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npc in-hand offsets
Posted: Thu Aug 08, 2019 11:43 am
by agentorangeguy
Is there an easy way to import the in-hand offsets for npcs/monsters in Exult studio, rather than manually doing it by hand??
Re: npc in-hand offsets
Posted: Thu Aug 08, 2019 3:45 pm
by Knight Captain
Not that I know of, I believe they are encoded in binary.
Re: npc in-hand offsets
Posted: Thu Aug 08, 2019 5:05 pm
by Dominus
Maybe you can figure out a pattern when you make copy, change the offset and then compare the changes in a hexeditor.