Yep, this is from the original Usecode:
UI_cause_light(666);
Light Spell in SI is 666 Ticks
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Re: Light Spell in SI is 666 Ticks
Another:
void spellSummonShade object#(0x666) ()
void spellSummonShade object#(0x666) ()
Re: Light Spell in SI is 666 Ticks
Well some people did accuse Richard Garriott of promoting devil worship in the Ultima games...