About bug in U7SI Spanish ver.
Posted: Mon Dec 17, 2001 10:30 am
Here goes STDERR.TXT & STDOUT.TXT that Exult generates when using U7SI. I think it may be useful.
NOTE: Both files has been generated running a clean installation.
-------------------
STDERR.TXT
-------------------
creating dir: serpentisle\gamedat\Setting Shape to 1028
Setting Shape to 1028
Setting Shape to 1028
Setting Shape to 1029
Setting Shape to 1029
Error reading saved monsters. Clearing list.
Stack underflow
Stack underflow
Setting Shape to 1029
Setting Shape to 1029
Setting polymorph for 0
Shape 239
Save shape -1
Playing SFX: 109
Stack underflow
Stack underflow
Stack underflow
Stack underflow
Stack underflow
Stack underflow
Stack underflow
Stack underflow
Stack underflow
...
(A megabyte of "Stack underflow" lines has been removed)
...
Stack underflow
Stack underflow
Stack underflow
Stack underflow
Stack underflow
Stack underflow
Stack underflow
Stack underflow
Stack underflow
~Audio: about to stop_music()
~Audio: about to quit subsystem
~Audio: closed audio
~Audio: about to cancel_streams()
~Audio: deleted mixer
~Audio: deleted midi
--------------------------------
STDOUT.TXT
--------------------------------
Exult version 0.97cvs
Built at: Dec 17 2001 22:32:47
Compile-time options: DEBUG, HAVE_ZIP_SUPPORT
Compiler: gcc, version: 2.95.3-6 (mingw special)
Platform: Windows XP Version 5.1 Build 2600
Data path = data
Audio system assembled. Audio buffer at 16384
5 Midi Devices Detected
Listing midi devices:
-1: Mapeador Microsoft MIDI
0: A: SB Live! MIDI Synth
1: B: SB Live! MIDI Synth
2: SB Live! Soft Synth
3: SB Live! MIDI UART
4: Sint. SW de tabla de ondas GS
Using device -1: Mapeador Microsoft MIDI
Internal Win32 Midiout Midi Player for Exult.
Created PCB 0
Created PCB 1
Created PCB 2
Created PCB 3
Created PCB 4
Created PCB 5
Audio initialisation OK
is_installed: blackGate/static/endgame.dat
is_installed: serpentisle/static/sispeech.spc
Audio subsystem request: Custom Music track
setting game directories to: serpentisle
Starting a SERPENT ISLE game
Okay. It looks like an IFF file chunk
length looks like: 3339278
Frame count : 1
Width : 320
Height : 200
Depth : 8
Speed : 5
::0 end_consumption
::1 end_consumption
::2 end_consumption
::3 end_consumption
::4 end_consumption
::5 end_consumption
Audio subsystem request: Music track # 28
NOTE: Both files has been generated running a clean installation.
-------------------
STDERR.TXT
-------------------
creating dir: serpentisle\gamedat\Setting Shape to 1028
Setting Shape to 1028
Setting Shape to 1028
Setting Shape to 1029
Setting Shape to 1029
Error reading saved monsters. Clearing list.
Stack underflow
Stack underflow
Setting Shape to 1029
Setting Shape to 1029
Setting polymorph for 0
Shape 239
Save shape -1
Playing SFX: 109
Stack underflow
Stack underflow
Stack underflow
Stack underflow
Stack underflow
Stack underflow
Stack underflow
Stack underflow
Stack underflow
...
(A megabyte of "Stack underflow" lines has been removed)
...
Stack underflow
Stack underflow
Stack underflow
Stack underflow
Stack underflow
Stack underflow
Stack underflow
Stack underflow
Stack underflow
~Audio: about to stop_music()
~Audio: about to quit subsystem
~Audio: closed audio
~Audio: about to cancel_streams()
~Audio: deleted mixer
~Audio: deleted midi
--------------------------------
STDOUT.TXT
--------------------------------
Exult version 0.97cvs
Built at: Dec 17 2001 22:32:47
Compile-time options: DEBUG, HAVE_ZIP_SUPPORT
Compiler: gcc, version: 2.95.3-6 (mingw special)
Platform: Windows XP Version 5.1 Build 2600
Data path = data
Audio system assembled. Audio buffer at 16384
5 Midi Devices Detected
Listing midi devices:
-1: Mapeador Microsoft MIDI
0: A: SB Live! MIDI Synth
1: B: SB Live! MIDI Synth
2: SB Live! Soft Synth
3: SB Live! MIDI UART
4: Sint. SW de tabla de ondas GS
Using device -1: Mapeador Microsoft MIDI
Internal Win32 Midiout Midi Player for Exult.
Created PCB 0
Created PCB 1
Created PCB 2
Created PCB 3
Created PCB 4
Created PCB 5
Audio initialisation OK
is_installed: blackGate/static/endgame.dat
is_installed: serpentisle/static/sispeech.spc
Audio subsystem request: Custom Music track
setting game directories to: serpentisle
Starting a SERPENT ISLE game
Okay. It looks like an IFF file chunk
length looks like: 3339278
Frame count : 1
Width : 320
Height : 200
Depth : 8
Speed : 5
::0 end_consumption
::1 end_consumption
::2 end_consumption
::3 end_consumption
::4 end_consumption
::5 end_consumption
Audio subsystem request: Music track # 28