Spawning Monsters
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Please use the Github Discussions at https://github.com/exult/exult/discussions
Spawning Monsters
Hi there, has anyone except me noticed that sometimes a lot more than usual monsters appear? I had that several times in SI, once in the forest I saw about 8 foxes on a pile *G* and the record was in some cavern where about 20 acid slugs where clustered together. anyone else see things like that?
Re: Spawning Monsters
The most recent one, downloaded Exult about maybe a week ago. Dunno the numbers...
Re: Spawning Monsters
Heck, in this one strange cave I once was attacked by over 20 polar bears. It was really freaky. I was surrounded by such a large pile of p-bear corpses that I had to hack-move my way out of there. I remember in the original there was only supposed to be three. This was using about a 3 week old snapshot. Its just a little detail I suppose. Though I did loose 2 party members when I was attacked by 30 wolves. I counted the corpses afterwards.
And in an attempt to completely hijack a thread, I've noticed that over the past few weeks Exult has shrunk by about 200K or more. Is this because of better structured code which takes up less space, or is it because of better reliance on exhisting BG or SI code? Either way, I suppose its a pretty darn good thing.
And in an attempt to completely hijack a thread, I've noticed that over the past few weeks Exult has shrunk by about 200K or more. Is this because of better structured code which takes up less space, or is it because of better reliance on exhisting BG or SI code? Either way, I suppose its a pretty darn good thing.
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Re: Spawning Monsters
yeah, it looks like instead of them being spread out like they used to be they are group...I think its cool for the sheep, because thats how sheep are...
Re: Spawning Monsters
It's a little less fun when it happens with sea serpents, which happened to me (long time ago though), when I was crusin around on the iceburg raft. I moved, one frame, and 10 new serpents came swarming at me. I moved to the right, an arseload more came in. ANd they were all hurling fireballs at me. *F2 > God mode* hehe
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Fantasy art/Illustration by Brendan Setaro
Fantasy art/Illustration by Brendan Setaro
Re: Spawning Monsters
Having a screen full of slime is a pretty annoying thing.
Mind you, it all starts from just one.
I like going to the path that leads to fawn from the main road in SI. Along there a bunch of wolves appear. I like running away with them after me, going back and picking up another group.
I always see how many I can get.
Same as the gremlin spawns in u7. I amass a whole horde of them after me, then I slaughter them all and am left with a huge pile of food.
Mind you, it all starts from just one.
I like going to the path that leads to fawn from the main road in SI. Along there a bunch of wolves appear. I like running away with them after me, going back and picking up another group.
I always see how many I can get.
Same as the gremlin spawns in u7. I amass a whole horde of them after me, then I slaughter them all and am left with a huge pile of food.
Re: Spawning Monsters
Maybe it has to do with the timing.
As I recall the original eggs had their respective NPC's attached to them. If you were far away, no NPC's were there, but as you approached the NPCs would spawn. However, there was a limit, and if you went away and came back it would not spawn more over the current ones unless the current ones were gone.
As I recall the original eggs had their respective NPC's attached to them. If you were far away, no NPC's were there, but as you approached the NPCs would spawn. However, there was a limit, and if you went away and came back it would not spawn more over the current ones unless the current ones were gone.
Re: Spawning Monsters
When you move a certain distance away, the NPC's that were spawned should disappear.