Ultima VIII - Pagan

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AtomBoy!
Posts: 3
Joined: Thu May 14, 2020 1:34 pm

Ultima VIII - Pagan

Post by AtomBoy! »

Is there anything like this in development for U8?

I've noticed a bunch of stuff for 1, 4, 5, etc... but for sake of nostalgia, I was wondering if anyone has any plans for revamping Pagan.

Thanks.
AtomBoy!
Posts: 3
Joined: Thu May 14, 2020 1:34 pm

Re: Ultima VIII - Pagan

Post by AtomBoy! »

Oh, in case you're thinking "what the hell", Baroque's patch doesn't seem to like WinXP (or maybe, just the two computers I tried it on).
Colourless
Site Admin
Posts: 731
Joined: Thu May 14, 2020 1:34 pm

Re: Ultima VIII - Pagan

Post by Colourless »

U8 for Windows is very flakey in Windows2000 and WindowsXP. For me the game only sort of works. Sure I can run it, but if I enable music things become extremely unstable. Additionally, sometimes the somthing seems to seriously screwup with usecode events being triggered far far too often.

Of course, yes there *IS* something in development for Ultima 8. It's called Pentagram, and it's being made by a few of us members of the Exult team.

The Pentagram 'website' http://pentagram.sourceforge.net/
Dino3
Posts: 85
Joined: Thu May 14, 2020 1:34 pm

Re: Ultima VIII - Pagan

Post by Dino3 »

There is a remake going on, which is Exile, but I don't know of an actual engine such as Exult which makes a Windows environment in which it happily works (Ultima 8 in Windows still makes U8 crash often and sound can't be played, to mention just 2 things).

If you want to relive the Ultima 8 experience, however, I've got a site near completion about it at http://www.shiftedphase.com/~dino/ultima/uinfo/u8/, explaining loads of things in the game and fully illustrated with pictures.
Dino the Dark Dragon
Webmaster [URL=http://www.shiftedphase.com/~dino/ultima/]Dino's Ultima Page[/URL]
Lead Dialogue writer [url=http://www.exodusmachine.net/~ultima8]U8E[/url] and [url=http://www.e-prizm.com/blackthorn]Adventures of Blackthorn[/url]
Andrea B Previtera

Re: Ultima VIII - Pagan

Post by Andrea B Previtera »

Actually - I couldn't download any pre-alpha binary of Pentagram, not even the map viewer. Where is it now?
wjp
Site Admin
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Re: Ultima VIII - Pagan

Post by wjp »

pentagram map-viewer snapshots are on the exult download page.
Andrea B Previtera

Re: Ultima VIII - Pagan

Post by Andrea B Previtera »

var me:tPerson;

begin
me:=stupid;
end.

// thanks wjp
AtomBoy!
Posts: 3
Joined: Thu May 14, 2020 1:34 pm

Re: Ultima VIII - Pagan

Post by AtomBoy! »

Great! Thanks for the heads up guys, I appreciate.

btw, Dino, if you're interested, I have a lot of old U8 stuff on my hdd from a page I used to run, but never fully completed. (I'm particularly proud of the Necromancy section).

If you want to check them out, let me know: atomicdog88@collegeclub.com
Dino3
Posts: 85
Joined: Thu May 14, 2020 1:34 pm

re: contributions

Post by Dino3 »

Contributions of stuff I don't already have are quite welcome, thanks.
Dino the Dark Dragon
Webmaster [URL=http://www.shiftedphase.com/~dino/ultima/]Dino's Ultima Page[/URL]
Lead Dialogue writer [url=http://www.exodusmachine.net/~ultima8]U8E[/url] and [url=http://www.e-prizm.com/blackthorn]Adventures of Blackthorn[/url]
Dominus
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Re: Ultima VIII - Pagan

Post by Dominus »

a bit late but I need to write this: Read the FAQ!!!
--
Read the documentation and the FAQ! There is no excuse for not reading them! RTFM
Read the Rules!
We do not support Piracy/Abandonware/Warez!
RazorBlade

Re: Ultima VIII - Pagan

Post by RazorBlade »

hrhr, you've done it again, Dominus!
You made me laugh, though I really pity you for so many people ignoring your work.

What about giving a link to people who ask?
RazorBlade

Re: Ultima VIII - Pagan

Post by RazorBlade »

Hmm, doesn't work this way ...

link

Perhaps like this?
RazorBlade

Re: Ultima VIII - Pagan

Post by RazorBlade »

Sorry for testing, enlighten me please!
nadir
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Posts: 407
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Re: Ultima VIII - Pagan

Post by nadir »

You need to read the phorum codes file, which is referenced in the top thread of this forum.

