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occasional rendering glitch

Posted: Thu Jul 25, 2002 4:26 am
by artaxerxes
Exult Dev Team:

As you are probably aware, there is still a litt' rendering glitch wrt order in which objects are painted. It happens occasionally so it's not a huge deal.

I was wondering about something: The order in which the shapes are stored in shapes.vga is weird. It does not follow any particular sensible order. Maybe it is because the order in which the shapes are stored is the order in which they should be painted?

That would explain why the map shapes are at the beginning and the objects more by the end of it.

Have you looked at it with this perspective?

Artaxerxes

Re: occasional rendering glitch

Posted: Thu Jul 25, 2002 10:41 pm
by Dominus
1. I have filed such a bug report some time ago - Jeff moved it to the feature requests for the time being.

2. I somehow think that shapes.vga got "ordered" the same way our flex files are ordered: in the order the shapes were added as to not having to rewrite code just because a new shape was added. I could be wrong though...