Text for frames of shapes
Posted: Wed Jun 30, 2004 2:28 pm
eg. Shape 377 is 'food item'
Each frame has it's own name in the game.
How do you edit that?
Also is it possible, if I create a new shape with multiple frames, to have a different name for each frame?
I found I could edit existing ones in SI by unpacking text.flx. But there are a couple thousand files, and it's difficult to repack it in the right order.
Also it doesn't help for new games (not using BG or SI shapes), because I can't find a pointer table. Texts 0 to 1023 correspond to the shape numbers, but what determines where the frame names go?
But of course none of that really matters, if there is a way for ES to edit the frame names.
Each frame has it's own name in the game.
How do you edit that?
Also is it possible, if I create a new shape with multiple frames, to have a different name for each frame?
I found I could edit existing ones in SI by unpacking text.flx. But there are a couple thousand files, and it's difficult to repack it in the right order.
Also it doesn't help for new games (not using BG or SI shapes), because I can't find a pointer table. Texts 0 to 1023 correspond to the shape numbers, but what determines where the frame names go?
But of course none of that really matters, if there is a way for ES to edit the frame names.