Re: Oh, yes thangks
Posted: Mon Apr 20, 2020 9:51 am
by kimminho
stderr:
Warning: configuration file 'exult.cfg' is being ignored in favor of file '/exult.cfg'.
Warning, trailing slash in path: "\"
Warning, trailing slash in path: "\"
SDL Reports 640x400 16 bpp and 32 bpp windowed surfaces are not OK. Windowed scalers may not work properly.
Line 455 doesn't start with a number
Illegal egg itype: 0
Shape::store_frame: framenum >= frames_size (21 >= 1)
Shape::store_frame: framenum >= frames_size (21 >= 1)
Shape::store_frame: framenum >= frames_size (21 >= 1)
Shape::store_frame: framenum >= frames_size (9 >= 5)
Shape::store_frame: framenum >= frames_size (9 >= 5)
Shape::store_frame: framenum >= frames_size (9 >= 5)
Shape::store_frame: framenum >= frames_size (8 >= 5)
Shape::store_frame: framenum >= frames_size (8 >= 5)
Shape::store_frame: framenum >= frames_size (8 >= 5)
Shape::store_frame: framenum >= frames_size (21 >= 1)
Shape::store_frame: framenum >= frames_size (21 >= 1)
Shape::store_frame: framenum >= frames_size (21 >= 1)
Illegal egg itype: 0
Illegal egg itype: 0
Shape::store_frame: framenum >= frames_size (21 >= 1)
Shape::store_frame: framenum >= frames_size (21 >= 1)
Shape::store_frame: framenum >= frames_size (21 >= 1)
Shape::store_frame: framenum >= frames_size (21 >= 1)
Shape::store_frame: framenum >= frames_size (21 >= 1)
Shape::store_frame: framenum >= frames_size (21 >= 1)
Shape::store_frame: framenum >= frames_size (21 >= 1)
Shape::store_frame: framenum >= frames_size (21 >= 1)
Shape::store_frame: framenum >= frames_size (21 >= 1)
Shape::store_frame: framenum >= frames_size (21 >= 1)
Shape::store_frame: framenum >= frames_size (21 >= 1)
Shape::store_frame: framenum >= frames_size (21 >= 1)
Shape::store_frame: framenum >= frames_size (21 >= 1)
Shape::store_frame: framenum >= frames_size (21 >= 1)
Shape::store_frame: framenum >= frames_size (21 >= 1)
Line 455 doesn't start with a number
Shape::store_frame: framenum >= frames_size (21 >= 1)
Shape::store_frame: framenum >= frames_size (21 >= 1)
Shape::store_frame: framenum >= frames_size (21 >= 1)
Shape::store_frame: framenum >= frames_size (21 >= 1)
Shape::store_frame: framenum >= frames_size (21 >= 1)
Shape::store_frame: framenum >= frames_size (21 >= 1)
Illegal egg itype: 0
Shape::store_frame: framenum >= frames_size (21 >= 1)
Shape::store_frame: framenum >= frames_size (21 >= 1)
Shape::store_frame: framenum >= frames_size (21 >= 1)
Illegal egg itype: 0
Illegal egg itype: 0
Illegal egg itype: 0
Illegal egg itype: 0
Illegal egg itype: 0
Illegal egg itype: 0
Illegal egg itype: 0
Illegal egg itype: 0
Illegal egg itype: 0
Illegal egg itype: 0
Illegal egg itype: 0
Illegal egg itype: 0
/
stdout:
Exult version 1.6.0
Built at: Apr 17 2020 14:30:38
Compile-time options: USE_FMOPL_MIDI, USE_MT32EMU_MIDI, USE_EXULTSTUDIO, HAVE_ZIP_SUPPORT
Compiler: gcc, version: 4.6.2
Platform: Windows XP Service Pack 3 Version 5.1 Build 2600
Exult path settings:
Data : data
Digital music : data\music
Looking for 'blackgate' at 'H:\game\ultima7\Ultima7P1 4GofV'... found game with identity 'FORGE'
Looking for 'forgeofvirtue' at './forgeofvirtue'... but it wasn't there.
Looking for 'serpentisle' at 'H:\game\ultima7\Ultima7P2 Mod'... found game with identity 'SILVER SEED'
Looking for 'silverseed' at './silverseed'... but it wasn't there.
Looking for 'serpentbeta' at './serpentbeta'... but it wasn't there.
Looking for 'Exult.exe' at 'D:\game\ultima7\Exult\Exultwin 2.57mb\Exult.exe'... but it wasn't there.
Looking for 'shapes.vga' at 'D:\game\ultima7\Exult\Exultwin 2.57mb\shapes.vga'... but it wasn't there.
Black Gate : not found (\.)
Forge of Virtue : found
exult_bg.flx : found
Serpent Isle : not found (\.)
Silver Seed : found
exult_si.flx : found
Checking rendering support
Windowed
640x480 8 bpp ok 16 bpp ok 32 bpp ok
720x480 8 bpp ok 16 bpp ok 32 bpp ok
720x576 8 bpp ok 16 bpp ok 32 bpp ok
800x600 8 bpp ok 16 bpp ok 32 bpp ok
1024x768 8 bpp ok 16 bpp ok 32 bpp ok
1152x864 8 bpp ok 16 bpp ok 32 bpp ok
1280x720 8 bpp ok 16 bpp ok 32 bpp ok
1280x768 8 bpp ok 16 bpp ok 32 bpp ok
1280x800 8 bpp ok 16 bpp ok 32 bpp ok
1280x960 8 bpp ok 16 bpp ok 32 bpp ok
1280x1024 8 bpp ok 16 bpp ok 32 bpp ok
Creating AudioMixer...
