UI_get_dead_party
object[] UI_get_dead_party(object obj)
object[] obj->get_dead_party()
Gets a list of all dead party members near a given object.
Parameters
| Parameter / value | Description |
|---|---|
obj |
The object around which dead bodies will be searched. |
Return
An array with one element per recorded dead party member. Each element contains the body reference if the body exists and is fewer than 50 tiles from obj; otherwise, that element remains zero. The result is an empty array when there are no recorded dead party members. An invalid obj produces no meaningful return value.