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Serpent Isle Bestiary/xp
Posted: Sun May 17, 2009 3:15 pm
by Sergorn
That seemed like the good place considering how many people worked with Exult and such here, so I was wondering if anyone had by any chance a list of Serpent Isle's Bestiary and (most importantly) the number of respective XP point they give when killed
Thanks
-Sergorn
Re: Serpent Isle Bestiary/xp
Posted: Sun May 17, 2009 3:19 pm
by Tribun Dragon
No idea about the Xp, but all mosters exclusive to Serpent Isle are here:
http://ultima.wikia.com/wiki/Monsters#Serpent_Isle
Re: Serpent Isle Bestiary/xp
Posted: Sun May 17, 2009 3:34 pm
by marzo
The exact XP value is tricky: it depends on the exact value of the monster's stats (they are randomized when the monster is spawned) and on the exact equipment carried (which is also generally randomized based on a list).
Re: Serpent Isle Bestiary/xp
Posted: Sun May 17, 2009 4:09 pm
by Sergorn
Oh drat. Would there be a way to make an average or something ?
-Sergorn
Re: Serpent Isle Bestiary/xp
Posted: Sun May 17, 2009 5:22 pm
by Sergorn
So I've made up this list for the bestiary :
Acid Slug
Alligator
Animated Armor
Automaton (Brass)
Automaton (Steel)
Bat, Giant
Bear
Bear, Polar
Bird
Boar
Cat
Chicken
Corpser
Cow
Cyclops
Daemon (Gargoyles)
Deer
Dog
Dragon
Fish
Fire Elemental
Fox
Frost Serpent
Gazer
Ghost
Goblin
Gremlin
Gwani
Harpy
Headless
Ice Corpser
Ice Elemental
Ice Troll
Ice Worm
Insect
Lich
Mongbat
Mouse
Mummy
Naga
Penguin
Phoenix
Rabbit
Rat, Giant
Ratman
Reaper
Scorpion
Serpent
Sheep
Skeletal Dragon
Skeleton
Slime
Snow Leopard
Spider, Giant
Stone Harpy
Swamp Tentacle
Troll
Wildmen
Winged Worm
Witch
Wolf
Did I forgot something ?
-Sergorn
Re: Serpent Isle Bestiary/xp
Posted: Sun May 17, 2009 11:17 pm
by marzo
Well, I went to make a quick experience dumper and realized that there were a few errors in Exult when comparing with my notes.
In this post, I give the average experience value of the monsters, including all equipment, for BG with FoV. In the next post, I will add the experience values for SI with SS.
Code: Select all
Shape Name XP Value
154 mage 88.350
230 ethereal monster 59.500
247 paladin 38.100
259 fighter 34.175
299 ghost 22.500
317 ghost 22.500
337 ghost 21.000
354 liche 73.250
381 three headed hydra 56.750
382 Kissme 24.500
394 guard 38.350
401 pirate 46.800
403 Batlin 26.000
447 wounded man 19.000
466 Lord British 23.000
482 Batlin 19.000
491 acid slug 18.500
492 alligator 25.500
493 bat 10.500
494 bee 20.500
495 cat 7.000
496 dog 12.000
498 chicken 4.500
499 corpser 18.000
500 cow 11.500
501 cyclops 30.050
502 deer 13.500
504 dragon 63.500
505 drake 50.500
506 Hook 21.000
509 fish 5.500
510 fox 9.000
511 gazer 87.350
513 gremlin 13.500
514 headless 21.550
517 insects 5.500
519 liche 22.500
521 mouse 5.500
523 rat 12.500
524 reaper 24.000
525 sea serpent 26.500
528 skeleton 19.000
529 slime 13.000
530 snake 11.500
532 harpie 19.000
533 troll 26.075
534 wisp 29.000
536 tentacles 23.500
537 wolf 19.000
661 mongbat 17.000
706 scorpion 16.500
716 bird 8.000
727 horse 18.000
753 stone harpie 45.500
784 emp 7.500
806 guard 36.850
811 rabbit 6.000
865 spider 17.000
883 wingless Gargoyle 23.500
884 Fellowship member 25.300
929 Fellowship member 25.300
946 guard 41.350