Audio opened using format: 11025 Hz 1 Channels
Timbers Precached: On play only
OGG Vorbis Digital Music: Disabled
Trying: `FMOpl'
Success!
Midi Output: Enabled
Starting a SERPENT ISLE game
Game path settings:
Static : H:\game\ultima7\Ultima7P2 Mod\static
Gamedat : C:\Documents and Settings\±è ¹ÎÈ£\Local Settings\Application Data\Exult\serpentisle\gamedat
Savegame: C:\Documents and Settings\±è ¹ÎÈ£\Local Settings\Application Data\Exult\serpentisle
Patch : H:\game\ultima7\Ultima7P2 Mod\patch
Opening digital SFX's file: "/jmsisfx.flx"
Shape in intro.dat has 7
Resetting AudioMixer...
played intro
Gamedat identity SILVER SEED
Reading usecode file.
Loading /exult_si.flx...
Loading default keybindings
Loading default autonotes
Opened socket for Exult Server on port 1509
(x,y) rel. to gump is (92, 79)
Should teleport to map -1, (2650, 2754)
Should teleport to map -1, (2328, 2823)
***Erra is backing off
***Erra is backing off
***scorpion is backing off
***Erra is backing off
***Erra is backing off
***scorpion is backing off
***Erra is backing off
***scorpion is backing off
(x,y) rel. to gump is (111, 68)
(x,y) rel. to gump is (79, 77)
(x,y) rel. to gump is (60, 56)
Und sched. opcode 0x00
(x,y) rel. to gump is (59, 46)
(x,y) rel. to gump is (59, 46)
Should teleport to map -1, (1461, 2945)
(x,y) rel. to gump is (75, 63)
(x,y) rel. to gump is (46, 54)
(x,y) rel. to gump is (49, 52)
Should teleport to map -1, (2440, 2837)
***Erra is backing off
***Erra is backing off
***wildman is backing off
***Erra is backing off
***wildman is backing off
***Erra is backing off
***wildman is backing off
***Erra is backing off
***wildman is backing off
***wildman is backing off
Und sched. opcode 0x00
***suit of armour is backing off
***suit of armour is backing off
***suit of armour is backing off
***suit of armour is backing off
***suit of armour is backing off
***suit of armour is backing off
***suit of armour is backing off
***suit of armour is backing off
***suit of armour is backing off
***suit of armour is backing off
***suit of armour is backing off
***suit of armour is backing off
(x,y) rel. to gump is (38, 122)
(x,y) rel. to gump is (41, 73)
(x,y) rel. to gump is (8, 54)
(x,y) rel. to gump is (114, 27)
Should teleport to map -1, (2495, 3047)
(x,y) rel. to gump is (40, 92)
(x,y) rel. to gump is (94, 76)
***Erra is backing off
***Erra is backing off
***Erra is backing off
***Erra is backing off
Should teleport to map -1, (2583, 2981)
Game paused
Game resumed
(x,y) rel. to gump is (125, 72)
Should teleport to map -1, (2650, 2754)
***naga is backing off
***naga is backing off
***Erra is backing off
***naga is backing off
***Erra is backing off
***Erra is backing off
***Erra is backing off
***Erra is backing off
(x,y) rel. to gump is (94, 69)
***acid slug is backing off
***acid slug is backing off
***acid slug is backing off
***acid slug is backing off
***acid slug is backing off
***acid slug is backing off
***acid slug is backing off
***acid slug is backing off
***acid slug is backing off
***acid slug is backing off
***acid slug is backing off
***acid slug is backing off
***acid slug is backing off
***acid slug is backing off
***Erra is backing off
***acid slug is backing off
***acid slug is backing off
***Erra is backing off
***Erra is backing off
Game paused
Game resumed
Game paused
Game resumed
Should teleport to map -1, (2328, 2823)
***Erra is backing off
***spider is backing off
***spider is backing off
***spider is backing off
***spider is backing off
Should teleport to map -1, (1684, 2922)
***magical ice creature is backing off
***magical ice creature is backing off
***magical ice creature is backing off
***magical ice creature is backing off
***magical ice creature is backing off
***magical ice creature is backing off
***magical ice creature is backing off
***magical ice creature is backing off
***magical ice creature is backing off
***magical ice creature is backing off
***magical ice creature is backing off
***Erra is backing off
***magical ice creature is backing off
***magical ice creature is backing off
***magical ice creature is backing off
***magical ice creature is backing off
***magical ice creature is backing off
Game paused
Game resumed
***magical ice creature is backing off
***magical ice creature is backing off
***magical ice creature is backing off
(x,y) rel. to gump is (74, 79)
(x,y) rel. to gump is (88, 68)
(x,y) rel. to gump is (67, 71)
(x,y) rel. to gump is (43, 86)
(x,y) rel. to gump is (115, 77)
Should teleport to map -1, (2328, 3031)
Should teleport to map -1, (2532, 2856)
Und sched. opcode 0x00
(x,y) rel. to gump is (48, 101)
(x,y) rel. to gump is (37, 89)
NPC write
Saved game #0 successfully.
