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All Exult program

Posted: Sat Apr 18, 2020 9:57 am
by kimminho
Prograndmother uninstalled... understand? anyone said not.
But uninstall file only dassappeared when after uninstall.
Anyway uninstalled all Exult by uninstall file and installed

Just before Exult program not working no [ULTIMA VII FOURGE OF VIRTUE] nor [ULTIMA VII SRPENT ILSE], now woking thanks 8-)

Re: All Exult program

Posted: Sat Apr 18, 2020 10:48 am
by kimminho
It`s blue screen can`t enter to game...

Before broken why I disconneted computor hard driver for few days what Ultima game in and re connected

Reinstalling done all was good but can`t enter the save game brins eternal blue screen.

So had new game in Exult 1.6 version I check new faces never saw perhaps patch files in to Ultima game folder not for Exult folde all save file safe^^

Re: All Exult program

Posted: Sat Apr 18, 2020 11:10 am
by Dominus
Copy/paste your exult.cfg, stdout.txt and stderr.txt here

Re: All Exult program

Posted: Sat Apr 18, 2020 11:58 am
by kimminho
c:\games\exult\ultima7


(default)


jmsfx.flx




c:\games\exult\serpent


(default)


jmsisfx.flx




1




yes



yes


gs




yes


digital



no


0




no


0



1.0000


-1


yes




yes



no




yes


no


no


yes


no


no


no


no


no



0


original


no



8


yes


no


-1


-1




320


200


2


SuperEagle


no


no



1.00


1.00


1.00



5




blackgate


gimp-remote -n



475


184







Reading config file I:\down\game\Emul\Super famicom\snes9x-1.53-win32/snes9x.conf.
Saving config file I:\down\game\Emul\Super famicom\snes9x-1.53-win32/snes9x.conf
Sound buffer size: 2048 (512 samples)
No ROM file header found.
Map_HiROMMap
"DRAGONQUEST3" [checksum ok] HiROM, 32Mbits, ROM+RAM+BAT, NTSC, SRAM:64Kbits, ID:AQ3J, CRC32:13836BD2
Sound buffer size: 2048 (512 samples)
Saving config file I:\down\game\Emul\Super famicom\snes9x-1.53-win32/snes9x.conf

Re: All Exult program

Posted: Sat Apr 18, 2020 12:08 pm
by kimminho
all chaned into c:

Made for key ring mode







BLACK GATE
KEYRING


1.5.0svn


h:\game\ultima7\Exult\Exultwin 1.49rc keyring/data
h:\game\ultima7\Exult\Exultwin 1.49rc keyring/saves
h:\game\ultima7\Ultima7P1Forge of virtue Mod\mod


H:\game\ultima7\Exult\Exultwin 1.49rc keyring\save



D:\game\ultima7\Ultima7P1Forge of virtue Mod\mod


(default)


jmsfx.flx




H:\game\ultima7\Ultima7P1 4GofV


(default)


jmsisfx.flx




1




yes



yes


gs




yes


digital



no


0




no


0



1.0000


-1


yes




yes



no




yes


no


no


yes


no


no


no


no


no



0


original


no



8


yes


no


-1


-1




320


200


2


SuperEagle


no


no



1.00


1.00


1.00



5




blackgate


gimp-remote -n



475


184

Re: All Exult program

Posted: Sat Apr 18, 2020 1:18 pm
by Dominus
1st: that is not from exult:
Reading config file I:\down\game\Emul\Super famicom\snes9x-1.53-win32/snes9x.conf.
Saving config file I:\down\game\Emul\Super famicom\snes9x-1.53-win32/snes9x.conf
Sound buffer size: 2048 (512 samples)
No ROM file header found.
Map_HiROMMap
"DRAGONQUEST3" [checksum ok] HiROM, 32Mbits, ROM+RAM+BAT, NTSC, SRAM:64Kbits, ID:AQ3J, CRC32:13836BD2
Sound buffer size: 2048 (512 samples)
Saving config file I:\down\game\Emul\Super famicom\snes9x-1.53-win32/snes9x.conf
Please copy/paste Exult's stdout.txt and stderr.txt.

2nd: don't change the mods cfg!!! It's all messed up.
Just copy the mod in the correct folder and all is good. Your changes are wrong

Re: All Exult program

Posted: Sun Apr 19, 2020 1:34 am
by kimminho
I csn`t fing E

Re: All Exult program

Posted: Sun Apr 19, 2020 1:38 am
by kimminho
I can`t fing Exult`s one anyway closing Exult automatically is not changable..

Re: All Exult program

Posted: Sun Apr 19, 2020 2:33 am
by kimminho
fing -> find
charickters all same ability

Re: All Exult program

Posted: Sun Apr 19, 2020 3:55 am
by Dominus

Re:That`s Exult.cfg

Posted: Sun Apr 19, 2020 6:17 am
by kimminho
In
http://exult.info/faq.php#where_cfg
There no stdout.txt include my computer

Re: All Exult program

Posted: Sun Apr 19, 2020 8:16 am
by Dominus
Please make a screenshot of that folder. This file has to be there! (unless you are starting Exult with the portable option?)
Please execute shell:Local AppData\Exult in Windows to quickly access this folder.

Re: All Exult program

Posted: Sun Apr 19, 2020 10:24 am
by kimminho
There no screen shot slote in this site...

Re: All Exult program

Posted: Sun Apr 19, 2020 11:16 am
by Dominus
Upload it to imgur or whatever

Re: All Exult program

Posted: Sun Apr 19, 2020 1:20 pm
by kimminho
There no upload button in this site
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Re: All Exult program

Posted: Sun Apr 19, 2020 1:58 pm
by Dominus
yes, we don't have that. So please upload it to imgur or anywhere else and link the picture

Re:Obviousely

Posted: Sun Apr 19, 2020 3:08 pm
by kimminho
Checked one another`s picture this site
I can`t earning in this world...
https://blog.naver.com/minnosid/221917699605

Re: All Exult program

Posted: Sun Apr 19, 2020 3:26 pm
by Dominus
Thanks. As I thought. This is NOT the folder where the exult.cfg is that Exult uses and not where the stdout.txt is.
C:\Users\YourUsername\AppData\Local\Exult

Re: I am dual or single core computer

Posted: Sun Apr 19, 2020 3:34 pm
by kimminho
Window 8 don`t have that folder

Re: All Exult program

Posted: Sun Apr 19, 2020 4:06 pm
by Dominus
Exchange yourusername with the name of your user.
Please follow what I write.

Re: All Exult program

Posted: Sun Apr 19, 2020 4:21 pm
by kimminho
Who is my user? meaning my `Reply To This Message` to someone like Dominus?
What do you need?
I have lost earrock, can`t understand you. perhaps Avatar?

Re: All Exult program

Posted: Sun Apr 19, 2020 4:59 pm
by Dominus
I don't know what your username on your Windows 8 is. The one you use to log in there.
Go to c:\Users see what could be your username, doubleclick on this and then go to \AppData\Local\Exult in that folder. Or execute "shell:Local AppData\Exult" in the search/run box of Windows (and or Explorer, no idea if the Windows 8 Explorer has this)

Re: All Exult program

Posted: Sun Apr 19, 2020 6:13 pm
by kimminho
I don`t logining in window...
I meant there no folder of AppData

Re: All Exult program

Posted: Sun Apr 19, 2020 6:43 pm
by Dominus
Then execute the command, please. It will bring you to the folder.

