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Fawn Tower bug and a feature request

Posted: Mon Dec 16, 2002 8:31 am
by Hadran Dragon
Anyone else getting the bug in SI where after you clear Fawn Tower, the pikemen are all there, but there are still goblins spawning on the 2nd floor?

Also, is there a way you could add something to the options menu that would allow you to turn off respawning monsters? I hate when I have to backtrack through a dungeon and rekill all the monsters that I just killed two minutes ago.

Re: Fawn Tower bug and a feature request

Posted: Mon Dec 16, 2002 9:38 pm
by the avatar
suck it up, princess

Re: Fawn Tower bug and a feature request

Posted: Mon Dec 16, 2002 9:39 pm
by the avatar
haha really though,
the monsters are fun to kill!

Re: Fawn Tower bug and a feature request

Posted: Tue Dec 17, 2002 2:35 am
by Dominus
Fawn Tower: this actually seems to be a usecode bug. Why it never occured to someone in the original is a mystery (or better why no one saw it)...

About spawning: you see some people think the game is too easy, others think it is too hard ... (I know in this case we are speaking more of annoying)

Re: Fawn Tower bug and a feature request

Posted: Tue Dec 17, 2002 2:48 am
by MV
Goblins still in tower : I only noticed it in Exult. Playing the game in a true DOS environment in it's original state, I never had it happen.