Should teleport to map -1, (330, 3000)
***Erra is backing off
(x,y) rel. to gump is (52, 135)
***manspider is backing off
(x,y) rel. to gump is (48, 138)
***manspider is backing off
Should teleport to map -1, (3029, 2663)
(x,y) rel. to gump is (61, 28)
(x,y) rel. to gump is (66, 28)
Und sched. opcode 0x00
Should teleport to map -1, (2824, 2777)
Should teleport to map -1, (2951, 2727)
Should teleport to map -1, (2858, 2743)
***Erra is backing off
Should teleport to map -1, (2872, 2679)
(x,y) rel. to gump is (75, 75)
Should teleport to map -1, (2904, 2714)
Should teleport to map -1, (2935, 2761)
Should teleport to map -1, (2951, 2679)
Should teleport to map -1, (3040, 2708)
Should teleport to map -1, (2850, 2567)
***skeletal dragon is backing off
(x,y) rel. to gump is (111, 76)
(x,y) rel. to gump is (53, 56)
Should teleport to map -1, (2951, 2645)
***Erra is backing off
***Erra is backing off
***Erra is backing off
***Erra is backing off
***Erra is backing off
***Erra is backing off
***Erra is backing off
***Erra is backing off
***Erra is backing off
***Erra is backing off
(x,y) rel. to gump is (102, 69)
(x,y) rel. to gump is (74, 66)
(x,y) rel. to gump is (46, 73)
(x,y) rel. to gump is (68, 74)
***Erra is backing off
***Erra is backing off
***Erra is backing off
***Erra is backing off
***Erra is backing off
(x,y) rel. to gump is (81, 81)
Should teleport to map -1, (2583, 2981)
(x,y) rel. to gump is (80, 76)
Should teleport to map -1, (2650, 2754)
Should teleport to map -1, (330, 3000)
***manspider is backing off
Should teleport to map -1, (3029, 2663)
Should teleport to map -1, (2824, 2777)
Und sched. opcode 0x00
Should teleport to map -1, (2872, 2679)
Should teleport to map -1, (2904, 2714)
Should teleport to map -1, (2935, 2761)
Should teleport to map -1, (2850, 2567)
***skeletal dragon is backing off
***skeletal dragon is backing off
(x,y) rel. to gump is (48, 132)
Should teleport to map -1, (2951, 2645)
***suit of armour is backing off
Should teleport to map -1, (330, 3000)
***manspider is backing off
Should teleport to map -1, (3029, 2663)
Should teleport to map -1, (2824, 2777)
(x,y) rel. to gump is (43, 31)
Und sched. opcode 0x00
Should teleport to map -1, (2872, 2679)
Should teleport to map -1, (2904, 2714)
Should teleport to map -1, (2935, 2761)
Game paused
Game resumed
Should teleport to map -1, (2850, 2567)
***skeletal dragon is backing off
***skeletal dragon is backing off
(x,y) rel. to gump is (53, 62)
Und sched. opcode 0x00
Should teleport to map -1, (2951, 2645)
(x,y) rel. to gump is (98, 88)
(x,y) rel. to gump is (111, 83)
***suit of armour is backing off
***suit of armour is backing off
***Erra is backing off
***suit of armour is backing off
***suit of armour is backing off
***suit of armour is backing off
***suit of armour is backing off
***suit of armour is backing off
(x,y) rel. to gump is (42, 109)
Should teleport to map -1, (2583, 2981)
Should teleport to map -1, (2650, 2754)
Should teleport to map -1, (330, 3000)
***manspider is backing off
Should teleport to map -1, (3029, 2663)
Should teleport to map -1, (2824, 2777)
***Erra is backing off
Should teleport to map -1, (2872, 2679)
Should teleport to map -1, (2904, 2714)
Should teleport to map -1, (2935, 2761)
Should teleport to map -1, (330, 3000)
***manspider is backing off
Should teleport to map -1, (3029, 2663)
Should teleport to map -1, (2824, 2777)
***Erra is backing off
Should teleport to map -1, (2872, 2679)
Should teleport to map -1, (2904, 2714)
Should teleport to map -1, (2935, 2761)
***mummy is backing off
***mummy is backing off
***mummy is backing off
***mummy is backing off
Should teleport to map -1, (2850, 2567)
***skeletal dragon is backing off
Should teleport to map -1, (2951, 2645)
Should teleport to map -1, (3048, 2597)
(x,y) rel. to gump is (57, 74)
***Aram Dol is backing off
***Aram Dol is backing off
Resetting AudioMixer...
Loading default autonotes
Game paused
Game resumed
Game paused
Game resumed
Should teleport to map -1, (330, 3000)
***manspider is backing off
Should teleport to map -1, (3029, 2663)
Should teleport to map -1, (2824, 2777)
Should teleport to map -1, (2951, 2727)
Should teleport to map -1, (2858, 2743)
Couldn't find path for Avatar.
Couldn't find path for Avatar.
Couldn't find path for Avatar.
