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Combat Difficulty

Posted: Thu Feb 28, 2002 1:48 pm
by drcode
Okay... In today's snapshot, or perhaps tomorrow's, you can set 'combat difficulty' in your exult.cfg file. The easiest thing is to run Exult once, quit, and then look in the file for 'difficulty' inside a 'combat' section. It should be set to 0, which is normal. For easier combat, use negative values (-3 should be really easy), or for harder, use positive.

The numbers affect the chance of a hit, and the HP's lost if a hit occurs. I've only tested a little to see if it appears to work, so it may be that the formulas still could use some tweaking.

Re: Combat Difficulty

Posted: Tue Mar 05, 2002 5:06 pm
by Marcus
Thanks a lot for implementing. :)

Sorry for that late answer, but i was on holiday, without any PC near ;(

In the next view days i will do some testing.