Gumps and darkness

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NOTICE: This forum is archived as read only.
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Kiwi

Gumps and darkness

Post by Kiwi »

I don't know if this has been brought up or not, but when it's night time or when you are in a dark cave, all menus and gumps are darkened too, and sometimes you can't even read the words... any plans to change this or is it just "how it's going to be" ? Because I know it was like this in the original :)
drcode
Site Admin
Posts: 2267
Joined: Thu May 14, 2020 1:34 pm

Re: Gumps and darkness

Post by drcode »

I think Exult doesn't make them as dark as the original did. We use the 'twilight/dawn' palette.
Tim

Re: Gumps and darkness

Post by Tim »

Yes, Exult has toned down the darkness.

In the original, it was near impossible to see anything if you didn't ahve a light source.
drcode
Site Admin
Posts: 2267
Joined: Thu May 14, 2020 1:34 pm

Re: Gumps and darkness

Post by drcode »

Used to really tick me off too. How do you find a torch with your mouse when you can't see anything. In real-life, you could feel for it.
Armchair_Avatar

Re: Gumps and darkness

Post by Armchair_Avatar »

> In real-life, you could feel for it.

You need a force-feedback mouse.
Ignitus Dragon

Re: Gumps and darkness

Post by Ignitus Dragon »

Is feed-back support too much to ask for?
*thinks of the sex scenes with brendan, lucille and friggidazi in SI"
hehhehe *is dirty*
Kiwi

Re: Gumps and darkness

Post by Kiwi »

Yeah but... is it possible to have the light for the menus be seperate from everything else? Or does it not work that way
Ignitus Dragon

Re: Gumps and darkness

Post by Ignitus Dragon »

Apparently the light/dark is not the local palette, but the umm(can't find the word here) palette, so it effects everything on screen. Something tells me that it was easier to make day/night colours that way, rather than finding four or so different colour replacements.
I ran into a problem like this when I programmed in Basic long ago :P
Sorry if I'm off my rocker, I was just trying to explain the best and only way I knew, I'm not 100% sure I'm right, but as far as I know the light and dark cycle is more like a permanent palette thing, that all the game objects use.
wjp
Site Admin
Posts: 1708
Joined: Thu May 14, 2020 1:34 pm

Re: Gumps and darkness

Post by wjp »

yeah, that's the reason
MV

Re: Gumps and darkness

Post by MV »

One thing I did notice, the sun doesn't 'set' or 'rise' anymore. It just goes dark or light.
Ignitus Dragon

Re: Gumps and darkness

Post by Ignitus Dragon »

Yeah, kinda bugs me, I enjoyed evening tea with Sherry The Mouse, afterwards we had sex in Lord British's balcony, but due to the blasted efforts at curtailing beastiality(damn you exult team=P ) I HAVE ONLY SUNSHINE AND DARKNESS.
SB-X
Posts: 980
Joined: Thu May 14, 2020 1:34 pm

Re: Gumps and darkness

Post by SB-X »

o.O
Darke
Site Admin
Posts: 173
Joined: Thu May 14, 2020 1:34 pm

Re: Gumps and darkness

Post by Darke »

/me readjusts SB-X's eyes.

Darke
(We now return you to your regularly scheduled surreality. *grin*)
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