(x,y) rel. to gump is (35, 131)
***Erra is backing off
***Erra is backing off
***Erra is backing off
Should teleport to map -1, (2872, 2679)
(x,y) rel. to gump is (114, 60)
(x,y) rel. to gump is (76, 78)
Should teleport to map -1, (2904, 2714)
Should teleport to map -1, (2935, 2761)
(x,y) rel. to gump is (76, 90)
***Erra is backing off
***Erra is backing off
Should teleport to map -1, (2951, 2679)
(x,y) rel. to gump is (120, 51)
(x,y) rel. to gump is (120, 51)
(x,y) rel. to gump is (27, 36)
Should teleport to map -1, (3040, 2708)
***Erra is backing off
***Erra is backing off
(x,y) rel. to gump is (88, 73)
***Erra is backing off
Should teleport to map -1, (2850, 2567)
(x,y) rel. to gump is (51, 86)
Und sched. opcode 0x00
(x,y) rel. to gump is (110, 77)
(x,y) rel. to gump is (124, 76)
(x,y) rel. to gump is (101, 73)
Should teleport to map -1, (3037, 2772)
***Erra is backing off
Should teleport to map -1, (2951, 2679)
Should teleport to map -1, (3040, 2708)
***Erra is backing off
Should teleport to map -1, (2850, 2567)
(x,y) rel. to gump is (53, 96)
(x,y) rel. to gump is (84, 114)
(x,y) rel. to gump is (116, 72)
Und sched. opcode 0x00
***skeletal dragon is backing off
***skeletal dragon is backing off
(x,y) rel. to gump is (99, 81)
(x,y) rel. to gump is (127, 27)
Should teleport to map -1, (2951, 2645)
(x,y) rel. to gump is (111, 51)
(x,y) rel. to gump is (92, 78)
(x,y) rel. to gump is (78, 75)
(x,y) rel. to gump is (68, 41)
***Erra is backing off
***Erra is backing off
***Erra is backing off
***Erra is backing off
(x,y) rel. to gump is (49, 46)
***Erra is backing off
***Erra is backing off
***Erra is backing off
***Erra is backing off
***Erra is backing off
***Erra is backing off
***Erra is backing off
***Erra is backing off
***Erra is backing off
(x,y) rel. to gump is (89, 83)
***Erra is backing off
***Erra is backing off
(x,y) rel. to gump is (113, 34)
***Erra is backing off
***Erra is backing off
***Erra is backing off
Should teleport to map -1, (3048, 2597)
(x,y) rel. to gump is (110, 84)
***Aram Dol is backing off
***Aram Dol is backing off
***Aram Dol is backing off
***Aram Dol is backing off
Should teleport to map -1, (2583, 2981)
(x,y) rel. to gump is (107, 63)
(x,y) rel. to gump is (44, 94)
(x,y) rel. to gump is (65, 74)
(x,y) rel. to gump is (72, 73)
(x,y) rel. to gump is (36, 23)
(x,y) rel. to gump is (69, 73)
(x,y) rel. to gump is (53, 50)
Game paused
Game resumed
NPC write
Saved game #0 successfully.
Should teleport to map -1, (2650, 2754)
Should teleport to map -1, (330, 3000)
***Erra is backing off
***spider is backing off
***Erra is backing off
***spider is backing off
***Erra is backing off
***spider is backing off
Should teleport to map -1, (3029, 2663)
Couldn't find path for Avatar.
(x,y) rel. to gump is (85, 11)
Should teleport to map -1, (2405, 2789)
Should teleport to map -1, (2358, 2614)
Should teleport to map -1, (2454, 2614)
(x,y) rel. to gump is (109, 101)
Should teleport to map -1, (2551, 2742)
(x,y) rel. to gump is (106, 70)
(x,y) rel. to gump is (131, 52)
Should teleport to map -1, (330, 3000)
Should teleport to map -1, (3029, 2663)
***Aram Dol is backing off
***Aram Dol is backing off
***Aram Dol is backing off
***Aram Dol is backing off
***Aram Dol is backing off
***Aram Dol is backing off
***Aram Dol is backing off
***Aram Dol is backing off
***Aram Dol is backing off
***Aram Dol is backing off
***Aram Dol is backing off
***Aram Dol is backing off
***Aram Dol is backing off
(x,y) rel. to gump is (80, 82)
Should teleport to map -1, (419, 2871)
***manspider is backing off
(x,y) rel. to gump is (121, 74)
Und sched. opcode 0x00
Und sched. opcode 0x00
NPC write
Saved game #0 successfully.
***manspider is backing off
Should teleport to map -1, (2788, 2679)
Game paused
Game resumed
(x,y) rel. to gump is (73, 70)
(x,y) rel. to gump is (103, 72)
***naga is backing off
***naga is backing off
***naga is backing off
***naga is backing off
***naga is backing off
(x,y) rel. to gump is (48, 67)
(x,y) rel. to gump is (109, 91)
(x,y) rel. to gump is (35, 138)
(x,y) rel. to gump is (113, 70)
***snake is backing off
***snake is backing off
***snake is backing off
***naga is backing off
***naga is backing off
***naga is backing off
***naga is backing off
***naga is backing off
***naga is backing off
***snake is backing off
***snake is backing off
***snake is backing off
***acid slug is backing off
Should teleport to map -1, (2840, 2934)
***Erra is backing off
***Erra is backing off
***Erra is backing off
***Erra is backing off
***Erra is backing off
***Erra is backing off
***mongbat is backing off
***Erra is backing off
***mongbat is backing off
***Erra is backing off
***Erra is backing off
***mongbat is backing off
***Erra is backing off
***mongbat is backing off
***Erra is backing off
***mongbat is backing off
Should teleport to map -1, (827, 2856)
