Page 1 of 1

Possible Silver Seed exult bug

Posted: Sat Aug 03, 2002 3:33 pm
by Christopher Strong
Hi. I'm trying to finish The Seprent Seed and I seem to of hit an Exult bug--either that,
or I don't know what I am doing anymore...which is certainly possible.

This bug is "different" as most bugs I have hit have been clearly usecode bugs.

In order to place the four orbs in the keep, I need to walk down the stairway hidden behind a wine cask in the lab. But I can't walk through or around the wine cask, nor can I move it. Is this a bug, or is there a plot element I've forgotten?

I can, of course, enable hackmover and drag it out of the way. But that is clearly undesirable.

Also, there is a second bug which I suspect is in the usecode...if I click on the
pillars in the room where Isstanar hangs out, I find myself in the test of King Zhelkas (in part of the game I have yet to reach). Has anyone else seen this problem?

Thanks Exult team, for resurrecting the two best RPGs ever made. Perhaps one day we can recreate Ultima III-VI using this engine...imagine how Exodus could look, and the hidden city of Dawn...excuse me while I power up my Atari 800....

Re: Possible Silver Seed exult bug

Posted: Sat Aug 03, 2002 3:43 pm
by Darke
IIRC, yes the pillars are a usecode bug.

Re: Possible Silver Seed exult bug

Posted: Sat Aug 03, 2002 4:57 pm
by Christopher Strong
Thanks.

The "bug" I mentioned earlier was the worst type...a user error. There is a button you have to press in the keep to move the wine cask. Feh!

I did manage to lock up exult, though. If I pick up the silver seed and place it in my
inventory, after the Dark Monks are dead the game freezes. Did it twice for "fun".

In the end I put the seed on the floor, then waited for the monks to do their little routine
before killing them (I've fought orcs that were meaner). Then I pick up the seed
and everything is fine.