Modified exultmsg.txt (subtitles and barks) in Exult Mods

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SirJohn
Posts: 37
Joined: Thu May 14, 2020 1:34 pm

Modified exultmsg.txt (subtitles and barks) in Exult Mods

Post by SirJohn »

I'll leave that here as I don't know any better place :-)

If you want modified Exult-own messages as well as Intro and Endgame subtitles to show up while you are playing with a mod (SI Fixes, BG Keyring or else) the "exultmsg.txt" (that normally goes) in /patch/ will not work.

The file needs to be (copied) in <GAME>/mods/<MODNAME>/data instead.
Dominus
Site Admin
Posts: 5656
Joined: Thu May 14, 2020 1:34 pm

Re: Modified exultmsg.txt (subtitles and barks) in Exult Mods

Post by Dominus »

Yes, it’s perfectly clear to us but not documented ;)
Patch and mods are basically the same only that mods are accessed through a menu. So you can consider them to be hierarchical the same.
It’s only always one that alters the game and don‘t „stack“!
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