Lord British's Broken SI Code
Posted: Tue Jan 24, 2017 6:56 am
I don't know if it has been reported before, but in SI Lord British's code has the doubleclick and started_talking event codes backwards. This means his bark to the Avatar is never shown.
As corrected:
I've fully converted the code to Usecode C and will include it in my mod.
As corrected:
In a way, having this backwards makes sense as a homage to The Black Gate, where started_talking events do not exist.else if (event == DOUBLECLICK)
{
// Never seen in-game until now
UI_item_say(item, "@Ah, there thou art, Avatar!@");
UI_set_schedule_type(item, TALK);
}
I've fully converted the code to Usecode C and will include it in my mod.