Start an SI game
Teleport to 0x590 0x813
Try to walk the stairs
I get a massive crash in which the game is blocked. Only way out: "killall -9 exult".
Is it because the area is supposed to be out of reach or because it's just a plain bug ?
Artaxerxes
bug or feature ?
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NOTICE: This forum is archived as read only.
Please use the Github Discussions at https://github.com/exult/exult/discussions
Re: bug or feature ?
Nothing happens when I try it in 1.1x (after stacking the crates so I can climb up). The stairs don't seem to lead anywhere, though.
My guess: You hit a pathfinding bug that won't be easy to duplicate, probably involving companions getting in each others' way.
If you have a savegame where it happens regularly, you could submit it as a bug, and I'll try to fix it.
My guess: You hit a pathfinding bug that won't be easy to duplicate, probably involving companions getting in each others' way.
If you have a savegame where it happens regularly, you could submit it as a bug, and I'll try to fix it.
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Re: bug or feature ?
actually it also happened to wjp (#exult logs of 18/09/2002)
It could be a pathfinder pb, but it happened when I was in walking mode, not in combat mode and I did not double-right-clicked anywhere.
I've recompiled the code yesterday after all that, and I haven't had time to test it again. So I'll do that first before sending a savegame.
Artaxerxes
It could be a pathfinder pb, but it happened when I was in walking mode, not in combat mode and I did not double-right-clicked anywhere.
I've recompiled the code yesterday after all that, and I haven't had time to test it again. So I'll do that first before sending a savegame.
Artaxerxes
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Re: bug or feature ?
well, even with yesterday's CVS code, it still happens....
I'll add a savegame to the bug report ASAP.
Artaxerxes
I'll add a savegame to the bug report ASAP.
Artaxerxes
Re: bug or feature ?
Still doesn't happen with the savegame in the 1.1x branch. I wandered all around, then stacked the crates so I could climb the stairs.
What size window are you playing with? Also, does it happen with sound turned off?
(I'm just taking some stabs in the dark.)
What size window are you playing with? Also, does it happen with sound turned off?
(I'm just taking some stabs in the dark.)
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Re: bug or feature ?
size windows is identical to original game and it happen when both times (sound off and sound on).
walk around, kill the gazer and keep walking around to see...
Artaxerxes
walk around, kill the gazer and keep walking around to see...
Artaxerxes
Re: bug or feature ?
Got it! Bug occurs when Boydon is paralyzed by the gazer, and it wasn't happening to me before because I set the game to 'god mode'. I should have a fix (both branches) in a little while.
Thanks!
Thanks!