Hello all!
Still around, still working on the mod, haven't logged in here in a bit though. We've got a facebook page now so we can put some micro updates in, showing we're still hard at work even though as of late there has been some lengthy periods of no updates. The link is here https://www.facebook.com/pages/Ultima-V ... 6836142464
Like and Share! Thanks guys!
-AOG
U6 Exult Remake facebook page
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Please use the Github Discussions at https://github.com/exult/exult/discussions
NOTICE: This forum is archived as read only.
Please use the Github Discussions at https://github.com/exult/exult/discussions
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- Posts: 565
- Joined: Thu May 14, 2020 1:34 pm
U6 Exult Remake facebook page
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Ultima 6 Mod for Exult site: http://www.ultima6.realmofultima.com/
Ultima 6 Mod for Exult site: http://www.ultima6.realmofultima.com/
Re: U6 Exult Remake facebook page
I was about to contact you and ask where your homepage vanished to
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Read the documentation and the FAQ! There is no excuse for not reading them! RTFM
Read the Rules!
We do not support Piracy/Abandonware/Warez!
Re: U6 Exult Remake facebook page
I'm not a fan of facebook and don't have an account there, but I do hope your work progresses smoothly.
Good luck with your ongoing project!
Good luck with your ongoing project!
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- Posts: 246
- Joined: Thu May 14, 2020 1:34 pm
Re: U6 Exult Remake facebook page
Nice I just found it myself, cant wait to see this finished!!
Morbius Dragon
-==(UDIC)==-
Since 1992!
-==(UDIC)==-
Since 1992!
Re: U6 Exult Remake facebook page
Very glad to see this is still happening.
If there is any basic grunt work I can help with (though my skill set is limited), I'd be quite happy to do so.
If there is any basic grunt work I can help with (though my skill set is limited), I'd be quite happy to do so.
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- Posts: 565
- Joined: Thu May 14, 2020 1:34 pm
Re: U6 Exult Remake facebook page
If you had some usecode skill we might need some help with npc conversations, you can email me sometime and we can talk about it.
it would be nice if the u7map file could be split into quadrants somehow so projects could be split up like somoene work on one section of the map, someone works on the other, and so on... then somehow "rejoin" those quadrants into one full map. Not sure if that would be possible or not, but it would help out a lot of these projects i think. Is that even possible guys? Would be great if it was!
it would be nice if the u7map file could be split into quadrants somehow so projects could be split up like somoene work on one section of the map, someone works on the other, and so on... then somehow "rejoin" those quadrants into one full map. Not sure if that would be possible or not, but it would help out a lot of these projects i think. Is that even possible guys? Would be great if it was!
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Ultima 6 Mod for Exult site: http://www.ultima6.realmofultima.com/
Ultima 6 Mod for Exult site: http://www.ultima6.realmofultima.com/
Re: U6 Exult Remake facebook page
I'm not sure what gets saved in the u7map file and which in the u7ifixNN files. If you figure that out you could start building by ifixes
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Read the documentation and the FAQ! There is no excuse for not reading them! RTFM
Read the Rules!
We do not support Piracy/Abandonware/Warez!
Read the documentation and the FAQ! There is no excuse for not reading them! RTFM
Read the Rules!
We do not support Piracy/Abandonware/Warez!
Re: U6 Exult Remake facebook page
I was going to suggest that simple conversations are probably about all I can do. I can hack up the code for the dialogue as long as you can then attach it to the appropriate characters. Like I said.. just kinda the grunt work.
It's been about 6 months since I did that small bit of dialogue, but it was pretty
It's been about 6 months since I did that small bit of dialogue, but it was pretty
Re: U6 Exult Remake facebook page
And I am also still alive and very much intending to do graphics! Just offline things taking up my time and energy.