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making it multiplayer

Posted: Sun Oct 31, 2004 11:02 am
by Cymeithas
this is a good idea. tcp/ip internet playability with a wicked engine like exult would rock do to the fact that the only editable multiplayer rpg is NWN and the editor is crap and needs a really bad version of wine to run... my suggestion is making it it mulitplayer.

Re: making it multiplayer

Posted: Sun Oct 31, 2004 11:19 am
by Dominus
what a really original idea. I wonder why no one else has ever thought of that..
Oh wait, some people have already asked that. In fact so many that it is answered in the FAQ. So please go and RTFM (in this case Read The FAQ Man)