Crashing in certain area
Posted: Sun Feb 05, 2017 6:07 pm
After reviewing some of the issues with my mod I seem to have some across one that didn't happen back when I first made it, or if it did at least not with the frequency I'm seeing now. It seems that Exult itself is always crashing right at my end game area.
While I've fixed some various issues with my usecode that was causing some issues I'm at a loss for this one and the crash. I don't think it's directly related to my usecode as just being in the area causes the crash, but it's quite possible it's something I've done to that area that's triggering it.
A couple things I've noticed in stderr.txt.
1. The crashing is occurring in map2. As soon as you teleport to this map, this is written to the file: "Ifix file '/map02/u7ifix4d' not found.". This file does seem to be missing from the folder for some reason.
2. A bunch of the following starts getting written as soon as you enter the area, and just before it crashes: "Shape::store_frame: framenum >= frames_size (16 >= 3)"
Not sure what could be causing this, but given what I suspect it's some sort of shape and frame that's having the issue? Could it somehow be related to u7ifix4d? This missing file/error message does not seem to have any impact on playing as everything continues to work fine, other than the crash at a certain area. It's in the area around 360, 249 (on map2).
Is there anything I can do to try and figure out what's causing this crash, and indeed if it's a shape or object I have in the general area?
Thanks
While I've fixed some various issues with my usecode that was causing some issues I'm at a loss for this one and the crash. I don't think it's directly related to my usecode as just being in the area causes the crash, but it's quite possible it's something I've done to that area that's triggering it.
A couple things I've noticed in stderr.txt.
1. The crashing is occurring in map2. As soon as you teleport to this map, this is written to the file: "Ifix file '/map02/u7ifix4d' not found.". This file does seem to be missing from the folder for some reason.
2. A bunch of the following starts getting written as soon as you enter the area, and just before it crashes: "Shape::store_frame: framenum >= frames_size (16 >= 3)"
Not sure what could be causing this, but given what I suspect it's some sort of shape and frame that's having the issue? Could it somehow be related to u7ifix4d? This missing file/error message does not seem to have any impact on playing as everything continues to work fine, other than the crash at a certain area. It's in the area around 360, 249 (on map2).
Is there anything I can do to try and figure out what's causing this crash, and indeed if it's a shape or object I have in the general area?
Thanks