Changes in 1.2?

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NOTICE: This forum is archived as read only.
Please use the Github Discussions at https://github.com/exult/exult/discussions
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Gudio

Changes in 1.2?

Post by Gudio »

I was curious as to what the actual changes/additions are in the 1.2 upgrade? Any chance we will get to know what the changes are without having to play to find out?

Thank you!
wjp
Site Admin
Posts: 1708
Joined: Thu May 14, 2020 1:34 pm

Re: Changes in 1.2?

Post by wjp »

There have only been minor changes since the last release candidate (1.1.10rc2): a couple of map-editing related fixes and a fix to the 'Wait here' behaviour for party members (and some internal things).

If you're upgrading from 1.0, the list is fairly long. The summary is:

1. Party formation like the original U7.
2. Support for arrow/keypad walking/running.
3. OGG Vorbis music system.
4. Improvements to NPC schedules.
5. Additional paperdoll art.
6. "Scale2X" scaler from Andrea Mazzoleni.
7. Improved combat with pausing, hit display, and targeting.
8. Port to the Zaurus.
9. ExultStudio improvements, including porting to GTK+2.

as well as tons of bugfixes ranging from cosmetic issues to crashes.
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