sorry for the delay

yes, some islands in the middle of the map are the same like in ultima 7. you can see the isle of the avatar, buccaneer's den and a bigger version of Serpent's Hold. My dedication to my ever-favorite game ultima 7

(there are much more dedications

)
The Final Fantasy character are only place-holders for following new-drawn character-sets.
Hmm the gameplay isn't very similiar to FF, much more to Ultima 7, only some graphics (buildings, trees, landscape, etc.) are from these console-games, but we do our own ones, too
we are really experienced with the RPGMAKER2000 game engine and do really extreme things with it

Stephan, you mentioned the default-fightsystem of the rpgmaker, of course we don't use it.
we make our own one, it's very similiar to the fighting system of JAGGED ALLIANCE 2 (realtime-turnbased mix, very playable!).
we chose the rpgmaker engine, because it's the perfect platform for our visions. if you are an crack with this programm you can do a hell lot of things with it, you can't imagine... you need months to code the stuff in an normal language like C++, we script the same stuff in only some days.
We have a lot of new ideas for gameplay and we are pretty sure to be competitionable with today's RPGs (and of course ultima 7) in gameplay, story and freedom (world-handling, interacting with items, etc.), only the graphics are not that good like ultima 7 and similiar, but i think we beat the ultima 6 one at ease

.
Of course, our NPCs have an daily routine

(sometimes it's more or less routine

)
we want to make a game for good old RPG-classic-lovers, i think you are the perfect target-group for our game

we dont want to competition with ultima 7, we want to do only some things better, but if you look very close to our world and search all dark angels you will find a lot of dedication for ultima 7
sorry, have very little time in these days, at the moment our team grows and there's a lot of work...
but i will inform you of future advancements, if you want so!
the team:
me, as the project leader, story designer and lead scripter
3 graphic-artists
1 military specialist (for the medieval fighting skills and combat knowledge)
1 gameworld designer (we use a totally new role-playing-system)
this gameworld designer is an author of the german role-playing-system DAS SCHWARZE AUGE (the black eye, similiar to AD&D) and help's us with developing a new role playing system, new peoples, new monsters, etc.)
(i must excuse me for my bad english again, it get's even worse

, please correct me if i did some insults or something ;D )