Re: I d`n`t know what ya talk`na bout

Posted: Sun Apr 19, 2020 6:54 pm
by kimminho
I CAN`T FIND THAT FOLER WHAT? WHAT? WHAT? WHAT? WHAT? WHAT? WHAT IS THAT COMMAND? CONNAN ADD MAN?

Re: All Exult program

Posted: Sun Apr 19, 2020 9:01 pm
by Dominus
the command is
shell:Local AppData\Exult

Please find someone who can read English, I just don't know how to help you.

Re: You don`t reading at all

Posted: Mon Apr 20, 2020 3:34 am
by kimminho
I say there no appdata folder in my whole hard computer drive.

Re: All Exult program

Posted: Mon Apr 20, 2020 5:28 am
by Dominus
that folder exists but it might be named differently. That's why you need to execute the command.
or you let your Windows search for exult.cfg. There should be one there

Re: All Exult program

Posted: Mon Apr 20, 2020 7:20 am
by kimminho
There is file searcher can anlt find ...
HEY! I coppied you is exult.cfg thought

File found in sercher
http://blog.naver.com/minnosid?Redirect ... 1917699605

Re: type missing by earrock fault

Posted: Mon Apr 20, 2020 7:22 am
by kimminho
anlt -> not

Re: All Exult program

Posted: Mon Apr 20, 2020 8:41 am
by Dominus
I cannot access naver.com without logging in.

I can only help you if you execute this command in Explorer (or the "Run" of the startmenu).
Otherwise, I have to give up.

Re: All Exult program

Posted: Mon Apr 20, 2020 9:03 am
by Dominus
Image

Re: Oh, yes thangks

Posted: Mon Apr 20, 2020 9:51 am
by kimminho
stderr:
Warning: configuration file 'exult.cfg' is being ignored in favor of file '/exult.cfg'.
Warning, trailing slash in path: "\"
Warning, trailing slash in path: "\"
SDL Reports 640x400 16 bpp and 32 bpp windowed surfaces are not OK. Windowed scalers may not work properly.
Line 455 doesn't start with a number
Illegal egg itype: 0
Shape::store_frame: framenum >= frames_size (21 >= 1)
Shape::store_frame: framenum >= frames_size (21 >= 1)
Shape::store_frame: framenum >= frames_size (21 >= 1)
Shape::store_frame: framenum >= frames_size (9 >= 5)
Shape::store_frame: framenum >= frames_size (9 >= 5)
Shape::store_frame: framenum >= frames_size (9 >= 5)
Shape::store_frame: framenum >= frames_size (8 >= 5)
Shape::store_frame: framenum >= frames_size (8 >= 5)
Shape::store_frame: framenum >= frames_size (8 >= 5)
Shape::store_frame: framenum >= frames_size (21 >= 1)
Shape::store_frame: framenum >= frames_size (21 >= 1)
Shape::store_frame: framenum >= frames_size (21 >= 1)
Illegal egg itype: 0
Illegal egg itype: 0
Shape::store_frame: framenum >= frames_size (21 >= 1)
Shape::store_frame: framenum >= frames_size (21 >= 1)
Shape::store_frame: framenum >= frames_size (21 >= 1)
Shape::store_frame: framenum >= frames_size (21 >= 1)
Shape::store_frame: framenum >= frames_size (21 >= 1)
Shape::store_frame: framenum >= frames_size (21 >= 1)
Shape::store_frame: framenum >= frames_size (21 >= 1)
Shape::store_frame: framenum >= frames_size (21 >= 1)
Shape::store_frame: framenum >= frames_size (21 >= 1)
Shape::store_frame: framenum >= frames_size (21 >= 1)
Shape::store_frame: framenum >= frames_size (21 >= 1)
Shape::store_frame: framenum >= frames_size (21 >= 1)
Shape::store_frame: framenum >= frames_size (21 >= 1)
Shape::store_frame: framenum >= frames_size (21 >= 1)
Shape::store_frame: framenum >= frames_size (21 >= 1)
Line 455 doesn't start with a number
Shape::store_frame: framenum >= frames_size (21 >= 1)
Shape::store_frame: framenum >= frames_size (21 >= 1)
Shape::store_frame: framenum >= frames_size (21 >= 1)
Shape::store_frame: framenum >= frames_size (21 >= 1)
Shape::store_frame: framenum >= frames_size (21 >= 1)
Shape::store_frame: framenum >= frames_size (21 >= 1)
Illegal egg itype: 0
Shape::store_frame: framenum >= frames_size (21 >= 1)
Shape::store_frame: framenum >= frames_size (21 >= 1)
Shape::store_frame: framenum >= frames_size (21 >= 1)
Illegal egg itype: 0
Illegal egg itype: 0
Illegal egg itype: 0
Illegal egg itype: 0
Illegal egg itype: 0
Illegal egg itype: 0
Illegal egg itype: 0
Illegal egg itype: 0
Illegal egg itype: 0
Illegal egg itype: 0
Illegal egg itype: 0
Illegal egg itype: 0



/
stdout:
Exult version 1.6.0
Built at: Apr 17 2020 14:30:38
Compile-time options: USE_FMOPL_MIDI, USE_MT32EMU_MIDI, USE_EXULTSTUDIO, HAVE_ZIP_SUPPORT
Compiler: gcc, version: 4.6.2

Platform: Windows XP Service Pack 3 Version 5.1 Build 2600
Exult path settings:
Data : data
Digital music : data\music

Looking for 'blackgate' at 'H:\game\ultima7\Ultima7P1 4GofV'... found game with identity 'FORGE'
Looking for 'forgeofvirtue' at './forgeofvirtue'... but it wasn't there.
Looking for 'serpentisle' at 'H:\game\ultima7\Ultima7P2 Mod'... found game with identity 'SILVER SEED'
Looking for 'silverseed' at './silverseed'... but it wasn't there.
Looking for 'serpentbeta' at './serpentbeta'... but it wasn't there.
Looking for 'Exult.exe' at 'D:\game\ultima7\Exult\Exultwin 2.57mb\Exult.exe'... but it wasn't there.
Looking for 'shapes.vga' at 'D:\game\ultima7\Exult\Exultwin 2.57mb\shapes.vga'... but it wasn't there.
Black Gate : not found (\.)
Forge of Virtue : found
exult_bg.flx : found
Serpent Isle : not found (\.)
Silver Seed : found
exult_si.flx : found
Checking rendering support
Windowed
640x480 8 bpp ok 16 bpp ok 32 bpp ok
720x480 8 bpp ok 16 bpp ok 32 bpp ok
720x576 8 bpp ok 16 bpp ok 32 bpp ok
800x600 8 bpp ok 16 bpp ok 32 bpp ok
1024x768 8 bpp ok 16 bpp ok 32 bpp ok
1152x864 8 bpp ok 16 bpp ok 32 bpp ok
1280x720 8 bpp ok 16 bpp ok 32 bpp ok
1280x768 8 bpp ok 16 bpp ok 32 bpp ok
1280x800 8 bpp ok 16 bpp ok 32 bpp ok
1280x960 8 bpp ok 16 bpp ok 32 bpp ok
1280x1024 8 bpp ok 16 bpp ok 32 bpp ok
Creating AudioMixer...
Audio opened using format: 11025 Hz 1 Channels
Timbers Precached: On play only
OGG Vorbis Digital Music: Disabled
Trying: `FMOpl'
Success!
Midi Output: Enabled
Starting a SERPENT ISLE game
Game path settings:
Static : H:\game\ultima7\Ultima7P2 Mod\static
Gamedat : C:\Documents and Settings\±è ¹ÎÈ£\Local Settings\Application Data\Exult\serpentisle\gamedat
Savegame: C:\Documents and Settings\±è ¹ÎÈ£\Local Settings\Application Data\Exult\serpentisle
Patch : H:\game\ultima7\Ultima7P2 Mod\patch

