Page 1 of 1
not working
Posted: Tue May 28, 2002 7:16 am
by peter
the program quit automatically after i finished inputting the name and chose the charater face. what should i do?
Re: not working
Posted: Tue May 28, 2002 7:22 am
by wjp
> what should i do?
You should provide us with some more details
Seriously, though, could you post your stdout.txt and stderr.txt? (assuming you're using windows)
Re: not working
Posted: Tue May 28, 2002 7:54 am
by peter
yes, i am using windows 98
stderr
Fatal signal: Segmentation Fault (SDL Parachute Deployed)
stdout
Exult version 0.98rc1
Built at: Mar 14 2002 01:09:14
Compile-time options: DEBUG, USE_EXULTSTUDIO, HAVE_ZIP_SUPPORT
Compiler: gcc, version: 2.95.3-6 (mingw special)
Platform: Windows 98 Version 4.10 Build 1998
Data path = data
Audio system assembled. Audio buffer at 22048
5 Midi Devices Detected
Listing midi devices:
-1: MIDI Mapper
0: Creative S/W Synth
1: A: SB Live! MIDI Synth
2: B: SB Live! MIDI Synth
3: SB Live! MIDI Out [A800]
4: SoundFont MIDI Router
Using device -1: MIDI Mapper
Internal Win32 Midiout Midi Player for Exult and Pentagram.
Created PCB 0
Created PCB 1
Created PCB 2
Created PCB 3
Created PCB 4
Created PCB 5
Audio initialisation OK
is_installed: c:\ultima vii - the black gate & serpent isle\ultima7/static/endgame.dat
is_installed: c:\ultima vii - the black gate & serpent isle\serpent/static/sispeech.spc
Audio subsystem request: Custom Music track
setting game directories to: c:\ultima vii - the black gate & serpent isle\ultima7
Starting a BLACK GATE game
Okay. It looks like an IFF file chunk
length looks like: 1807418
Audio subsystem request: Music track # 3
is_installed: c:\ultima vii - the black gate & serpent isle\serpent/static/sispeech.spc
is_installed: c:\ultima vii - the black gate & serpent isle\serpent/static/sispeech.spc
Skin is: 0 Sex is: 1
Creating 'gamedat' files.
Re: not working
Posted: Tue May 28, 2002 8:20 am
by wjp
Please upgrade to the latest binary snapshot. This is a known bug in Exult 0.98RC1. (Latest snapshots are on our download page)
Re: not working
Posted: Tue May 28, 2002 2:03 pm
by peter
still not working.. the game won't even start now
dame error...
Re: not working
Posted: Wed May 29, 2002 2:50 am
by Dominus
make sure that the paths in exult.cfg are correct.
Edited: removed the stuff about the paths as I think Colourless might want to contact you to try run a special debug build so we find out what'S wrong...
Re: not working
Posted: Wed May 29, 2002 3:35 am
by Colourless
Ok, firstly can you post your new stdout.txt and stderr.txt files. Then I'll make a special build that you'll need to try so I can find out exactly where and what the problem is.
-Colourless Dragon
Re: not working
Posted: Sat Jun 01, 2002 5:38 pm
by corbomite
I'm having the very same problem. With the current snapshot, the program shuts down as soon as I try to load either BG or SI. With the official build, I can get to the character creation screen, but as soon as I try to move past it, the program shuts down. I'm using Windows 98.
Just for your edification, here is my info as well.
stderr:
Fatal signal: Segmentation Fault (SDL Parachute Deployed)
stdout:
Exult version 0.99cvs
Built at: Jun 1 2002 19:10:07
Compile-time options: DEBUG, USE_EXULTSTUDIO, HAVE_ZIP_SUPPORT
Compiler: gcc, version: 2.95.3-6 (mingw special)
Platform: Windows 98 SE Version 4.10 Build 2222
Data path = data
Audio system assembled. Audio buffer at 22048
2 Midi Devices Detected
Listing midi devices:
-1: MIDI Mapper
0: ESFM Synthesis (1060)
1: Roland MPU-401
Using device -1: MIDI Mapper
Internal Win32 Midiout Midi Player for Exult and Pentagram.
Created PCB 0
Created PCB 1
Created PCB 2
Created PCB 3
Created PCB 4
Created PCB 5
Audio initialisation OK
is_installed: 'c:\ultima vii - the black gate & serpent isle\ultima7\static\endgame.dat': yes
is_installed: 'c:\ultima vii - the black gate & serpent isle\serpent\static\sispeech.spc' : yes
Audio subsystem request: Custom Music track
Re: not working
Posted: Sun Jun 02, 2002 3:07 am
by nadir
For some weird reason spaces in paths fail to work correctly with some versions of Windows. Rename that long folder name to "u7"
Re: not working
Posted: Sun Jun 02, 2002 6:27 pm
by OgreBattle
Could it be the ampersand (&) in the path name????
Re: not working
Posted: Mon Jun 03, 2002 6:15 am
by Colourless
I've managed to reproduce the problem here, and it doesn't seem to make much sense. It looks like it's a compiler/lib bug. I am currently working on this.
-Colourless Dragon
Re: not working
Posted: Mon Jun 03, 2002 7:30 am
by corbomite
I changed the name of the directory to U7, as you suggested and it works fine now. Simpler is apparently sometimes better.
Re: not working
Posted: Mon Jun 03, 2002 7:36 am
by Colourless
Well, can you change it back to "ultima vii - the black gate & serpent isle" and then download and try this special version of Exult for me:
http://www.users.on.net/triforce/exult_test.zip (731kb)
Also, I want you to delete (or rename) your gamedat dirs and try starting new games.
Note (which i'm sure you already know) exult.cfg will also need to be updated too.
-Colourless Dragon
Re: not working
Posted: Mon Jun 03, 2002 10:14 am
by wjp
Ok, I could reproduce the problem too on my parents' win98 machine, if I used "\ultima vii - the black gate & serpent isle\ultima7" as the path.
Using your test build everything worked ok, including starting new games.