***Erra is backing off
***Erra is backing off
***Erra is backing off
***Erra is backing off
***Erra is backing off
***Erra is backing off
***Erra is backing off
***Erra is backing off
***Erra is backing off
***Erra is backing off
***Erra is backing off
***Erra is backing off
***Erra is backing off
***Erra is backing off
***Erra is backing off
***Erra is backing off
***Erra is backing off
***Erra is backing off
***Erra is backing off
***Erra is backing off
***wildman is backing off
***wildman is backing off
***Erra is backing off
***Erra is backing off
***Erra is backing off
***Erra is backing off
***Erra is backing off
***wildman is backing off
***Erra is backing off
***Erra is backing off
***Erra is backing off
***wildman is backing off
***Erra is backing off
***Erra is backing off
***Erra is backing off
***wildman is backing off
***Erra is backing off
***Erra is backing off
***Erra is backing off
***wildman is backing off
***wildman is backing off
***Erra is backing off
Game paused
Game resumed
***wildman is backing off
***wildman is backing off
***wildman is backing off
***wildman is backing off
Game paused
Game resumed
(x,y) rel. to gump is (108, 86)
(x,y) rel. to gump is (120, 76)
(x,y) rel. to gump is (118, 15)
(x,y) rel. to gump is (71, 75)
***slime is backing off
***slime is backing off
***slime is backing off
***slime is backing off
***slime is backing off
***slime is backing off
***slime is backing off
***slime is backing off
***slime is backing off
***slime is backing off
Should teleport to map -1, (2970, 2983)
***suit of armour is backing off
(x,y) rel. to gump is (87, 76)
***suit of armour is backing off
***suit of armour is backing off
***suit of armour is backing off
***suit of armour is backing off
***suit of armour is backing off
***suit of armour is backing off
***Erra is backing off
***Erra is backing off
***suit of armour is backing off
***Erra is backing off
***suit of armour is backing off
***suit of armour is backing off
***suit of armour is backing off
***Erra is backing off
***suit of armour is backing off
***suit of armour is backing off
***suit of armour is backing off
(x,y) rel. to gump is (82, 71)
(x,y) rel. to gump is (86, 48)
***suit of armour is backing off
***suit of armour is backing off
***suit of armour is backing off
***Erra is backing off
***Erra is backing off
***Erra is backing off
***Erra is backing off
***Erra is backing off
***suit of armour is backing off
***suit of armour is backing off
***suit of armour is backing off
***suit of armour is backing off
***suit of armour is backing off
***Erra is backing off
***suit of armour is backing off
***suit of armour is backing off
***suit of armour is backing off
***Erra is backing off
***Erra is backing off
***suit of armour is backing off
***suit of armour is backing off
Couldn't find path for Avatar.
***Erra is backing off
***suit of armour is backing off
***Erra is backing off
***suit of armour is backing off
***suit of armour is backing off
Should teleport to map -1, (853, 2855)
Game paused
Game resumed
Should teleport to map -1, (2583, 2981)
Should teleport to map -1, (2665, 2661)
Should teleport to map -1, (2599, 2661)
(x,y) rel. to gump is (45, 93)
(x,y) rel. to gump is (109, 69)
Should teleport to map -1, (2711, 2653)
Should teleport to map -1, (2583, 2997)
Should teleport to map -1, (2650, 2754)
(x,y) rel. to gump is (34, 24)
(x,y) rel. to gump is (95, 81)
Should teleport to map -1, (2328, 2823)
Should teleport to map -1, (1742, 2901)
Should teleport to map -1, (1692, 2869)
Should teleport to map -1, (1741, 2888)
Should teleport to map -1, (1460, 3016)
***Erra is backing off
Should teleport to map -1, (2583, 2981)
Should teleport to map -1, (2665, 2661)
Should teleport to map -1, (2599, 2661)
(x,y) rel. to gump is (122, 62)
(x,y) rel. to gump is (91, 82)
(x,y) rel. to gump is (120, 75)
(x,y) rel. to gump is (119, 85)
(x,y) rel. to gump is (89, 82)
(x,y) rel. to gump is (73, 31)
Und sched. opcode 0x7d2
(x,y) rel. to gump is (70, 51)
***Erra is backing off
(x,y) rel. to gump is (61, 61)
***Erra is backing off
***Erra is backing off
***Erra is backing off
***Erra is backing off
***Erra is backing off
***Erra is backing off
(x,y) rel. to gump is (104, 75)
***Erra is backing off
Should teleport to map -1, (678, 3040)
(x,y) rel. to gump is (122, 59)
Should teleport to map -1, (661, 2935)
Should teleport to map -1, (629, 2967)
(x,y) rel. to gump is (119, 78)
(x,y) rel. to gump is (120, 34)
Current weather is 0; setting 2
Should teleport to map -1, (648, 2934)
Should teleport to map -1, (666, 2967)
Should teleport to map -1, (2662, 2585)
Should teleport to map -1, (2711, 2653)
Should teleport to map -1, (2583, 2997)
Should teleport to map -1, (2665, 2661)
Should teleport to map -1, (2599, 2661)
Should teleport to map -1, (678, 3040)
Should teleport to map -1, (661, 2935)
Should teleport to map -1, (629, 2967)
(x,y) rel. to gump is (119, 51)
Should teleport to map -1, (648, 2934)
Should teleport to map -1, (666, 2967)
Should teleport to map -1, (2662, 2585)
Should teleport to map -1, (2711, 2653)
Should teleport to map -1, (2583, 2997)
Should teleport to map -1, (2650, 2754)
stranger walking for street maintenance
stranger is about to perform street maintenance
stranger is done with street maintenance
stranger walking for street maintenance
NPC write
Saved game #0 successfully.