Opening digital SFX's file: "/jmsisfx.flx"
Shape in intro.dat has 7
Resetting AudioMixer...
played intro
Gamedat identity SILVER SEED
Reading usecode file.
Loading /exult_si.flx...
Loading default keybindings
Loading default autonotes
Opened socket for Exult Server on port 1509
(x,y) rel. to gump is (92, 79)
Should teleport to map -1, (2650, 2754)
Should teleport to map -1, (2328, 2823)
***Erra is backing off
***Erra is backing off
***scorpion is backing off
***Erra is backing off
***Erra is backing off
***scorpion is backing off
***Erra is backing off
***scorpion is backing off
(x,y) rel. to gump is (111, 68)
(x,y) rel. to gump is (79, 77)
(x,y) rel. to gump is (60, 56)
Und sched. opcode 0x00
(x,y) rel. to gump is (59, 46)
(x,y) rel. to gump is (59, 46)
Should teleport to map -1, (1461, 2945)
(x,y) rel. to gump is (75, 63)
(x,y) rel. to gump is (46, 54)
(x,y) rel. to gump is (49, 52)
Should teleport to map -1, (2440, 2837)
***Erra is backing off
***Erra is backing off
***wildman is backing off
***Erra is backing off
***wildman is backing off
***Erra is backing off
***wildman is backing off
***Erra is backing off
***wildman is backing off
***wildman is backing off
Und sched. opcode 0x00
***suit of armour is backing off
***suit of armour is backing off
***suit of armour is backing off
***suit of armour is backing off
***suit of armour is backing off
***suit of armour is backing off
***suit of armour is backing off
***suit of armour is backing off
***suit of armour is backing off
***suit of armour is backing off
***suit of armour is backing off
***suit of armour is backing off
(x,y) rel. to gump is (38, 122)
(x,y) rel. to gump is (41, 73)
(x,y) rel. to gump is (8, 54)
(x,y) rel. to gump is (114, 27)
Should teleport to map -1, (2495, 3047)
(x,y) rel. to gump is (40, 92)
(x,y) rel. to gump is (94, 76)
***Erra is backing off
***Erra is backing off
***Erra is backing off
***Erra is backing off
Should teleport to map -1, (2583, 2981)
Game paused
Game resumed
(x,y) rel. to gump is (125, 72)
Should teleport to map -1, (2650, 2754)
***naga is backing off
***naga is backing off
***Erra is backing off
***naga is backing off
***Erra is backing off
***Erra is backing off
***Erra is backing off
***Erra is backing off
(x,y) rel. to gump is (94, 69)
***acid slug is backing off
***acid slug is backing off
***acid slug is backing off
***acid slug is backing off
***acid slug is backing off
***acid slug is backing off
***acid slug is backing off
***acid slug is backing off
***acid slug is backing off
***acid slug is backing off
***acid slug is backing off
***acid slug is backing off
***acid slug is backing off
***acid slug is backing off
***Erra is backing off
***acid slug is backing off
***acid slug is backing off
***Erra is backing off
***Erra is backing off
Game paused
Game resumed
Game paused
Game resumed
Should teleport to map -1, (2328, 2823)
***Erra is backing off
***spider is backing off
***spider is backing off
***spider is backing off
***spider is backing off
Should teleport to map -1, (1684, 2922)
***magical ice creature is backing off
***magical ice creature is backing off
***magical ice creature is backing off
***magical ice creature is backing off
***magical ice creature is backing off
***magical ice creature is backing off
***magical ice creature is backing off
***magical ice creature is backing off
***magical ice creature is backing off
***magical ice creature is backing off
***magical ice creature is backing off
***Erra is backing off
***magical ice creature is backing off
***magical ice creature is backing off
***magical ice creature is backing off
***magical ice creature is backing off
***magical ice creature is backing off
Game paused
Game resumed
***magical ice creature is backing off
***magical ice creature is backing off
***magical ice creature is backing off
(x,y) rel. to gump is (74, 79)
(x,y) rel. to gump is (88, 68)
(x,y) rel. to gump is (67, 71)
(x,y) rel. to gump is (43, 86)
(x,y) rel. to gump is (115, 77)
Should teleport to map -1, (2328, 3031)
Should teleport to map -1, (2532, 2856)
Und sched. opcode 0x00
(x,y) rel. to gump is (48, 101)
(x,y) rel. to gump is (37, 89)
NPC write
Saved game #0 successfully.
Should teleport to map -1, (330, 3000)
***Erra is backing off
(x,y) rel. to gump is (52, 135)
***manspider is backing off
(x,y) rel. to gump is (48, 138)
***manspider is backing off
Should teleport to map -1, (3029, 2663)
(x,y) rel. to gump is (61, 28)
(x,y) rel. to gump is (66, 28)
Und sched. opcode 0x00
Should teleport to map -1, (2824, 2777)
Should teleport to map -1, (2951, 2727)
Should teleport to map -1, (2858, 2743)
***Erra is backing off
Should teleport to map -1, (2872, 2679)
(x,y) rel. to gump is (75, 75)
Should teleport to map -1, (2904, 2714)
Should teleport to map -1, (2935, 2761)
Should teleport to map -1, (2951, 2679)
Should teleport to map -1, (3040, 2708)
Should teleport to map -1, (2850, 2567)
***skeletal dragon is backing off
(x,y) rel. to gump is (111, 76)
(x,y) rel. to gump is (53, 56)
Should teleport to map -1, (2951, 2645)
***Erra is backing off
***Erra is backing off
***Erra is backing off
***Erra is backing off
***Erra is backing off
***Erra is backing off
***Erra is backing off
***Erra is backing off
***Erra is backing off
***Erra is backing off
(x,y) rel. to gump is (102, 69)
(x,y) rel. to gump is (74, 66)
(x,y) rel. to gump is (46, 73)
(x,y) rel. to gump is (68, 74)
***Erra is backing off
***Erra is backing off
***Erra is backing off
***Erra is backing off
***Erra is backing off
(x,y) rel. to gump is (81, 81)
Should teleport to map -1, (2583, 2981)
(x,y) rel. to gump is (80, 76)
Should teleport to map -1, (2650, 2754)
Should teleport to map -1, (330, 3000)
***manspider is backing off
Should teleport to map -1, (3029, 2663)
Should teleport to map -1, (2824, 2777)
Und sched. opcode 0x00
Should teleport to map -1, (2872, 2679)
Should teleport to map -1, (2904, 2714)
Should teleport to map -1, (2935, 2761)
Should teleport to map -1, (2850, 2567)
***skeletal dragon is backing off
***skeletal dragon is backing off
(x,y) rel. to gump is (48, 132)
Should teleport to map -1, (2951, 2645)
***suit of armour is backing off
Should teleport to map -1, (330, 3000)
***manspider is backing off
Should teleport to map -1, (3029, 2663)
Should teleport to map -1, (2824, 2777)
(x,y) rel. to gump is (43, 31)
Und sched. opcode 0x00
Should teleport to map -1, (2872, 2679)
Should teleport to map -1, (2904, 2714)
Should teleport to map -1, (2935, 2761)
Game paused
Game resumed
Should teleport to map -1, (2850, 2567)
***skeletal dragon is backing off
***skeletal dragon is backing off
(x,y) rel. to gump is (53, 62)
Und sched. opcode 0x00
Should teleport to map -1, (2951, 2645)
(x,y) rel. to gump is (98, 88)
(x,y) rel. to gump is (111, 83)
***suit of armour is backing off
***suit of armour is backing off
***Erra is backing off
***suit of armour is backing off
***suit of armour is backing off
***suit of armour is backing off
***suit of armour is backing off
***suit of armour is backing off
(x,y) rel. to gump is (42, 109)
