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Cantra patch

Posted: Wed Aug 16, 2006 7:29 am
by Chlorthos Dragon
Just wondering if the Cantra patch located here:

http://aiera.timeimmortal.net/serpent.php

Can be installed and used without having to start a new game. I'm kinda well into SI and just wanted to use it with my save game. thanks.

~Chlorthos

Re: Cantra patch

Posted: Wed Aug 16, 2006 7:42 am
by marzo
It should work for most fixes; I know it won't work for the innkeepers reclaiming the room keys and some other that required map changes, but the Cantra fix should work.

Re: Cantra patch

Posted: Fri Aug 18, 2006 1:21 pm
by Incarnadine
Was the Cantra patch based off of unused coding or did they design it from scratch?

Re: Cantra patch

Posted: Fri Aug 18, 2006 2:11 pm
by Paulon
At least part of it is out of the unused coding - there is some cure related dialogue in the original SI usecode file, it's just not activated in the final game.

Re: Cantra patch

Posted: Fri Aug 18, 2006 2:18 pm
by Incarnadine
I wonder why they had cut it out.

Re: Cantra patch

Posted: Fri Aug 18, 2006 2:25 pm
by Paulon
I think it was more a case of not turning it on in the rush to release the game. The original second half of the plot was gutted to make the release deadline, and things got missed in the rush.

Lots of pieces of the original remain in the usecode files, and some of the original plot elements have been discovered and mentioned in threads on this forum. A search should turn them up.