SI: After the Fawn trail I can't go downstairs
Posted: Thu Sep 23, 2004 5:56 am
I've already submitted this in the bug tracker, but thought I would mention it here as well, in case some other players have encountered this and found a workaround.
In SI, I go to Fawn and Dupre makes his stupid toast to Lord British and gets us put on trial. Everything seems to go well, but after the trial, there is trouble when going downstairs to a cellar or dungeon. The Avatar goes down the stairs, the but none of the Companions follow. For example, if I leave the court and try to go back to the cell where Dupre had been kept, then Iolo, Shamino, and Dupre stay in the room upstairs, while the Avatar goes on to the dungeon. The also happens for the dungeons under the Pikemens' towers and the cellar of the Sleeping Bull inn.
Things I noted:
- In the console output, the message "Stack underflow" appears twice as the party enters the witness box in the courtroom.
- After going downstairs, the messages "Shamino failed to take a step" and "Iolo failed to take a step" appear in the console output whenever the Avatar moves, but there is no such message for Dupre, even though he is stuck in the same place as Iolo and Shamino.
The bug tracker page is at
http://sourceforge.net/tracker/index.ph ... tid=102335 and it includes more detail about my setup, as well as links to my savegames.
I'd be quite happy to have some sort of workaround, such as notes on what bytes I might need to edit in my savegame, if it can be done so simply.
Well, now that business is taken care of...
Exult is great! I just played Black Gate using it and had no problems, and it was quite nice not to have to boot back and forth from DOS and my normal OS. My DOS machine normally runs RedHat 8 and is my internet gateway. When in DOS, I'm offline, so being able to run Exult and play the game natively under Slackware on my desktop was really nice, The improved graphics and sound were quite pleasant as well, make no mistake!
My compliments to everyone on the Exult team. You made my first experience of U7 quite nice.
Eris Caffee
In SI, I go to Fawn and Dupre makes his stupid toast to Lord British and gets us put on trial. Everything seems to go well, but after the trial, there is trouble when going downstairs to a cellar or dungeon. The Avatar goes down the stairs, the but none of the Companions follow. For example, if I leave the court and try to go back to the cell where Dupre had been kept, then Iolo, Shamino, and Dupre stay in the room upstairs, while the Avatar goes on to the dungeon. The also happens for the dungeons under the Pikemens' towers and the cellar of the Sleeping Bull inn.
Things I noted:
- In the console output, the message "Stack underflow" appears twice as the party enters the witness box in the courtroom.
- After going downstairs, the messages "Shamino failed to take a step" and "Iolo failed to take a step" appear in the console output whenever the Avatar moves, but there is no such message for Dupre, even though he is stuck in the same place as Iolo and Shamino.
The bug tracker page is at
http://sourceforge.net/tracker/index.ph ... tid=102335 and it includes more detail about my setup, as well as links to my savegames.
I'd be quite happy to have some sort of workaround, such as notes on what bytes I might need to edit in my savegame, if it can be done so simply.
Well, now that business is taken care of...
Exult is great! I just played Black Gate using it and had no problems, and it was quite nice not to have to boot back and forth from DOS and my normal OS. My DOS machine normally runs RedHat 8 and is my internet gateway. When in DOS, I'm offline, so being able to run Exult and play the game natively under Slackware on my desktop was really nice, The improved graphics and sound were quite pleasant as well, make no mistake!
My compliments to everyone on the Exult team. You made my first experience of U7 quite nice.
Eris Caffee