I've fixed your links
artaxerxes
Site Admin
Posts: 1310
Joined: Thu May 14, 2020 1:34 pm

Re: Ultima VIII - Pagan

Post by artaxerxes »

Yeah RazorBlade,

read the etiquette
;-)

Artaxerxes
RazorBlade

Re: Ultima VIII - Pagan

Post by RazorBlade »

:D

At least its not in the FAQ! ;)
Dino3
Posts: 85
Joined: Thu May 14, 2020 1:34 pm

Exile demo

Post by Dino3 »

Going back on topic, for those waiting for the Exile remake, the upcoming demo has now been announced on the site. We will be giving out more details about the demo module soon enough, if you keep visiting the site for updates.
Dino the Dark Dragon
Webmaster [URL=http://www.shiftedphase.com/~dino/ultima/]Dino's Ultima Page[/URL]
Lead Dialogue writer [url=http://www.exodusmachine.net/~ultima8]U8E[/url] and [url=http://www.e-prizm.com/blackthorn]Adventures of Blackthorn[/url]
RazorBlade

Re: Ultima VIII - Pagan

Post by RazorBlade »

What if we don't? ;)

I am really looking forward to it! Do you think it will be out before XP1?
Dino3
Posts: 85
Joined: Thu May 14, 2020 1:34 pm

Re: Exile demo

Post by Dino3 »

What do you mean by XP1?

I can't really say when it will be out. It all depends when we finish enough to release the demo. We've been working towards a demo for some time, and the announcement on the site is simply to say that we're working on a demo. It's impossible to say exactly when. We're making enough of the plot to a certain point in the demo. When we reach that, we'll release it.
Dino the Dark Dragon
Webmaster [URL=http://www.shiftedphase.com/~dino/ultima/]Dino's Ultima Page[/URL]
Lead Dialogue writer [url=http://www.exodusmachine.net/~ultima8]U8E[/url] and [url=http://www.e-prizm.com/blackthorn]Adventures of Blackthorn[/url]
RazorBlade

Re: Ultima VIII - Pagan

Post by RazorBlade »

The first official expansion of NWN was called XP1 until they gave it an official name some days ago(as the second, coming this year, is called XP2.)

It will probably be released in march and they are promising a much better campaign than the original one(will be the same scenario, but not related story-wise.)

Also there will be some new features for the tool-kit, like new wizards and such and some new tilesets(like a desert and some snowy place.)

I look forward to it, hopefully it will be as good as Witchs Wake(though getting NO experience at all for defeating enemies isn't that great. )

Don't you play anything NWN? Thought you would, working with that toolkit implies you own the game. ;)
Dino3
Posts: 85
Joined: Thu May 14, 2020 1:34 pm

NWN

Post by Dino3 »

Yes, I've played NWN, but I'm not following much what's going on around it. I'm simply using the toolkit to implement dialogues into the game, not following what is happening with expansions and stuff. I've tested the module too a couple of times, but I haven't played NWN much.
Dino the Dark Dragon
Webmaster [URL=http://www.shiftedphase.com/~dino/ultima/]Dino's Ultima Page[/URL]
Lead Dialogue writer [url=http://www.exodusmachine.net/~ultima8]U8E[/url] and [url=http://www.e-prizm.com/blackthorn]Adventures of Blackthorn[/url]
RazorBlade

Re: Ultima VIII - Pagan

Post by RazorBlade »

If nothing else you should at least try The Witchs Wake, which really is a great RPG-module. Don't think the official campaign is the best there is, 'tis the worst. :/
Ok, sorry now for getting OT.

I'm really curious how you design all those jump'n'run areas. I must admit I HAD some fun with them, even before the patch. But I won't miss them.;)
Dino3
Posts: 85
Joined: Thu May 14, 2020 1:34 pm

Exile & jumping

Post by Dino3 »

Even I liked the "jump'n'run" areas too. However, the majority of people hated them, and that's the main reason that we're omitting them from the remake. Exile should be non-linear, hopefully allowing liberty (if possible), just like Ultima 7. Of course, there are other reasons why we won't be having any jumping puzzles (e.g. there's no jumping in NWN, you can't enter water anyway, etc.)
Dino the Dark Dragon
Webmaster [URL=http://www.shiftedphase.com/~dino/ultima/]Dino's Ultima Page[/URL]
Lead Dialogue writer [url=http://www.exodusmachine.net/~ultima8]U8E[/url] and [url=http://www.e-prizm.com/blackthorn]Adventures of Blackthorn[/url]
Morg

Re: Ultima VIII - Pagan

Post by Morg »

While I didn't like the jumping puzzles i did like the ability to jump up on people's roofs and break into peoples homes that way. It made my avatar such a more efficent theif . . . wait a minute the avatar isn't supposed to be a thief.
Dino3
Posts: 85
Joined: Thu May 14, 2020 1:34 pm

yep...

Post by Dino3 »

Yes, I also loved that. I even tried to climb onto the hall with the entrance to the catacombs to try and jump out of the area... but it didn't work.
Dino the Dark Dragon
Webmaster [URL=http://www.shiftedphase.com/~dino/ultima/]Dino's Ultima Page[/URL]
Lead Dialogue writer [url=http://www.exodusmachine.net/~ultima8]U8E[/url] and [url=http://www.e-prizm.com/blackthorn]Adventures of Blackthorn[/url]
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