Should teleport to map -1, (2583, 2981)
Should teleport to map -1, (2650, 2754)
Should teleport to map -1, (330, 3000)
***manspider is backing off
Should teleport to map -1, (3029, 2663)
Should teleport to map -1, (2824, 2777)
***Erra is backing off
Should teleport to map -1, (2872, 2679)
Should teleport to map -1, (2904, 2714)
Should teleport to map -1, (2935, 2761)
Should teleport to map -1, (330, 3000)
***manspider is backing off
Should teleport to map -1, (3029, 2663)
Should teleport to map -1, (2824, 2777)
***Erra is backing off
Should teleport to map -1, (2872, 2679)
Should teleport to map -1, (2904, 2714)
Should teleport to map -1, (2935, 2761)
***mummy is backing off
***mummy is backing off
***mummy is backing off
***mummy is backing off
Should teleport to map -1, (2850, 2567)
***skeletal dragon is backing off
Should teleport to map -1, (2951, 2645)
Should teleport to map -1, (3048, 2597)
(x,y) rel. to gump is (57, 74)
***Aram Dol is backing off
***Aram Dol is backing off
Resetting AudioMixer...
Loading default autonotes
Game paused
Game resumed
Game paused
Game resumed
Should teleport to map -1, (330, 3000)
***manspider is backing off
Should teleport to map -1, (3029, 2663)
Should teleport to map -1, (2824, 2777)
Should teleport to map -1, (2951, 2727)
Should teleport to map -1, (2858, 2743)
Couldn't find path for Avatar.
Couldn't find path for Avatar.
Couldn't find path for Avatar.
(x,y) rel. to gump is (35, 131)
***Erra is backing off
***Erra is backing off
***Erra is backing off
Should teleport to map -1, (2872, 2679)
(x,y) rel. to gump is (114, 60)
(x,y) rel. to gump is (76, 78)
Should teleport to map -1, (2904, 2714)
Should teleport to map -1, (2935, 2761)
(x,y) rel. to gump is (76, 90)
***Erra is backing off
***Erra is backing off
Should teleport to map -1, (2951, 2679)
(x,y) rel. to gump is (120, 51)
(x,y) rel. to gump is (120, 51)
(x,y) rel. to gump is (27, 36)
Should teleport to map -1, (3040, 2708)
***Erra is backing off
***Erra is backing off
(x,y) rel. to gump is (88, 73)
***Erra is backing off
Should teleport to map -1, (2850, 2567)
(x,y) rel. to gump is (51, 86)
Und sched. opcode 0x00
(x,y) rel. to gump is (110, 77)
(x,y) rel. to gump is (124, 76)
(x,y) rel. to gump is (101, 73)
Should teleport to map -1, (3037, 2772)
***Erra is backing off
Should teleport to map -1, (2951, 2679)
Should teleport to map -1, (3040, 2708)
***Erra is backing off
Should teleport to map -1, (2850, 2567)
(x,y) rel. to gump is (53, 96)
(x,y) rel. to gump is (84, 114)
(x,y) rel. to gump is (116, 72)
Und sched. opcode 0x00
***skeletal dragon is backing off
***skeletal dragon is backing off
(x,y) rel. to gump is (99, 81)
(x,y) rel. to gump is (127, 27)
Should teleport to map -1, (2951, 2645)
(x,y) rel. to gump is (111, 51)
(x,y) rel. to gump is (92, 78)
(x,y) rel. to gump is (78, 75)
(x,y) rel. to gump is (68, 41)
***Erra is backing off
***Erra is backing off
***Erra is backing off
***Erra is backing off
(x,y) rel. to gump is (49, 46)
***Erra is backing off
***Erra is backing off
***Erra is backing off
***Erra is backing off
***Erra is backing off
***Erra is backing off
***Erra is backing off
***Erra is backing off
***Erra is backing off
(x,y) rel. to gump is (89, 83)
***Erra is backing off
***Erra is backing off
(x,y) rel. to gump is (113, 34)
***Erra is backing off
***Erra is backing off
***Erra is backing off
Should teleport to map -1, (3048, 2597)
(x,y) rel. to gump is (110, 84)
***Aram Dol is backing off
***Aram Dol is backing off
***Aram Dol is backing off
***Aram Dol is backing off
Should teleport to map -1, (2583, 2981)
(x,y) rel. to gump is (107, 63)
(x,y) rel. to gump is (44, 94)
(x,y) rel. to gump is (65, 74)
(x,y) rel. to gump is (72, 73)
(x,y) rel. to gump is (36, 23)
(x,y) rel. to gump is (69, 73)
(x,y) rel. to gump is (53, 50)
Game paused
Game resumed
NPC write
Saved game #0 successfully.
Should teleport to map -1, (2650, 2754)
Should teleport to map -1, (330, 3000)
***Erra is backing off
***spider is backing off
***Erra is backing off
***spider is backing off
***Erra is backing off
***spider is backing off
Should teleport to map -1, (3029, 2663)
Couldn't find path for Avatar.
(x,y) rel. to gump is (85, 11)
Should teleport to map -1, (2405, 2789)
Should teleport to map -1, (2358, 2614)
Should teleport to map -1, (2454, 2614)
(x,y) rel. to gump is (109, 101)
Should teleport to map -1, (2551, 2742)
(x,y) rel. to gump is (106, 70)
(x,y) rel. to gump is (131, 52)
Should teleport to map -1, (330, 3000)
Should teleport to map -1, (3029, 2663)
***Aram Dol is backing off
***Aram Dol is backing off
***Aram Dol is backing off
***Aram Dol is backing off
***Aram Dol is backing off
***Aram Dol is backing off
***Aram Dol is backing off
***Aram Dol is backing off
***Aram Dol is backing off
***Aram Dol is backing off
***Aram Dol is backing off
***Aram Dol is backing off
***Aram Dol is backing off
(x,y) rel. to gump is (80, 82)
Should teleport to map -1, (419, 2871)
***manspider is backing off
(x,y) rel. to gump is (121, 74)
Und sched. opcode 0x00
Und sched. opcode 0x00
NPC write
Saved game #0 successfully.
***manspider is backing off
Should teleport to map -1, (2788, 2679)
Game paused
Game resumed
(x,y) rel. to gump is (73, 70)
(x,y) rel. to gump is (103, 72)
***naga is backing off
***naga is backing off
***naga is backing off
***naga is backing off
***naga is backing off
(x,y) rel. to gump is (48, 67)
(x,y) rel. to gump is (109, 91)
(x,y) rel. to gump is (35, 138)
(x,y) rel. to gump is (113, 70)
***snake is backing off
***snake is backing off
***snake is backing off
***naga is backing off
***naga is backing off
***naga is backing off
***naga is backing off
***naga is backing off
***naga is backing off
***snake is backing off
***snake is backing off
***snake is backing off
***acid slug is backing off
Should teleport to map -1, (2840, 2934)
***Erra is backing off
***Erra is backing off
***Erra is backing off
***Erra is backing off
***Erra is backing off
***Erra is backing off
***mongbat is backing off
***Erra is backing off
***mongbat is backing off
***Erra is backing off
***Erra is backing off
***mongbat is backing off
***Erra is backing off
***mongbat is backing off
***Erra is backing off
***mongbat is backing off
Should teleport to map -1, (827, 2856)
***Erra is backing off
***Erra is backing off
***Erra is backing off
***Erra is backing off
***Erra is backing off
***Erra is backing off
***Erra is backing off
***Erra is backing off
***Erra is backing off
***Erra is backing off
***Erra is backing off
***Erra is backing off
***Erra is backing off
***Erra is backing off
***Erra is backing off
***Erra is backing off
***Erra is backing off
***Erra is backing off
***Erra is backing off
***Erra is backing off
***wildman is backing off
***wildman is backing off
***Erra is backing off
***Erra is backing off
***Erra is backing off
***Erra is backing off
***Erra is backing off
***wildman is backing off
***Erra is backing off
***Erra is backing off
***Erra is backing off
***wildman is backing off
***Erra is backing off
***Erra is backing off
***Erra is backing off
***wildman is backing off
***Erra is backing off
***Erra is backing off
***Erra is backing off
***wildman is backing off
***wildman is backing off
***Erra is backing off
Game paused
