Implemented a "zoom" feature for map-editing. When in map-edit-mode, not in fullscreen and using scaler point, Exult will switch between scalevalues 1-8 via the +/- keys. It will not check whether the new game window is sane but also won't save the scalevalue to exult.cfg.
Works best if you use a very high game resolution.
This proved very useful to me when I recently did some map-editing and needed to switch to higher res and lower. for placing chunks but fine checking things.
You can now change brightness (gamma values) with Alt +/- (used to be on +/-)
New map-edit feature: Zoom
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New map-edit feature: Zoom
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Re: New map-edit feature: Zoom
Will this also help not mess up existing chunks? 

Re: New map-edit feature: Zoom
Nope 

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Read the documentation and the FAQ! There is no excuse for not reading them! RTFM
Read the Rules!
We do not support Piracy/Abandonware/Warez!
Read the documentation and the FAQ! There is no excuse for not reading them! RTFM
Read the Rules!
We do not support Piracy/Abandonware/Warez!