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Mass Might question, is it permanant or some bug?
Posted: Mon Mar 10, 2014 9:11 pm
by numtrash
I casted Mass Might and my strength is much higher then what it was. I slept for about a day, incremented time a few time and my strength has not gone back to normal.
So is Mass Might supposed to be permanent or did I find a bug?
Also, a side note, what is the damage on a magic boomerang?
thanks!
Re: Mass Might question, is it permanant or some bug?
Posted: Tue Mar 11, 2014 3:26 am
by Feirce Diety LInk
I am 99% sure that this is supposed to happen. Think what would happen if you could just stack it up. There would be no packing strategy and DOS would run out of near memory. Obviously money can do it so why not that.
My most recent playthrough is on the gog launher(mainly cause my old games pc is,well, old , and not connected to the internet, making updates tedious) also when i started it disappearing items ruled. luckily i just got done with bg and begun si(still dosbox)for the first time.
never picked up the magic boomerang, is it in SI? I always getJuggernaut Hammers for that
Re: Mass Might question, is it permanant or some bug?
Posted: Tue Mar 11, 2014 4:39 pm
by Malignant Manor
Mass might isn't permanent. It should last a minute or two. Exult was bugged to where it would never wear off if you saved while under might effects and reloaded. This bug will be fixed when the snapshot gets updated.
Advancing time through a cheat or rest doesn't change timers in Exult or the original engine.
The magic boomerang does a pathetic 2 damage.
Re: Mass Might question, is it permanant or some bug?
Posted: Wed Mar 12, 2014 6:42 am
by Feirce Diety LInk
that probably does less than the boomerang in the original zelda!:p
Re: Mass Might question, is it permanant or some bug?
Posted: Fri Mar 14, 2014 3:57 am
by numtrash
So is there anyway to fix my strength stats? They are jibbered.
Re: Mass Might question, is it permanant or some bug?
Posted: Fri Mar 14, 2014 4:38 am
by Dominus
F2 - npc tool- chose NPCs starting from 0