Game resumed
***wildman is backing off
***wildman is backing off
***wildman is backing off
***wildman is backing off
Game paused
Game resumed
(x,y) rel. to gump is (108, 86)
(x,y) rel. to gump is (120, 76)
(x,y) rel. to gump is (118, 15)
(x,y) rel. to gump is (71, 75)
***slime is backing off
***slime is backing off
***slime is backing off
***slime is backing off
***slime is backing off
***slime is backing off
***slime is backing off
***slime is backing off
***slime is backing off
***slime is backing off
Should teleport to map -1, (2970, 2983)
***suit of armour is backing off
(x,y) rel. to gump is (87, 76)
***suit of armour is backing off
***suit of armour is backing off
***suit of armour is backing off
***suit of armour is backing off
***suit of armour is backing off
***suit of armour is backing off
***Erra is backing off
***Erra is backing off
***suit of armour is backing off
***Erra is backing off
***suit of armour is backing off
***suit of armour is backing off
***suit of armour is backing off
***Erra is backing off
***suit of armour is backing off
***suit of armour is backing off
***suit of armour is backing off
(x,y) rel. to gump is (82, 71)
(x,y) rel. to gump is (86, 48)
***suit of armour is backing off
***suit of armour is backing off
***suit of armour is backing off
***Erra is backing off
***Erra is backing off
***Erra is backing off
***Erra is backing off
***Erra is backing off
***suit of armour is backing off
***suit of armour is backing off
***suit of armour is backing off
***suit of armour is backing off
***suit of armour is backing off
***Erra is backing off
***suit of armour is backing off
***suit of armour is backing off
***suit of armour is backing off
***Erra is backing off
***Erra is backing off
***suit of armour is backing off
***suit of armour is backing off
Couldn't find path for Avatar.
***Erra is backing off
***suit of armour is backing off
***Erra is backing off
***suit of armour is backing off
***suit of armour is backing off
Should teleport to map -1, (853, 2855)
Game paused
Game resumed
Should teleport to map -1, (2583, 2981)
Should teleport to map -1, (2665, 2661)
Should teleport to map -1, (2599, 2661)
(x,y) rel. to gump is (45, 93)
(x,y) rel. to gump is (109, 69)
Should teleport to map -1, (2711, 2653)
Should teleport to map -1, (2583, 2997)
Should teleport to map -1, (2650, 2754)
(x,y) rel. to gump is (34, 24)
(x,y) rel. to gump is (95, 81)
Should teleport to map -1, (2328, 2823)
Should teleport to map -1, (1742, 2901)
Should teleport to map -1, (1692, 2869)
Should teleport to map -1, (1741, 2888)
Should teleport to map -1, (1460, 3016)
***Erra is backing off
Should teleport to map -1, (2583, 2981)
Should teleport to map -1, (2665, 2661)
Should teleport to map -1, (2599, 2661)
(x,y) rel. to gump is (122, 62)
(x,y) rel. to gump is (91, 82)
(x,y) rel. to gump is (120, 75)
(x,y) rel. to gump is (119, 85)
(x,y) rel. to gump is (89, 82)
(x,y) rel. to gump is (73, 31)
Und sched. opcode 0x7d2
(x,y) rel. to gump is (70, 51)
***Erra is backing off
(x,y) rel. to gump is (61, 61)
***Erra is backing off
***Erra is backing off
***Erra is backing off
***Erra is backing off
***Erra is backing off
***Erra is backing off
(x,y) rel. to gump is (104, 75)
***Erra is backing off
Should teleport to map -1, (678, 3040)
(x,y) rel. to gump is (122, 59)
Should teleport to map -1, (661, 2935)
Should teleport to map -1, (629, 2967)
(x,y) rel. to gump is (119, 78)
(x,y) rel. to gump is (120, 34)
Current weather is 0; setting 2
Should teleport to map -1, (648, 2934)
Should teleport to map -1, (666, 2967)
Should teleport to map -1, (2662, 2585)
Should teleport to map -1, (2711, 2653)
Should teleport to map -1, (2583, 2997)
Should teleport to map -1, (2665, 2661)
Should teleport to map -1, (2599, 2661)
Should teleport to map -1, (678, 3040)
Should teleport to map -1, (661, 2935)
Should teleport to map -1, (629, 2967)
(x,y) rel. to gump is (119, 51)
Should teleport to map -1, (648, 2934)
Should teleport to map -1, (666, 2967)
Should teleport to map -1, (2662, 2585)
Should teleport to map -1, (2711, 2653)
Should teleport to map -1, (2583, 2997)
Should teleport to map -1, (2650, 2754)
stranger walking for street maintenance
stranger is about to perform street maintenance
stranger is done with street maintenance
stranger walking for street maintenance
NPC write
Saved game #0 successfully.
(x,y) rel. to gump is (86, 78)
(x,y) rel. to gump is (78, 80)
townsman walking for street maintenance
townsman is about to perform street maintenance
townsman is done with street maintenance
Current weather is 0; setting 2
Current weather is 2; setting 0
Current weather is 0; setting 2
(x,y) rel. to gump is (97, 60)
(x,y) rel. to gump is (106, 84)
(x,y) rel. to gump is (113, 82)
(x,y) rel. to gump is (78, 47)
(x,y) rel. to gump is (98, 91)
(x,y) rel. to gump is (100, 99)
(x,y) rel. to gump is (120, 63)
(x,y) rel. to gump is (108, 16)
(x,y) rel. to gump is (67, 86)
(x,y) rel. to gump is (91, 81)
Current weather is 2; setting 2
Current weather is 2; setting 2
Current weather is 2; setting 0
Finding path to schedule for Lydia
***Luther is backing off
***Shazzana is backing off
***Shazzana is backing off
***Luther is backing off
***Shazzana is backing off
Finding path to schedule for Krayg
Finding path to schedule for Cellia
Finding path to schedule for Brendann
Finding path to schedule for Spektor
Finding path to schedule for Shazzana
Finding path to schedule for Marsten
Finding path to schedule for Harnna
Finding path to schedule for guard
Finding path to schedule for Caladin
Finding path to schedule for Templar
Finding path to schedule for Luther
Finding path to schedule for Harnna
Finding path to schedule for Marsten
(x,y) rel. to gump is (97, 26)
(x,y) rel. to gump is (97, 26)
(x,y) rel. to gump is (76, 94)
Current weather is 0; setting 2
Current weather is 2; setting 2
Finding path to schedule for Dupre
Finding path to schedule for Shamino
(x,y) rel. to gump is (88, 76)
(x,y) rel. to gump is (118, 91)
(x,y) rel. to gump is (53, 23)
(x,y) rel. to gump is (98, 74)
(x,y) rel. to gump is (80, 61)
Current weather is 2; setting 2
Current weather is 2; setting 0
Current weather is 0; setting 2
Current weather is 2; setting 2
Current weather is 2; setting 2
peasant walking for street maintenance
peasant is about to perform street maintenance
peasant is done with street maintenance
Finding path to schedule for peasant
Current weather is 2; setting 2
Current weather is 2; setting 2
Finding path to schedule for woman
Current weather is 2; setting 2
Current weather is 2; setting 0
Finding path to schedule for Selina
Current weather is 0; setting 0
Finding path to schedule for Selina
Current weather is 0; setting 2
Current weather is 2; setting 0
Current weather is 0; setting 2
(x,y) rel. to gump is (95, 25)
(x,y) rel. to gump is (95, 25)
