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Glass Display Cases

Posted: Thu Nov 01, 2001 6:21 am
by toad`sMoke
When you break them, the guards to not come.

Does anyone else feel like I'm spamming? =P

Re: Glass Display Cases

Posted: Thu Nov 01, 2001 7:01 am
by XxVenomxX
You could put all those things in your original posts, hehe. Thats how it's usually done :) Just reply to yourself.

Re: Glass Display Cases

Posted: Thu Nov 01, 2001 3:51 pm
by suraimu
I don't think the guards came when you broke display cases in the original,
of course they eventually came if someone saw you steal what was
underneath them. :)

Too bad shopkeepers got smart by U9 and started making their display
cases out of transparent blackrock. :)

Re: Glass Display Cases

Posted: Thu Nov 01, 2001 3:56 pm
by drcode
I think they did come in the original U7, but we haven't implemented that. You do realize that Exult is not Ultima?

Re: Glass Display Cases

Posted: Thu Nov 01, 2001 6:51 pm
by toad`sMoke
... of coarse that's how it is in the original... do you think i'd post that as a bug if it wasn't?

=]

Re: Glass Display Cases

Posted: Fri Nov 02, 2001 4:41 am
by Karl
I think the point was that just because something doesn't work exactly the same way as it did in U7/SI doesn't necissarily mean that it's a bug. If it's something illogical or unbalancing like a glass sword not breaking, then yes, it definately is. If it's just a small difference between the two, then perhaps not.


-Karl

Re: Glass Display Cases

Posted: Fri Nov 02, 2001 9:42 am
by toad`sMoke
oh. i was responding to suraimu not DrCode. =]

Re: Glass Display Cases

Posted: Tue Nov 06, 2001 12:31 pm
by Lord Rat
In U7 Black Gate, the guards did not come for smashing glass cases UNLESS another character was on the screen (anywhere). Thus, smashing them at night proved quite useful . . .

In Serpent Isle, destroying ANYTHING always called the guards.

In Ultima 8, you were just banished to cabal and found yourself reloading ;)

Re: Glass Display Cases

Posted: Tue Nov 06, 2001 1:27 pm
by suraimu
Avatar! Your head has excellent bouncing capabilities!