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castle of shamino

Posted: Sat Dec 29, 2001 5:11 pm
by Jonathan
does someone crash in castle of shamino
when you go in the throne room in the big bulding

Re: castle of shamino

Posted: Sat Dec 29, 2001 10:52 pm
by drcode
Others have seen crashes there, but we still haven't been able to figure out the cause. In at least one other case, the savegame had become corrupted. But we don't know how or where that happened.

I'll give it a try with a new game. But in the past, it hasn't crashed for me there.

Re: castle of shamino

Posted: Sun Dec 30, 2001 9:49 am
by Jonathan
maybe this file will enlight yourself

Setting Shape to 747
Setting Shape to 1028
Setting Shape to 1028
Setting Shape to 1028
Setting Shape to 1028
Setting Shape to 1028
Setting Shape to 1028
Setting Shape to 1028
Playing SFX: 32
Playing SFX: 32
Playing SFX: 32
Playing SFX: 31
Playing SFX: 32
Playing SFX: 32
Shape num out of range: shapenum
get_shape(8192,45) -> NULL
Fatal signal: Segmentation Fault (SDL Parachute Deployed)

Re: castle of shamino

Posted: Sun Dec 30, 2001 9:45 pm
by Jonathan
all is ok with the snapshot

Re: castle of shamino

Posted: Fri Jan 04, 2002 11:09 am
by Thomas Decker
My game crashed there too, and crashed any other time i tried to save. Loading an old game helped, and i had no problems there afterwards.
I believe you have no problems when you visit the three appearances of Beatrix in the right order. (Armory - Mage's Room - Chapel)