Disappearing items bug
Posted: Thu Feb 28, 2013 4:43 am
Hi Devs,
I'm not sure it's related, but back when I played this in the 90's I had encountered a similar "disappearing items" bug, which is caused by introducing too many items (i.e. winning many many piles of gold in Buccaneer's Den, effectively increasing the number of items in the game). It could also cause non-floor-level terrain to disappear--tops of mountains, buildings, and so forth. If this sounds like your bug then you can rest assured your program did not introduce any new issue, rather it's maybe just some array that's reached its upper boundary. I read somewhere that the original source for Ultima has been lost.. are you working with decompiled C or some other language?
-Mark Popelier
I'm not sure it's related, but back when I played this in the 90's I had encountered a similar "disappearing items" bug, which is caused by introducing too many items (i.e. winning many many piles of gold in Buccaneer's Den, effectively increasing the number of items in the game). It could also cause non-floor-level terrain to disappear--tops of mountains, buildings, and so forth. If this sounds like your bug then you can rest assured your program did not introduce any new issue, rather it's maybe just some array that's reached its upper boundary. I read somewhere that the original source for Ultima has been lost.. are you working with decompiled C or some other language?
-Mark Popelier