(x,y) rel. to gump is (86, 78)
(x,y) rel. to gump is (78, 80)
townsman walking for street maintenance
townsman is about to perform street maintenance
townsman is done with street maintenance
Current weather is 0; setting 2
Current weather is 2; setting 0
Current weather is 0; setting 2
(x,y) rel. to gump is (97, 60)
(x,y) rel. to gump is (106, 84)
(x,y) rel. to gump is (113, 82)
(x,y) rel. to gump is (78, 47)
(x,y) rel. to gump is (98, 91)
(x,y) rel. to gump is (100, 99)
(x,y) rel. to gump is (120, 63)
(x,y) rel. to gump is (108, 16)
(x,y) rel. to gump is (67, 86)
(x,y) rel. to gump is (91, 81)
Current weather is 2; setting 2
Current weather is 2; setting 2
Current weather is 2; setting 0
Finding path to schedule for Lydia
***Luther is backing off
***Shazzana is backing off
***Shazzana is backing off
***Luther is backing off
***Shazzana is backing off
Finding path to schedule for Krayg
Finding path to schedule for Cellia
Finding path to schedule for Brendann
Finding path to schedule for Spektor
Finding path to schedule for Shazzana
Finding path to schedule for Marsten
Finding path to schedule for Harnna
Finding path to schedule for guard
Finding path to schedule for Caladin
Finding path to schedule for Templar
Finding path to schedule for Luther
Finding path to schedule for Harnna
Finding path to schedule for Marsten
(x,y) rel. to gump is (97, 26)
(x,y) rel. to gump is (97, 26)
(x,y) rel. to gump is (76, 94)
Current weather is 0; setting 2
Current weather is 2; setting 2
Finding path to schedule for Dupre
Finding path to schedule for Shamino
(x,y) rel. to gump is (88, 76)
(x,y) rel. to gump is (118, 91)
(x,y) rel. to gump is (53, 23)
(x,y) rel. to gump is (98, 74)
(x,y) rel. to gump is (80, 61)
Current weather is 2; setting 2
Current weather is 2; setting 0
Current weather is 0; setting 2
Current weather is 2; setting 2
Current weather is 2; setting 2
peasant walking for street maintenance
peasant is about to perform street maintenance
peasant is done with street maintenance
Finding path to schedule for peasant
Current weather is 2; setting 2
Current weather is 2; setting 2
Finding path to schedule for woman
Current weather is 2; setting 2
Current weather is 2; setting 0
Finding path to schedule for Selina
Current weather is 0; setting 0
Finding path to schedule for Selina
Current weather is 0; setting 2
Current weather is 2; setting 0
Current weather is 0; setting 2
(x,y) rel. to gump is (95, 25)
(x,y) rel. to gump is (95, 25)
(x,y) rel. to gump is (98, 56)
(x,y) rel. to gump is (85, 88)
(x,y) rel. to gump is (63, 83)
NPC write
Saved game #0 successfully.
Current weather is 0; setting 2
Current weather is 2; setting 2
Current weather is 2; setting 1
Current weather is 1; setting 2
Current weather is 2; setting 2
Current weather is 2; setting 2
Current weather is 2; setting 5
Current weather is 5; setting 2
***troll is backing off
***troll is backing off
(x,y) rel. to gump is (38, 106)
Current weather is 0; setting 2
stranger walking for street maintenance
stranger is about to perform street maintenance
stranger is done with street maintenance
(x,y) rel. to gump is (66, 2)
... but failed to find path.
... but failed to find path.
Selina failed to take a step
Selina failed to take a step
Selina failed to take a step
Selina failed to take a step
Selina failed to take a step
Selina failed to take a step
Selina failed to take a step
... but failed to find path.
monk walking for street maintenance
monk is about to perform street maintenance
monk is done with street maintenance
townsman walking for street maintenance
townsman is about to perform street maintenance
peasant walking for street maintenance
townsman is done with street maintenance
Finding path to schedule for townsman
peasant is about to perform street maintenance
peasant is done with street maintenance
Finding path to schedule for peasant
townsman walking for street maintenance
townsman is about to perform street maintenance
Finding path to schedule for shopkeeper
townsman is done with street maintenance
townsman walking for street maintenance
(x,y) rel. to gump is (38, 102)
townsman is about to perform street maintenance
townsman is done with street maintenance
Finding path to schedule for townsman
townsman walking for street maintenance
townsman is about to perform street maintenance
townsman is done with street maintenance
Finding path to schedule for townsman
Current weather is 0; setting 2
Current weather is 2; setting 2
Current weather is 2; setting 2
Current weather is 2; setting 0
Current weather is 0; setting 0
(x,y) rel. to gump is (93, 80)
(x,y) rel. to gump is (104, 46)
Current weather is 0; setting 6
***cow is backing off
(x,y) rel. to gump is (73, 87)
(x,y) rel. to gump is (27, 89)
(x,y) rel. to gump is (92, 78)
(x,y) rel. to gump is (95, 79)
(x,y) rel. to gump is (50, 40)
***cow is backing off
***cow is backing off
Current weather is 0; setting 2
Marsten walking for street maintenance
Marsten is about to perform street maintenance
Marsten is done with street maintenance
***Luther is backing off
***Caladin is backing off
***Luther is backing off
***Caladin is backing off
Finding path to schedule for Caladin
