Anyone else getting the bug in SI where after you clear Fawn Tower, the pikemen are all there, but there are still goblins spawning on the 2nd floor?
Also, is there a way you could add something to the options menu that would allow you to turn off respawning monsters? I hate when I have to backtrack through a dungeon and rekill all the monsters that I just killed two minutes ago.
Fawn Tower bug and a feature request
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Please use the Github Discussions at https://github.com/exult/exult/discussions
Re: Fawn Tower bug and a feature request
haha really though,
the monsters are fun to kill!
the monsters are fun to kill!
Re: Fawn Tower bug and a feature request
Fawn Tower: this actually seems to be a usecode bug. Why it never occured to someone in the original is a mystery (or better why no one saw it)...
About spawning: you see some people think the game is too easy, others think it is too hard ... (I know in this case we are speaking more of annoying)
About spawning: you see some people think the game is too easy, others think it is too hard ... (I know in this case we are speaking more of annoying)
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Read the documentation and the FAQ! There is no excuse for not reading them! RTFM
Read the Rules!
We do not support Piracy/Abandonware/Warez!
Re: Fawn Tower bug and a feature request
Goblins still in tower : I only noticed it in Exult. Playing the game in a true DOS environment in it's original state, I never had it happen.