Implemented a "zoom" feature for map-editing. When in map-edit-mode, not in fullscreen and using scaler point, Exult will switch between scalevalues 1-8 via the +/- keys. It will not check whether the new game window is sane but also won't save the scalevalue to exult.cfg.
Works best if you use a very high game resolution.
This proved very useful to me when I recently did some map-editing and needed to switch to higher res and lower. for placing chunks but fine checking things.
You can now change brightness (gamma values) with Alt +/- (used to be on +/-)
New map-edit feature: Zoom
Forum rules
NOTICE: This forum is archived as read only.
Please use the Github Discussions at https://github.com/exult/exult/discussions
NOTICE: This forum is archived as read only.
Please use the Github Discussions at https://github.com/exult/exult/discussions
New map-edit feature: Zoom
--
Read the documentation and the FAQ! There is no excuse for not reading them! RTFM
Read the Rules!
We do not support Piracy/Abandonware/Warez!
Read the documentation and the FAQ! There is no excuse for not reading them! RTFM
Read the Rules!
We do not support Piracy/Abandonware/Warez!
-
- Posts: 1219
- Joined: Thu May 14, 2020 1:34 pm
Re: New map-edit feature: Zoom
Will this also help not mess up existing chunks?
Re: New map-edit feature: Zoom
Nope
--
Read the documentation and the FAQ! There is no excuse for not reading them! RTFM
Read the Rules!
We do not support Piracy/Abandonware/Warez!
Read the documentation and the FAQ! There is no excuse for not reading them! RTFM
Read the Rules!
We do not support Piracy/Abandonware/Warez!