(x,y) rel. to gump is (98, 56)
(x,y) rel. to gump is (85, 88)
(x,y) rel. to gump is (63, 83)
NPC write
Saved game #0 successfully.
Current weather is 0; setting 2
Current weather is 2; setting 2
Current weather is 2; setting 1
Current weather is 1; setting 2
Current weather is 2; setting 2
Current weather is 2; setting 2
Current weather is 2; setting 5
Current weather is 5; setting 2
***troll is backing off
***troll is backing off
(x,y) rel. to gump is (38, 106)
Current weather is 0; setting 2
stranger walking for street maintenance
stranger is about to perform street maintenance
stranger is done with street maintenance
(x,y) rel. to gump is (66, 2)
... but failed to find path.
... but failed to find path.
Selina failed to take a step
Selina failed to take a step
Selina failed to take a step
Selina failed to take a step
Selina failed to take a step
Selina failed to take a step
Selina failed to take a step
... but failed to find path.
monk walking for street maintenance
monk is about to perform street maintenance
monk is done with street maintenance
townsman walking for street maintenance
townsman is about to perform street maintenance
peasant walking for street maintenance
townsman is done with street maintenance
Finding path to schedule for townsman
peasant is about to perform street maintenance
peasant is done with street maintenance
Finding path to schedule for peasant
townsman walking for street maintenance
townsman is about to perform street maintenance
Finding path to schedule for shopkeeper
townsman is done with street maintenance
townsman walking for street maintenance
(x,y) rel. to gump is (38, 102)
townsman is about to perform street maintenance
townsman is done with street maintenance
Finding path to schedule for townsman
townsman walking for street maintenance
townsman is about to perform street maintenance
townsman is done with street maintenance
Finding path to schedule for townsman
Current weather is 0; setting 2
Current weather is 2; setting 2
Current weather is 2; setting 2
Current weather is 2; setting 0
Current weather is 0; setting 0
(x,y) rel. to gump is (93, 80)
(x,y) rel. to gump is (104, 46)
Current weather is 0; setting 6
***cow is backing off
(x,y) rel. to gump is (73, 87)
(x,y) rel. to gump is (27, 89)
(x,y) rel. to gump is (92, 78)
(x,y) rel. to gump is (95, 79)
(x,y) rel. to gump is (50, 40)
***cow is backing off
***cow is backing off
Current weather is 0; setting 2
Marsten walking for street maintenance
Marsten is about to perform street maintenance
Marsten is done with street maintenance
***Luther is backing off
***Caladin is backing off
***Luther is backing off
***Caladin is backing off
Finding path to schedule for Caladin
***Caladin is backing off
***Caladin is backing off
***Luther is backing off
Finding path to schedule for Harnna
***Caladin is backing off
***Caladin is backing off
***Caladin is backing off
***Caladin is backing off
***Caladin is backing off
Finding path to schedule for Harnna
***Caladin is backing off
***Caladin is backing off
***Caladin is backing off
Finding path to schedule for Harnna
Cellia walking for street maintenance
Cellia is about to perform street maintenance
Cellia is done with street maintenance
Finding path to schedule for mage
Finding path to schedule for Andral
Finding path to schedule for Andral
Simon walking for street maintenance
Simon is about to perform street maintenance
Simon is done with street maintenance
monk walking for street maintenance
monk is about to perform street maintenance
monk is done with street maintenance
Current weather is 0; setting 2
Current weather is 2; setting 0
***wolf is backing off
***wolf is backing off
***slime is backing off
***chicken is backing off
(x,y) rel. to gump is (66, 69)
Current weather is 0; setting 2
***chicken is backing off
***Erra is backing off
***Erra is backing off
***Erra is backing off
***Erra is backing off
***wolf is backing off
***Erra is backing off
***Erra is backing off
***wolf is backing off
***Erra is backing off
***wolf is backing off
***wolf is backing off
***wolf is backing off
Current weather is 0; setting 2
Current weather is 2; setting 2
***slime is backing off
Current weather is 2; setting 2
Current weather is 2; setting 2
***slime is backing off
***slime is backing off
***slime is backing off
shopkeeper walking for street maintenance
shopkeeper is about to perform street maintenance
shopkeeper is done with street maintenance
townsman walking for street maintenance
***chicken is backing off
townsman is about to perform street maintenance
townsman is done with street maintenance
Finding path to schedule for townsman
Current weather is 0; setting 0
Current weather is 0; setting 2
Current weather is 2; setting 2
(x,y) rel. to gump is (95, 26)
(x,y) rel. to gump is (95, 26)
***troll is backing off
***Iolo is backing off
***troll is backing off
***troll is backing off
***troll is backing off
***troll is backing off
***troll is backing off
(x,y) rel. to gump is (31, 97)
(x,y) rel. to gump is (58, 53)
(x,y) rel. to gump is (79, 54)
(x,y) rel. to gump is (41, 90)
(x,y) rel. to gump is (123, 81)
***troll is backing off
***troll is backing off
***troll is backing off
***troll is backing off
(x,y) rel. to gump is (51, 50)
(x,y) rel. to gump is (68, 62)
(x,y) rel. to gump is (64, 62)
***Erra is backing off
***troll is backing off
***Erra is backing off
***troll is backing off
***troll is backing off
(x,y) rel. to gump is (68, 55)
(x,y) rel. to gump is (58, 55)
(x,y) rel. to gump is (63, 59)
(x,y) rel. to gump is (68, 58)
(x,y) rel. to gump is (82, 69)
(x,y) rel. to gump is (51, 49)
(x,y) rel. to gump is (54, 57)
***troll is backing off
***troll is backing off
(x,y) rel. to gump is (51, 52)
(x,y) rel. to gump is (75, 47)
***troll is backing off
***Iolo is backing off
***troll is backing off
***troll is backing off
***troll is backing off
Current weather is 0; setting 2
Current weather is 2; setting 0
Current weather is 0; setting 2
Current weather is 2; setting 0
Current weather is 0; setting 2
peasant walking for street maintenance
peasant is about to perform street maintenance
peasant is done with street maintenance
Finding path to schedule for peasant
townsman walking for street maintenance
Finding path to schedule for Devra
townsman is about to perform street maintenance
townsman is done with street maintenance
Finding path to schedule for townsman
Current weather is 2; setting 2
townsman walking for street maintenance
townsman is about to perform street maintenance
Current weather is 2; setting 2
townsman is done with street maintenance
Current weather is 2; setting 2
Current weather is 2; setting 2
Current weather is 2; setting 0
***deer is backing off
***deer is backing off
***deer is backing off
***slime is backing off
***slime is backing off
***slime is backing off
***slime is backing off
***slime is backing off
***ghost is backing off
***slime is backing off
(x,y) rel. to gump is (94, 26)
(x,y) rel. to gump is (94, 26)
***slime is backing off
***slime is backing off
***slime is backing off
***slime is backing off
Should teleport to map -1, (2514, 167)