952 The Ferryman 30.500
970 sheep 2.000
1015 Golem 46.000
Re: Serpent Isle Bestiary/xp
Posted: Sun May 17, 2009 11:19 pm
by marzo
Here are the values for SI + SS:
Code: Select all
Shape Name XP Value
179 monk 20.500
214 gwani 25.000
226 mage 24.500
228 pikeman 38.300
229 man 16.500
230 woman 18.500
247 jester 15.500
250 monk 20.000
259 ranger 22.500
265 townsman 16.500
288 slime attack 19.000
298 penguin 16.000
299 Cantra 17.500
302 bear 25.500
304 man 18.000
305 serpent statue 11.500
312 ghoul 17.500
317 Anti-Shamino 32.500
318 Batlin 19.000
319 peasant 25.500
329 boar 13.000
334 wildman 16.500
337 ghost 24.000
354 Goblin King 26.500
363 magic gremlin 21.500
372 ice troll 34.500
373 mummy 21.500
375 unicorn 19.000
381 Fawn guard 20.500
382 ratman 12.000
392 Xenka 29.000
401 mage 20.000
446 ugly old woman 25.000
447 timberwolf 17.500
449 bear 27.000
451 noble 17.000
454 shopkeeper 12.500
455 shopkeeper 12.000
457 gypsy 17.500
458 pirate 25.000
460 skeletal dragon 47.000
461 ranger 7.500
462 fighter 25.500
464 paladin 22.500
465 Iolo 20.500
468 stranger 16.500
469 woman 16.500
472 child 8.500
478 goblin 47.850
480 gargoyle 22.500
487 Shamino 25.500
488 Dupre 26.500
491 acid slug 19.000
492 alligator 25.000
493 bat 11.000
494 undead 17.500
495 cat 6.500
496 dog 15.500
498 chicken 4.500
499 corpser 16.500
500 cow 11.000
501 cyclops 29.050
502 deer 13.000
509 fish 5.500
510 fox 11.000
511 gazer 86.000
514 headless 18.050
517 insects 5.500
521 dream creature 14.000
523 rat 7.500
524 reaper 23.500
528 skeleton 19.000
529 slime 13.000
530 snake 11.000
532 harpie 21.500
533 troll 26.250
536 tentacles 26.000
537 wolf 16.500
550 suit of armour 20.500
560 priestess 22.500
565 fighter 29.000
581 old man 15.500
588 vampire 32.500
647 female pikeman 31.300
652 woman 11.000
658 automaton 33.500
660 skinless woman 9.000
661 mongbat 16.500
665 dark female monk 27.500
669 Gwenno 23.500
691 goblin 45.850
702 phoenix 33.500
703 ice corpser 18.000
706 scorpion 16.000
716 bird 7.500
725 goblin 18.000
734 automaton 42.000
742 wench 13.000
744 goblin 14.000
747 automaton 42.000
753 stone harpy 45.000
754 leopard 16.000
763 ice worm 12.000
766 woman 13.000
772 parrot 6.000
793 Lord British 34.500
798 baby ice dragon 28.500
805 fighter 24.000
809 mage 21.500
811 rabbit 6.000
814 mage 22.000
815 monster 28.000
816 fighter 27.500
817 man 21.000
818 counselor 21.000
830 man 13.500
832 frost serpent 180.500
846 naga 32.500
853 ghost 21.000
855 captain 21.000
861 Fire Elemental 22.000
862 gwani 17.500
865 spider 15.000
867 gwani child 7.500
874 hound 27.500
877 ice dragon 38.000
880 Mad Iolo 32.500
882 winged viper 12.500
883 wingless Gargoyle 27.000
885 nightmare 22.500
888 mage 20.500
906 Anti-Dupre 35.500
915 tentacle 26.500
916 mageling 8.000
917 Trapper 18.500
945 (Isstanar) 61.000
946 healer 15.500
947 man 34.000
957 catman 31.500
968 magical ice creature 26.500
970 sheep 2.000
975 madman 577.000
978 dragon 59.000
979 manspider 48.500
981 Aram Dol 87.750
1015 woman 516.000
Re: Serpent Isle Bestiary/xp
Posted: Sun May 17, 2009 11:21 pm
by marzo
Also, a disclaimer: These values may be considerably less if the enemy (say, liches) spend a few spells or weapons before you kill them. You also get no experience if the enemy is asleep when you kill him.