***Caladin is backing off
***Caladin is backing off
***Luther is backing off
Finding path to schedule for Harnna
***Caladin is backing off
***Caladin is backing off
***Caladin is backing off
***Caladin is backing off
***Caladin is backing off
Finding path to schedule for Harnna
***Caladin is backing off
***Caladin is backing off
***Caladin is backing off
Finding path to schedule for Harnna
Cellia walking for street maintenance
Cellia is about to perform street maintenance
Cellia is done with street maintenance
Finding path to schedule for mage
Finding path to schedule for Andral
Finding path to schedule for Andral
Simon walking for street maintenance
Simon is about to perform street maintenance
Simon is done with street maintenance
monk walking for street maintenance
monk is about to perform street maintenance
monk is done with street maintenance
Current weather is 0; setting 2
Current weather is 2; setting 0
***wolf is backing off
***wolf is backing off
***slime is backing off
***chicken is backing off
(x,y) rel. to gump is (66, 69)
Current weather is 0; setting 2
***chicken is backing off
***Erra is backing off
***Erra is backing off
***Erra is backing off
***Erra is backing off
***wolf is backing off
***Erra is backing off
***Erra is backing off
***wolf is backing off
***Erra is backing off
***wolf is backing off
***wolf is backing off
***wolf is backing off
Current weather is 0; setting 2
Current weather is 2; setting 2
***slime is backing off
Current weather is 2; setting 2
Current weather is 2; setting 2
***slime is backing off
***slime is backing off
***slime is backing off
shopkeeper walking for street maintenance
shopkeeper is about to perform street maintenance
shopkeeper is done with street maintenance
townsman walking for street maintenance
***chicken is backing off
townsman is about to perform street maintenance
townsman is done with street maintenance
Finding path to schedule for townsman
Current weather is 0; setting 0
Current weather is 0; setting 2
Current weather is 2; setting 2
(x,y) rel. to gump is (95, 26)
(x,y) rel. to gump is (95, 26)
***troll is backing off
***Iolo is backing off
***troll is backing off
***troll is backing off
***troll is backing off
***troll is backing off
***troll is backing off
(x,y) rel. to gump is (31, 97)
(x,y) rel. to gump is (58, 53)
(x,y) rel. to gump is (79, 54)
(x,y) rel. to gump is (41, 90)
(x,y) rel. to gump is (123, 81)
***troll is backing off
***troll is backing off
***troll is backing off
***troll is backing off
(x,y) rel. to gump is (51, 50)
(x,y) rel. to gump is (68, 62)
(x,y) rel. to gump is (64, 62)
***Erra is backing off
***troll is backing off
***Erra is backing off
***troll is backing off
***troll is backing off
(x,y) rel. to gump is (68, 55)
(x,y) rel. to gump is (58, 55)
(x,y) rel. to gump is (63, 59)
(x,y) rel. to gump is (68, 58)
(x,y) rel. to gump is (82, 69)
(x,y) rel. to gump is (51, 49)
(x,y) rel. to gump is (54, 57)
***troll is backing off
***troll is backing off
(x,y) rel. to gump is (51, 52)
(x,y) rel. to gump is (75, 47)
***troll is backing off
***Iolo is backing off
***troll is backing off
***troll is backing off
***troll is backing off
Current weather is 0; setting 2
Current weather is 2; setting 0
Current weather is 0; setting 2
Current weather is 2; setting 0
Current weather is 0; setting 2
peasant walking for street maintenance
peasant is about to perform street maintenance
peasant is done with street maintenance
Finding path to schedule for peasant
townsman walking for street maintenance
Finding path to schedule for Devra
townsman is about to perform street maintenance
townsman is done with street maintenance
Finding path to schedule for townsman
Current weather is 2; setting 2
townsman walking for street maintenance
townsman is about to perform street maintenance
Current weather is 2; setting 2
townsman is done with street maintenance
Current weather is 2; setting 2
Current weather is 2; setting 2
Current weather is 2; setting 0
***deer is backing off
***deer is backing off
***deer is backing off
***slime is backing off
***slime is backing off
***slime is backing off
***slime is backing off
***slime is backing off
***ghost is backing off
***slime is backing off
(x,y) rel. to gump is (94, 26)
(x,y) rel. to gump is (94, 26)
***slime is backing off
***slime is backing off
***slime is backing off
***slime is backing off
Should teleport to map -1, (2514, 167)
Should teleport to map -1, (1442, 1829)
Und sched. opcode 0x00
Current weather is 0; setting 2
Current weather is 2; setting 0
Current weather is 0; setting 1
Current weather is 1; setting 2
Current weather is 2; setting 2
Current weather is 2; setting 0
Finding path to schedule for Cellia
Finding path to schedule for stranger
Finding path to schedule for Simon
Finding path to schedule for Brendann
Finding path to schedule for Lucilla
(x,y) rel. to gump is (96, 25)
(x,y) rel. to gump is (95, 26)
Finding path to schedule for Lucilla
Current weather is 0; setting 2
Current weather is 2; setting 2
Couldn't find path for Avatar.
