Combat Difficulty

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NOTICE: This forum is archived as read only.
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drcode
Site Admin
Posts: 2267
Joined: Thu May 14, 2020 1:34 pm

Combat Difficulty

Post by drcode »

Okay... In today's snapshot, or perhaps tomorrow's, you can set 'combat difficulty' in your exult.cfg file. The easiest thing is to run Exult once, quit, and then look in the file for 'difficulty' inside a 'combat' section. It should be set to 0, which is normal. For easier combat, use negative values (-3 should be really easy), or for harder, use positive.

The numbers affect the chance of a hit, and the HP's lost if a hit occurs. I've only tested a little to see if it appears to work, so it may be that the formulas still could use some tweaking.
Marcus
Posts: 64
Joined: Thu May 14, 2020 1:34 pm

Re: Combat Difficulty

Post by Marcus »

Thanks a lot for implementing. :)

Sorry for that late answer, but i was on holiday, without any PC near ;(

In the next view days i will do some testing.
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