In SI, there are also a few enemies which die because their usecode tells them to; you get no XP in this case.
Re: Serpent Isle Bestiary/xp
Posted: Mon May 18, 2009 2:37 am
by Oblivious
Cool, I always wondered about the averages.
Re: Serpent Isle Bestiary/xp
Posted: Mon May 18, 2009 3:24 am
by marzo
I noticed some strange values and discovered a slight mistake in the xp dumper; I fixed the two tables above. Most of the values turned out to be correct anyway, so not much harm done.
Re: Serpent Isle Bestiary/xp
Posted: Mon May 18, 2009 4:28 am
by Malignant Manor
975 madman 577.000
1015 woman 516.000
These two are really high without a noticeable reason in ES.
Re: Serpent Isle Bestiary/xp
Posted: Mon May 18, 2009 5:44 am
by Earthquake Damage
Something looks wrong with those values. The SI frost serpent (those white sea serpents in the northern sea, right?) is worth an order of magnitude more than nearly everything else. Some BG liches are worth less than ordinary trolls (also significantly less than gazers, mages, and other liches). The other BG liches are still worth less than gazers and mages, yet they're the only one of the three that can one-shot you (discounting a high damage roll when you're low on health, of course).
I'm sure you calculated things correctly. I'm just looking at it from a game balance perspective.
Re: Serpent Isle Bestiary/xp
Posted: Mon May 18, 2009 9:59 am
by Lathlas
Awww, I was really excited about the ridiculous liche experience.
975 madman 577.000
1015 woman 516.000
These two are really high without a noticeable reason in ES.
The reason is they're very powerful. The madman is the Silver Seed boss who wants the ring of reagents and is crazy hard to kill.
The woman is the mage from the Serpent's Fang basement. I've never tried to kill her, but I imagine she'd be pretty tough.
Re: Serpent Isle Bestiary/xp
Posted: Mon May 18, 2009 10:25 am
by Malignant Manor
When killed in game, she averages less than 20 xp. He gives 86 xp. This is before his code changes but I only remember an extra flag giving more xp and and dex giving slightly more.
Re: Serpent Isle Bestiary/xp
Posted: Mon May 18, 2009 10:30 am
by Malignant Manor
Oops, the binary download was updated to include the changes. Is Exult counting xp before the item wipe or after?
Re: Serpent Isle Bestiary/xp
Posted: Tue May 19, 2009 2:54 am
by Oblivious
Hey, I have a related question: What are the healing rates (min to max) of some of the various items and spells?
Heal spell
Yellow Potion
Bandages
Or are they all the same? I know that the effects of the Cure spell and Red Potion are different (cure only removes poison, whereas a red potion also removes paralysis and most other negative conditions)
Re: Serpent Isle Bestiary/xp
Posted: Fri May 22, 2009 1:40 am
by Wizardry Dragon
The numbers quoted are going to be "neutral" numbers - that is, amounts before modifiers. The spells and items they possess when they die factor in, if I remember correctly.
I recall this specifically, because characters in SI that you have used the "Vibrate" spell on, will be worth considerably less XP.
Re: Serpent Isle Bestiary/xp
Posted: Mon May 25, 2009 11:36 am
by Sergorn
Thanks for the stats
This is exacly what I was looking for !
Re: Serpent Isle Bestiary/xp
Posted: Mon May 25, 2009 2:21 pm
by marzo
Wizardry is correct: the values I provided are averages using full gear. Not all enemies will have all gear (some of the entries have 50% chance, others are 75% chance and so on) and some of that gear may have been spent by the time you kill the monster (goblins throw their spears, for example), and both will lower the actual XP you get. Conversely, any given instance of the monster may have the full gear, causing it to give more XP than is indicated in the tables.
Also, any given monster may have higher or lower stats, which will also change the XP given. There is also the fact that some monsters may be spawned by means other than eggs, which may result in it having no equipment whatsoever or much less equipment than egg-spawned monsters would have.
You will only see the values in the tables if you spawn then kill the monster a very large number of times, then average the XP you gained from the monster.