Should teleport to map -1, (1442, 1829)
Und sched. opcode 0x00
Current weather is 0; setting 2
Current weather is 2; setting 0
Current weather is 0; setting 1
Current weather is 1; setting 2
Current weather is 2; setting 2
Current weather is 2; setting 0
Finding path to schedule for Cellia
Finding path to schedule for stranger
Finding path to schedule for Simon
Finding path to schedule for Brendann
Finding path to schedule for Lucilla
(x,y) rel. to gump is (96, 25)
(x,y) rel. to gump is (95, 26)
Finding path to schedule for Lucilla
Current weather is 0; setting 2
Current weather is 2; setting 2
Couldn't find path for Avatar.
***troll is backing off
***troll is backing off
***troll is backing off
***troll is backing off
(x,y) rel. to gump is (88, 81)
(x,y) rel. to gump is (101, 57)
***Iolo is backing off
***troll is backing off
***troll is backing off
***troll is backing off
***troll is backing off
***troll is backing off
(x,y) rel. to gump is (72, 53)
(x,y) rel. to gump is (65, 56)
(x,y) rel. to gump is (95, 25)
***Erra is backing off
***troll is backing off
***troll is backing off
***troll is backing off
***troll is backing off
***troll is backing off
***troll is backing off
***troll is backing off
***troll is backing off
(x,y) rel. to gump is (59, 57)
(x,y) rel. to gump is (58, 54)
(x,y) rel. to gump is (62, 55)
(x,y) rel. to gump is (65, 54)
***troll is backing off
(x,y) rel. to gump is (60, 61)
(x,y) rel. to gump is (62, 58)
(x,y) rel. to gump is (55, 55)
(x,y) rel. to gump is (69, 50)
(x,y) rel. to gump is (61, 48)
***troll is backing off
***troll is backing off
***troll is backing off
***troll is backing off
(x,y) rel. to gump is (39, 36)
(x,y) rel. to gump is (49, 36)
***troll is backing off
***troll is backing off
***troll is backing off
***troll is backing off
(x,y) rel. to gump is (84, 77)
***Shamino is backing off
***troll is backing off
***troll is backing off
***troll is backing off
***troll is backing off
***Shamino is backing off
***troll is backing off
***troll is backing off
***troll is backing off
***troll is backing off
(x,y) rel. to gump is (52, 54)
***troll is backing off
***troll is backing off
(x,y) rel. to gump is (41, 54)
(x,y) rel. to gump is (60, 51)
***troll is backing off
***troll is backing off
***troll is backing off
***troll is backing off
***troll is backing off
***troll is backing off
***troll is backing off
***troll is backing off
(x,y) rel. to gump is (62, 54)
(x,y) rel. to gump is (72, 56)
(x,y) rel. to gump is (60, 58)
(x,y) rel. to gump is (48, 57)
(x,y) rel. to gump is (74, 59)
Current weather is 0; setting 2
Current weather is 2; setting 2
Current weather is 2; setting 2
Current weather is 2; setting 0
***bear is backing off
***bear is backing off
***bear is backing off
***bear is backing off
***bear is backing off
***bear is backing off
***Erra is backing off
***bear is backing off
***bear is backing off
***bear is backing off
***bear is backing off
***Erra is backing off
***bear is backing off
***Erra is backing off
***bear is backing off
***Erra is backing off
***bear is backing off
***bear is backing off
***bear is backing off
***bear is backing off
***bear is backing off
***bear is backing off
Current weather is 0; setting 2
***goblin is backing off
***goblin is backing off
***goblin is backing off
***goblin is backing off
***Erra is backing off
***goblin is backing off
***Erra is backing off
***goblin is backing off
***Erra is backing off
***goblin is backing off
***goblin is backing off
***goblin is backing off
***goblin is backing off
***goblin is backing off
***goblin is backing off
***goblin is backing off
***goblin is backing off
***goblin is backing off
***goblin is backing off
***goblin is backing off
***goblin is backing off
***goblin is backing off
***goblin is backing off
***goblin is backing off
***goblin is backing off
(x,y) rel. to gump is (98, 92)
(x,y) rel. to gump is (72, 92)
Current weather is 0; setting 2
Current weather is 2; setting 0
***monk is backing off
***monk is backing off
***monk is backing off
***monk is backing off
***monk is backing off
***monk is backing off
***monk is backing off
***monk is backing off
***monk is backing off
***monk is backing off
***Selina is backing off
***bear is backing off
***bear is backing off
***Selina is backing off
***Selina is backing off
***bear is backing off
***bear is backing off
***wolf is backing off
***wolf is backing off
***Selina is backing off
***Selina is backing off
***wolf is backing off
***wolf is backing off
***wolf is backing off
***wolf is backing off
***bear is backing off
***bear is backing off
(x,y) rel. to gump is (93, 26)
(x,y) rel. to gump is (93, 26)
(x,y) rel. to gump is (95, 26)
(x,y) rel. to gump is (95, 26)
Current weather is 0; setting 2
***monk is backing off
***monk is backing off
***monk is backing off
***monk is backing off
***monk is backing off
Current weather is 2; setting 0
***monk is backing off
***monk is backing off
***monk is backing off
***dark female monk is backing off
***dark female monk is backing off
***dark female monk is backing off
***monk is backing off
***monk is backing off
***dark female monk is backing off
***dark female monk is backing off
***monk is backing off
***dark female monk is backing off
***monk is backing off
***monk is backing off
***dark female monk is backing off
***monk is backing off
***monk is backing off
***monk is backing off
Current weather is 0; setting 2
***Iolo is backing off
***goblin is backing off
***goblin is backing off
***goblin is backing off
***Erra is backing off
***goblin is backing off
***goblin is backing off
***goblin is backing off
***goblin is backing off
***goblin is backing off
***Erra is backing off
***goblin is backing off
***goblin is backing off
***Erra is backing off
(x,y) rel. to gump is (95, 26)
(x,y) rel. to gump is (95, 26)
***goblin is backing off
***goblin is backing off
***goblin is backing off
***goblin is backing off
***goblin is backing off
(x,y) rel. to gump is (99, 87)
(x,y) rel. to gump is (66, 19)
(x,y) rel. to gump is (50, 80)
(x,y) rel. to gump is (66, 90)
(x,y) rel. to gump is (127, 100)
Current weather is 2; setting 2
Current weather is 2; setting 0
***monk is backing off
***monk is backing off
***monk is backing off
***monk is backing off
***monk is backing off
***monk is backing off
***monk is backing off
***monk is backing off
***monk is backing off
***monk is backing off
***monk is backing off
***Selina is backing off
***wolf is backing off
***Selina is backing off
***wolf is backing off
***wolf is backing off
***wolf is backing off
***wolf is backing off
***wolf is backing off
Current weather is 0; setting 2
Game paused
Game resumed
NPC write
Saved game #0 successfully.
***troll is backing off
***troll is backing off
***troll is backing off
(x,y) rel. to gump is (55, 55)
(x,y) rel. to gump is (56, 52)
(x,y) rel. to gump is (40, 52)
Current weather is 0; setting 2
Current weather is 2; setting 2
Game paused
Game resumed
Game paused