***troll is backing off
***troll is backing off
***troll is backing off
***troll is backing off
(x,y) rel. to gump is (88, 81)
(x,y) rel. to gump is (101, 57)
***Iolo is backing off
***troll is backing off
***troll is backing off
***troll is backing off
***troll is backing off
***troll is backing off
(x,y) rel. to gump is (72, 53)
(x,y) rel. to gump is (65, 56)
(x,y) rel. to gump is (95, 25)
***Erra is backing off
***troll is backing off
***troll is backing off
***troll is backing off
***troll is backing off
***troll is backing off
***troll is backing off
***troll is backing off
***troll is backing off
(x,y) rel. to gump is (59, 57)
(x,y) rel. to gump is (58, 54)
(x,y) rel. to gump is (62, 55)
(x,y) rel. to gump is (65, 54)
***troll is backing off
(x,y) rel. to gump is (60, 61)
(x,y) rel. to gump is (62, 58)
(x,y) rel. to gump is (55, 55)
(x,y) rel. to gump is (69, 50)
(x,y) rel. to gump is (61, 48)
***troll is backing off
***troll is backing off
***troll is backing off
***troll is backing off
(x,y) rel. to gump is (39, 36)
(x,y) rel. to gump is (49, 36)
***troll is backing off
***troll is backing off
***troll is backing off
***troll is backing off
(x,y) rel. to gump is (84, 77)
***Shamino is backing off
***troll is backing off
***troll is backing off
***troll is backing off
***troll is backing off
***Shamino is backing off
***troll is backing off
***troll is backing off
***troll is backing off
***troll is backing off
(x,y) rel. to gump is (52, 54)
***troll is backing off
***troll is backing off
(x,y) rel. to gump is (41, 54)
(x,y) rel. to gump is (60, 51)
***troll is backing off
***troll is backing off
***troll is backing off
***troll is backing off
***troll is backing off
***troll is backing off
***troll is backing off
***troll is backing off
(x,y) rel. to gump is (62, 54)
(x,y) rel. to gump is (72, 56)
(x,y) rel. to gump is (60, 58)
(x,y) rel. to gump is (48, 57)
(x,y) rel. to gump is (74, 59)
Current weather is 0; setting 2
Current weather is 2; setting 2
Current weather is 2; setting 2
Current weather is 2; setting 0
***bear is backing off
***bear is backing off
***bear is backing off
***bear is backing off
***bear is backing off
***bear is backing off
***Erra is backing off
***bear is backing off
***bear is backing off
***bear is backing off
***bear is backing off
***Erra is backing off
***bear is backing off
***Erra is backing off
***bear is backing off
***Erra is backing off
***bear is backing off
***bear is backing off
***bear is backing off
***bear is backing off
***bear is backing off
***bear is backing off
Current weather is 0; setting 2
***goblin is backing off
***goblin is backing off
***goblin is backing off
***goblin is backing off
***Erra is backing off
***goblin is backing off
***Erra is backing off
***goblin is backing off
***Erra is backing off
***goblin is backing off
***goblin is backing off
***goblin is backing off
***goblin is backing off
***goblin is backing off
***goblin is backing off
***goblin is backing off
***goblin is backing off
***goblin is backing off
***goblin is backing off
***goblin is backing off
***goblin is backing off
***goblin is backing off
***goblin is backing off
***goblin is backing off
***goblin is backing off
(x,y) rel. to gump is (98, 92)
(x,y) rel. to gump is (72, 92)
Current weather is 0; setting 2
Current weather is 2; setting 0
***monk is backing off
***monk is backing off
***monk is backing off
***monk is backing off
***monk is backing off
***monk is backing off
***monk is backing off
***monk is backing off
***monk is backing off
***monk is backing off
***Selina is backing off
***bear is backing off
***bear is backing off
***Selina is backing off
***Selina is backing off
***bear is backing off
***bear is backing off
***wolf is backing off
***wolf is backing off
***Selina is backing off
***Selina is backing off
***wolf is backing off
***wolf is backing off
***wolf is backing off
***wolf is backing off
***bear is backing off
***bear is backing off
(x,y) rel. to gump is (93, 26)
(x,y) rel. to gump is (93, 26)
(x,y) rel. to gump is (95, 26)
(x,y) rel. to gump is (95, 26)
Current weather is 0; setting 2
***monk is backing off
***monk is backing off
***monk is backing off
***monk is backing off
***monk is backing off
Current weather is 2; setting 0
***monk is backing off
***monk is backing off
***monk is backing off
***dark female monk is backing off
***dark female monk is backing off
***dark female monk is backing off
***monk is backing off
***monk is backing off
***dark female monk is backing off
***dark female monk is backing off
***monk is backing off
***dark female monk is backing off
***monk is backing off
***monk is backing off
***dark female monk is backing off
***monk is backing off
***monk is backing off
***monk is backing off
Current weather is 0; setting 2
***Iolo is backing off
***goblin is backing off
***goblin is backing off
***goblin is backing off
***Erra is backing off
***goblin is backing off
***goblin is backing off
***goblin is backing off
***goblin is backing off
***goblin is backing off
***Erra is backing off
***goblin is backing off
***goblin is backing off
***Erra is backing off
(x,y) rel. to gump is (95, 26)
(x,y) rel. to gump is (95, 26)
***goblin is backing off
***goblin is backing off
***goblin is backing off
***goblin is backing off
***goblin is backing off
(x,y) rel. to gump is (99, 87)
(x,y) rel. to gump is (66, 19)
(x,y) rel. to gump is (50, 80)
(x,y) rel. to gump is (66, 90)
(x,y) rel. to gump is (127, 100)
Current weather is 2; setting 2
Current weather is 2; setting 0
***monk is backing off
***monk is backing off
***monk is backing off
***monk is backing off
***monk is backing off
***monk is backing off
***monk is backing off
***monk is backing off
***monk is backing off
***monk is backing off
***monk is backing off
***Selina is backing off
***wolf is backing off
***Selina is backing off
***wolf is backing off
***wolf is backing off
***wolf is backing off
***wolf is backing off
***wolf is backing off
Current weather is 0; setting 2
Game paused
Game resumed
NPC write
Saved game #0 successfully.
***troll is backing off
***troll is backing off
***troll is backing off
(x,y) rel. to gump is (55, 55)
(x,y) rel. to gump is (56, 52)
(x,y) rel. to gump is (40, 52)
Current weather is 0; setting 2
Current weather is 2; setting 2
Game paused
Game resumed
Game paused