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Game Pause Functionality

Posted: Wed Jul 24, 2002 1:07 pm
by Josh Parker
IIRC, in the original U7BG, the game would pause whenever I entered an inventory screen. The reason this stands out was because if I fight was brewing, I could enter the inventory screen to put the squad into battle mode, without getting attacked while I did it. In Exult, the game continues to run whenever I enter anybody's inventory. Is that right? Am I correct in my recollection of the original game, and if I am correct, then how do I get Exult to work the same way? (I could be totally off on this one and just dreaming it up, but it's worth asking.)

Re: Game Pause Functionality

Posted: Wed Jul 24, 2002 1:17 pm
by Dominus
that certainly is an issue with Exult.
Currently the game "half-pauses" when you enter the inventory, meaning game time goes on but Monsters don't attack you.
Before that Exult didn't pause at all.
I think it would be nice to have pause and no pause as an option. I don't like the "half-pause" at all :-)