implemented a "zoom" feature for map-editing. When in map-edit-mode, not in fullscreen and using scaler point, Exult will switch between scalevalues 1-8 via the +/- keys. It will not check whether the new game window is sane but also won't save the scalevalue to exult.cfg.
Works best if you use a very high game resolution.

This proved very useful to me when I recently did some map-editing and needed to switch to higher res and lower. for placing chunks but fine checking things.



You can now change brightness (gamma values) with Alt +/- (used to be on +/-)

Re: New map-edit feature: Zoom

Posted: Sat Jan 14, 2017 1:03 am
by Knight Captain
Will this also help not mess up existing chunks? :D

Re: New map-edit feature: Zoom

Posted: Sat Jan 14, 2017 6:11 am
by Dominus
Nope ;)