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Midi sound...
Posted: Sat Feb 23, 2013 6:55 pm
by Jobreton
I know is stupid but Exult don't take my synth in consideration when I play the game in GM mod
Re: Midi sound...
Posted: Sat Feb 23, 2013 7:07 pm
by Dominus
What do you mean?
Re: Midi sound...
Posted: Sat Feb 23, 2013 7:15 pm
by Jobreton
Well it omit my Soundfont
Re: Midi sound...
Posted: Sat Feb 23, 2013 10:42 pm
by Dominus
Please be more precise. What OS, what synth, what exult settings, exult version etc.
Re: Midi sound...
Posted: Sun Feb 24, 2013 2:11 am
by Jobreton
Sorry Vista 64 bits
Exult 1.5
Setting GM
Synth: SB X-FI Synth A
Re: Midi sound...
Posted: Sun Feb 24, 2013 4:10 am
by Dominus
In the audio settings what do you have enabled/disabled
Re: Midi sound...
Posted: Sun Feb 24, 2013 3:29 pm
by Jobreton
Digital music Disabled
All other enabled
Re: Midi sound...
Posted: Sun Feb 24, 2013 3:53 pm
by Dominus
Is the midi device with soundfont your systems default?
Re: Midi sound...
Posted: Sun Feb 24, 2013 4:04 pm
by Jobreton
Supposed yes
Re: Midi sound...
Posted: Sun Feb 24, 2013 4:06 pm
by Dominus
What dows stdout.txt say? (See 3.4 of our docs)
Re: Midi sound...
Posted: Sun Feb 24, 2013 4:16 pm
by Jobreton
Never mind, I haven't check on my Local Folder
Thanks anyway
Re: Midi sound...
Posted: Sun Feb 24, 2013 4:40 pm
by Dominus
Huh?
Re: Midi sound...
Posted: Sun Feb 24, 2013 4:48 pm
by Jobreton
It seems in vista the Exult.CFG are here:
Desktop\(user name)\AppData\Local\Exult
Re: Midi sound...
Posted: Sun Feb 24, 2013 4:56 pm
by Dominus
Well, if there is such a shortcut on your desktop nice, but the official path is also (even more so) valid.
So what does stdout.txt say?
Re: Midi sound...
Posted: Sun Feb 24, 2013 5:44 pm
by Jobreton
Here:
Exult version 1.5.0svn
Built at: Feb 12 2013 09:59:30
Compile-time options: USE_FMOPL_MIDI, USE_MT32EMU_MIDI, USE_EXULTSTUDIO, HAVE_ZIP_SUPPORT, HAVE_OPENGL
Compiler: gcc, version: 4.6.2
Platform: Windows Vista Service Pack 2 Version 6.0 Build 6002
Exult path settings:
Data : data
Digital music : data\music
Looking for 'blackgate' at 'J:\UC\Ultima7'... found game with identity 'FORGE'
Looking for 'serpentisle' at 'J:\UC\Serpent'... found game with identity 'SILVER SEED'
Looking for 'forgeofvirtue' at './forgeofvirtue'... but it wasn't there.
Looking for 'silverseed' at './silverseed'... but it wasn't there.
Black Gate : not found (\.)
Forge of Virtue : found
exult_bg.flx : found
Serpent Isle : not found (\.)
Silver Seed : found
exult_si.flx : found
Checking rendering support
Windowed 8 bpp ok 16 bpp ok 32 bpp ok
640x480 8 bpp ok 16 bpp ok 32 bpp ok
720x480 8 bpp ok 16 bpp ok 32 bpp ok
720x576 8 bpp ok 16 bpp ok 32 bpp ok
800x600 8 bpp ok 16 bpp ok 32 bpp ok
1024x768 8 bpp ok 16 bpp ok 32 bpp ok
1152x864 8 bpp ok 16 bpp ok 32 bpp ok
1280x720 8 bpp ok 16 bpp ok 32 bpp ok
1280x768 8 bpp ok 16 bpp ok 32 bpp ok
1280x800 8 bpp ok 16 bpp ok 32 bpp ok
1280x960 8 bpp ok 16 bpp ok 32 bpp ok
1280x1024 8 bpp ok 16 bpp ok 32 bpp ok
1360x768 8 bpp ok 16 bpp ok 32 bpp ok
1600x900 8 bpp ok 16 bpp ok 32 bpp ok
1600x1024 8 bpp ok 16 bpp ok 32 bpp ok
1680x1050 8 bpp ok 16 bpp ok 32 bpp ok
1920x1080 8 bpp ok 16 bpp ok 32 bpp ok
Creating AudioMixer...
Audio opened using format: 44100 Hz 2 Channels
Timbers Precached: On play only
OGG Vorbis Digital Music: Disabled
Trying: `Windows'
3 Midi Devices Detected
Listing midi devices:
-1: Microsoft MIDI Mapper
0: Microsoft GS Wavetable Synth
1: SB X-Fi Synth A [0001]
2: SB X-Fi Synth B [0001]
Using device 1: SB X-Fi Synth A [0001]
Success!
Midi Output: Enabled
Starting a SERPENT ISLE game
Game path settings:
Static : J:\UC\Serpent\static
Gamedat : j:\Users\Administrateur\AppData\Local\Exult\serpentisle\mods\sifixes\gamedat
Savegame: j:\Users\Administrateur\AppData\Local\Exult\serpentisle\mods\sifixes
Patch : J:\UC\Serpent\mods\sifixes\data
Opening digital SFX's file: "/jmsisfx.flx"
Resetting AudioMixer...
played intro
Gamedat identity SILVER SEED
Reading usecode file.
Loading /exult_si.flx...
Loading default keybindings
Opened socket for Exult Server on port 50333
Cheats enabled.
Current weather is 0; setting 2
Current weather is 2; setting 2
Current weather is 2; setting 2
Timbers Precached: On play only
OGG Vorbis Digital Music: Disabled
Trying config specified Midi driver: `Windows'
3 Midi Devices Detected
Listing midi devices:
-1: Microsoft MIDI Mapper
0: Microsoft GS Wavetable Synth
1: SB X-Fi Synth A [0001]
2: SB X-Fi Synth B [0001]
Using device 1: SB X-Fi Synth A [0001]
Success!
Midi Output: Enabled
Opening digital SFX's file: "/jmsisfx.flx"
Resetting AudioMixer...
Current weather is 0; setting 2
Current weather is 2; setting 2
Current weather is 2; setting 0
(x,y) rel. to gump is (123, 139)
Opening digital SFX's file: "/jmsisfx.flx"
Teleporting to 1175,2035!
Current weather is 0; setting 2
Destroying AudioMixer...
Destroying MidiDriver...
BTW it work, I didn't know that you have transfert this file and exult.cfg in the Appdata folder
Re: Midi sound...
Posted: Sun Feb 24, 2013 5:52 pm
by Dominus
What worked? Does it use the correct synth now?
We needed to move those files away from the program files folder to prevent them being write protected, uac etc
Re: Midi sound...
Posted: Sun Feb 24, 2013 6:01 pm
by Jobreton
Yep all is working, I use the 1 synth
A suggestion (if is not in the FAQ or the Documentation on your site): Tell that the Exult.cfg in vista/7/8 is in the Appdata folder and not in Program Files or self-created folder
Re: Midi sound...
Posted: Sun Feb 24, 2013 6:05 pm
by Dominus