ScummVM & Lucasarts - Implications for Exult?

NOTICE: This forum is archived as read only.
Please use the Github Discussions at https://github.com/exult/exult/discussions
Forum rules
NOTICE: This forum is archived as read only.
Please use the Github Discussions at https://github.com/exult/exult/discussions
Locked
Destruct

ScummVM & Lucasarts - Implications for Exult?

Post by Destruct »

This story on Slashdot at the moment is quite interesting: http://slashdot.org/articles/02/06/26/1 ... ml?tid=127

It seems Lucasarts have noticed the ScummVM project, which is an effort to create a version of the SVU engine used in Lucasarts aventures like Secret of Monkey Island etc which can work on modern systems. As this is pretty similar to Exult it should interesting to see where this goes.

ScummVM site is here: http://scummvm.sourceforge.net/
drcode
Site Admin
Posts: 2267
Joined: Thu May 14, 2020 1:34 pm

Re: ScummVM & Lucasarts - Implications for Exult?

Post by drcode »

Maybe it's better not to get noticed:-)
wjp
Site Admin
Posts: 1708
Joined: Thu May 14, 2020 1:34 pm

Re: ScummVM & Lucasarts - Implications for Exult?

Post by wjp »

From the letter Lucasarts sent to the project, it seems they mistook the ScummVM engine for the original Scumm engine.
Ignitus Dragon

Re: ScummVM & Lucasarts - Implications for Exult?

Post by Ignitus Dragon »

Apparently they thought they were abandonware. Which is baloney.
Dumbsuckers...
drcode
Site Admin
Posts: 2267
Joined: Thu May 14, 2020 1:34 pm

Re: ScummVM & Lucasarts - Implications for Exult?

Post by drcode »

One big question: What will SourceForge do if/when LucasArts asks them to shut down ScummVM's site?
Ignitus Dragon

Re: ScummVM & Lucasarts - Implications for Exult?

Post by Ignitus Dragon »

#1 Belly-over and shut it down
#2 Tell LucasArts that it doesnt violate US copyrights.
Locked