question about submitting bug-reports
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Please use the Github Discussions at https://github.com/exult/exult/discussions
question about submitting bug-reports
I was just curious about wether the bug tracker should be used to report a few rendering errors and crashes I've noticed in devel-1.01 that arn't in 1.00 or are these works in progress and you don't want to be bothered?
Re: question about submitting bug-reports
Go ahead, especially with the crashes. I'm also curious about rendering errors that aren't in the previous version.
Re: question about submitting bug-reports
hm, what I noticed yesterday was that if I saved or reloaded a game with the savegump, the gump didn't disappear until I moved the party.
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Re: question about submitting bug-reports
and to tell you the truth there is still a rendering glitch with the order in which objects are painted.
Let me explain:
I am in SI where the gold bars are (the mint). I put myself beside it and d-tap (I'm using the PDA version) on a _wrong_ key. Then I tap the door when the cursor is in green crosshair mode. At this point, the door is drown over the roof (the top of the door shows while the roof above doesn't).
I might have dragged with the crosshair a bit. Maybe. That could be it.
Artaxerxes
Let me explain:
I am in SI where the gold bars are (the mint). I put myself beside it and d-tap (I'm using the PDA version) on a _wrong_ key. Then I tap the door when the cursor is in green crosshair mode. At this point, the door is drown over the roof (the top of the door shows while the roof above doesn't).
I might have dragged with the crosshair a bit. Maybe. That could be it.
Artaxerxes
Re: question about submitting bug-reports
In branch 1.01, when ever you try to drag and move an item that is too heavy (wall, large table, desk) the item gets temporarily drawn on top of all other items. If you try to drag a table with items on it, the table gets temporarily drawn over the items. If you try to drag and move a door, the door gets temporarily drawn over the roof.
The item is redrawn correctly whenever you move 1 step, or open a gump, or even try to frag another item
This all seems to work correctly in the 1.00 branch.
The item is redrawn correctly whenever you move 1 step, or open a gump, or even try to frag another item
This all seems to work correctly in the 1.00 branch.
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Re: question about submitting bug-reports
It's exactly what I meant, but with a more skillful explanation...
Thx gruck!
Artaxerxes
Thx gruck!
Artaxerxes
Re: question about submitting bug-reports
Those were probably my doing. I'll try to take a look at them soon. Should be fairly minor to fix.