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Midi sound...

Posted: Sat Feb 23, 2013 6:55 pm
by Jobreton
I know is stupid but Exult don't take my synth in consideration when I play the game in GM mod

Re: Midi sound...

Posted: Sat Feb 23, 2013 7:07 pm
by Dominus
What do you mean?

Re: Midi sound...

Posted: Sat Feb 23, 2013 7:15 pm
by Jobreton
Well it omit my Soundfont

Re: Midi sound...

Posted: Sat Feb 23, 2013 10:42 pm
by Dominus
Please be more precise. What OS, what synth, what exult settings, exult version etc.

Re: Midi sound...

Posted: Sun Feb 24, 2013 2:11 am
by Jobreton
Sorry Vista 64 bits
Exult 1.5
Setting GM
Synth: SB X-FI Synth A

Re: Midi sound...

Posted: Sun Feb 24, 2013 4:10 am
by Dominus
In the audio settings what do you have enabled/disabled

Re: Midi sound...

Posted: Sun Feb 24, 2013 3:29 pm
by Jobreton
Digital music Disabled
All other enabled

Re: Midi sound...

Posted: Sun Feb 24, 2013 3:53 pm
by Dominus
Is the midi device with soundfont your systems default?

Re: Midi sound...

Posted: Sun Feb 24, 2013 4:04 pm
by Jobreton
Supposed yes

Re: Midi sound...

Posted: Sun Feb 24, 2013 4:06 pm
by Dominus
What dows stdout.txt say? (See 3.4 of our docs)

Re: Midi sound...

Posted: Sun Feb 24, 2013 4:16 pm
by Jobreton
Never mind, I haven't check on my Local Folder

Thanks anyway

Re: Midi sound...

Posted: Sun Feb 24, 2013 4:40 pm
by Dominus
Huh?

Re: Midi sound...

Posted: Sun Feb 24, 2013 4:48 pm
by Jobreton
It seems in vista the Exult.CFG are here:

Desktop\(user name)\AppData\Local\Exult

Re: Midi sound...

Posted: Sun Feb 24, 2013 4:56 pm
by Dominus
Well, if there is such a shortcut on your desktop nice, but the official path is also (even more so) valid.
So what does stdout.txt say?

Re: Midi sound...

Posted: Sun Feb 24, 2013 5:44 pm
by Jobreton
Here:

Exult version 1.5.0svn
Built at: Feb 12 2013 09:59:30
Compile-time options: USE_FMOPL_MIDI, USE_MT32EMU_MIDI, USE_EXULTSTUDIO, HAVE_ZIP_SUPPORT, HAVE_OPENGL
Compiler: gcc, version: 4.6.2

Platform: Windows Vista Service Pack 2 Version 6.0 Build 6002
Exult path settings:
Data : data
Digital music : data\music

Looking for 'blackgate' at 'J:\UC\Ultima7'... found game with identity 'FORGE'
Looking for 'serpentisle' at 'J:\UC\Serpent'... found game with identity 'SILVER SEED'
Looking for 'forgeofvirtue' at './forgeofvirtue'... but it wasn't there.
Looking for 'silverseed' at './silverseed'... but it wasn't there.
Black Gate : not found (\.)
Forge of Virtue : found
exult_bg.flx : found
Serpent Isle : not found (\.)
Silver Seed : found
exult_si.flx : found
Checking rendering support
Windowed 8 bpp ok 16 bpp ok 32 bpp ok
640x480 8 bpp ok 16 bpp ok 32 bpp ok
720x480 8 bpp ok 16 bpp ok 32 bpp ok
720x576 8 bpp ok 16 bpp ok 32 bpp ok
800x600 8 bpp ok 16 bpp ok 32 bpp ok
1024x768 8 bpp ok 16 bpp ok 32 bpp ok
1152x864 8 bpp ok 16 bpp ok 32 bpp ok
1280x720 8 bpp ok 16 bpp ok 32 bpp ok
1280x768 8 bpp ok 16 bpp ok 32 bpp ok
1280x800 8 bpp ok 16 bpp ok 32 bpp ok
1280x960 8 bpp ok 16 bpp ok 32 bpp ok
1280x1024 8 bpp ok 16 bpp ok 32 bpp ok
1360x768 8 bpp ok 16 bpp ok 32 bpp ok
1600x900 8 bpp ok 16 bpp ok 32 bpp ok
1600x1024 8 bpp ok 16 bpp ok 32 bpp ok
1680x1050 8 bpp ok 16 bpp ok 32 bpp ok
1920x1080 8 bpp ok 16 bpp ok 32 bpp ok
Creating AudioMixer...
Audio opened using format: 44100 Hz 2 Channels
Timbers Precached: On play only
OGG Vorbis Digital Music: Disabled
Trying: `Windows'
3 Midi Devices Detected
Listing midi devices:
-1: Microsoft MIDI Mapper
0: Microsoft GS Wavetable Synth
1: SB X-Fi Synth A [0001]
2: SB X-Fi Synth B [0001]
Using device 1: SB X-Fi Synth A [0001]
Success!
Midi Output: Enabled
Starting a SERPENT ISLE game
Game path settings:
Static : J:\UC\Serpent\static
Gamedat : j:\Users\Administrateur\AppData\Local\Exult\serpentisle\mods\sifixes\gamedat
Savegame: j:\Users\Administrateur\AppData\Local\Exult\serpentisle\mods\sifixes
Patch : J:\UC\Serpent\mods\sifixes\data

Opening digital SFX's file: "/jmsisfx.flx"
Resetting AudioMixer...
played intro
Gamedat identity SILVER SEED
Reading usecode file.
Loading /exult_si.flx...
Loading default keybindings
Opened socket for Exult Server on port 50333
Cheats enabled.
Current weather is 0; setting 2
Current weather is 2; setting 2
Current weather is 2; setting 2
Timbers Precached: On play only
OGG Vorbis Digital Music: Disabled
Trying config specified Midi driver: `Windows'
3 Midi Devices Detected
Listing midi devices:
-1: Microsoft MIDI Mapper
0: Microsoft GS Wavetable Synth
1: SB X-Fi Synth A [0001]
2: SB X-Fi Synth B [0001]
Using device 1: SB X-Fi Synth A [0001]
Success!
Midi Output: Enabled
Opening digital SFX's file: "/jmsisfx.flx"
Resetting AudioMixer...
Current weather is 0; setting 2
Current weather is 2; setting 2
Current weather is 2; setting 0
(x,y) rel. to gump is (123, 139)
Opening digital SFX's file: "/jmsisfx.flx"
Teleporting to 1175,2035!
Current weather is 0; setting 2
Destroying AudioMixer...
Destroying MidiDriver...

BTW it work, I didn't know that you have transfert this file and exult.cfg in the Appdata folder

Re: Midi sound...

Posted: Sun Feb 24, 2013 5:52 pm
by Dominus
What worked? Does it use the correct synth now?

We needed to move those files away from the program files folder to prevent them being write protected, uac etc ;)

Re: Midi sound...

Posted: Sun Feb 24, 2013 6:01 pm
by Jobreton
Yep all is working, I use the 1 synth

A suggestion (if is not in the FAQ or the Documentation on your site): Tell that the Exult.cfg in vista/7/8 is in the Appdata folder and not in Program Files or self-created folder

Re: Midi sound...

Posted: Sun Feb 24, 2013 6:05 pm
by Dominus