Re: All Exult program

Posted: Mon Apr 20, 2020 10:16 am
by Dominus
Ah, you are on Windows XP and NOT on Windows 8. the XP location is different (but also in our Documentation).
I'll look closer later. Your stuff is pretty messed up.

Re: All Exult program

Posted: Mon Apr 20, 2020 10:48 am
by kimminho
It`s windows 8 and hard to conversate got head earrock off 10 years agr now dizzy forgetting what I must say, shake and missing posicion

Re: All Exult program

Posted: Mon Apr 20, 2020 11:17 am
by Dominus
The stdout says it's Xp with Service Pack 3.

Re: Oh really?

Posted: Mon Apr 20, 2020 11:44 am
by kimminho
I coudn`t check just downloaded SP3... some movie internet not worked...
...
Anyway steel can`t succeed in any mod patch there ne teaching......
....
....
....
Is best mod Keyringmod?

Re: All Exult program

Posted: Mon Apr 20, 2020 1:05 pm
by Dominus
can you copy/paste the exult.cfg that is also in the same folder (C:\Documents and Settings\±è ¹ÎÈ£\Local Settings\Application Data\Exult\)?
Because that is the one being used by Exult. Not the one you posted the other day.

Re:I have that folder.

Posted: Mon Apr 20, 2020 1:33 pm
by kimminho
But just thought don`t have cfg file was strange icon...







H:\game\ultima7\Ultima7P1 4GofV


(default)


(default)


sqsfxbg.flx




H:\game\ultima7\Ultima7P2 Mod


(default)


(default)


jmsisfx.flx




D:\game\ultima7\Exult\Exultwin 2.57mb\Exult.exe


yes




D:\game\ultima7\Exult\Exultwin 2.57mb\shapes.vga


yes




1




yes



no


gs




yes


gm



no


0




yes


0



1.0000


no


default


yes




no



no


11025


no




no


no


no


yes


no


yes


yes


no



0


normal


original


no



8


double


yes


25


no


yes


no


yes


-1


0




2


Interlaced


no


no



1.2000


1.2000


1.2000





0


0


0



320


200




640


480



Centre


Point


yes


5


0




no


green


no




blackgate


gimp



887


746

Re: All Exult program

Posted: Mon Apr 20, 2020 7:19 pm
by Dominus
So, my best advice is:

- delete the exult.cfg at C:\Documents and Settings\±è ¹ÎÈ£\Local Settings\Application Data\Exult\

- delete C:\Documents and Settings\±è ¹ÎÈ£\Local Settings\Application Data\Exult\blackgate\gamedat

- delete C:\Documents and Settings\±è ¹ÎÈ£\Local Settings\Application Data\Exult\forgeofvirtue\gamedat

- delete C:\Documents and Settings\±è ¹ÎÈ£\Local Settings\Application Data\Exult\serpentisle\gamedat

- delete C:\Documents and Settings\±è ¹ÎÈ£\Local Settings\Application Data\Exult\silverseed\gamedat

- Then install Exult again

- when the installer asks for you to enter the Black Gate path use H:\game\ultima7\Ultima7P1 4GofV

- for Serpent Isle use H:\game\ultima7\Ultima7P2 Mod

Beware! if you want to use the mods (BG Keyring or SIFixes) these will likely not work correctly with the Korean translation you are probably using
But if you want to use them:

- extract http://exult.info/snapshots/Keyring.zip to H:\game\ultima7\Ultima7P1 4GofV\mods\

- extract http://exult.info/snapshots/Sifixes.zip to H:\game\ultima7\Ultima7P2 Mod\mods

I hope you understand what I wrote.

Re:But why?

Posted: Mon Apr 20, 2020 7:44 pm
by kimminho
Does it helping from auto game out?
I can`t remember along for command `shell:`and after

Re: All Exult program

Posted: Mon Apr 20, 2020 7:56 pm
by Dominus
Does it helping from auto game out?
that's what I'm hoping
I can`t remember along for command `shell:`and after
Then scroll this thread up. It's written right here...

Re: All Exult program

Posted: Mon Apr 20, 2020 8:58 pm
by SirJohn
It is far beyond time someone says it:

Thanks so much for helping out here the way you do, Dominus.

Patience IS a virtue and you for sure have embraced it.

Re: All Exult program

Posted: Mon Apr 20, 2020 9:25 pm
by kimminho
Good job thanx, but I can`t earning when need pay, you say formaly then I `ll quit.