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Bug Tracker

Posted: Sun Nov 04, 2001 10:46 am
by toad`sMoke
I got a reply on a bug [ http://sourceforge.net/tracker/?func=de ... up_id=2335 ] that I submitted

the reply was:
>Status: Closed
>Resolution: Wont Fix

Do you mean you cannot fix it or you're not going to bother fixing it?

Re: Bug Tracker

Posted: Sun Nov 04, 2001 11:19 am
by Dominus
the latter

Re: Bug Tracker

Posted: Sun Nov 04, 2001 12:59 pm
by toad`sMoke
you're joking. how stupid could someone be?

why do you want people walking around when they have ie: -3 health??
that is just stupid. they should be unconscience on the ground.

Re: Bug Tracker

Posted: Sun Nov 04, 2001 2:07 pm
by drcode
We might change it someday; the nice thing about an open-source project is that it's never done. For now, especially since it doesn't affect the plot and we don't want to make risky changes, we're leaving things as they are.

Re: Bug Tracker

Posted: Sun Nov 04, 2001 3:33 pm
by toad`sMoke
? everything is risky is it not?

bah, i'm not going to bother

Re: Bug Tracker

Posted: Mon Nov 05, 2001 12:30 am
by Patrick
*nod* Of course everything is risky. Would you prefer that the exult team continue to try and get SI working better? Or work on something that it would appear the programmers consider to be unimortant or minor at the moment.

Like DrCode said it might be changed someday.

Re: Bug Tracker

Posted: Mon Nov 05, 2001 5:28 am
by Colourless
You must also consider if we consider it to be a bug or not. DrCode put in that behaviour into Exult in the first place, and remember, Exult is DrCode's project. What he say, goes.

-Colourless Dragon

Re: Bug Tracker

Posted: Mon Nov 05, 2001 8:10 am
by drcode
:-)Thanks. But other developers can change things the way they like. Whoever does try to modify this, though, has to make sure that the game still works properly. It wouldn't be fun, for example, if the Avatar gets knocked out, his companions kill all the monsters, but then you have to wait for 5 minutes real-time until he's able to move again. In other words, there might be a lot of changes required, and a lot of time-consuming testing, in order to make everything right.

Re: Bug Tracker

Posted: Mon Nov 05, 2001 3:16 pm
by suraimu
I think a better policy with bugs you don't want to fix is to leave it on the
bug tracker on the lowest priority rather than closing it and risk forgetting
about it entirely.