Search found 44 matches
- Mon Aug 16, 2004 9:22 am
- Forum: Exult Discussion
- Topic: Ultima VIII???
- Replies: 34
- Views: 4540
Re: Ultima VIII???
Yeah. Pagan doesn't run all that well in dosbox. I couldn't get sound to work right in that at all, no matter what settings I tried and if you speed the thing up enough that it doesn't leave you crawling, it still slows down in some spots and doesn't play well. I had it run better on a 486DX33. :( I...
- Fri Jul 09, 2004 9:17 am
- Forum: Exult Discussion
- Topic: Ultima: Odyssey is dead
- Replies: 51
- Views: 8916
Re: Ultima: Odyssey is dead
Ok. I see your point Jason. It is still not easy to do and can end up being shallow. For example, I have had an idea, for the text based game I play at, for a NPC which starts out merely as a rumor, then eventually gets awakened and someone has to put him back in his box. The problem is making thing...
- Thu Jul 08, 2004 9:30 am
- Forum: Exult Discussion
- Topic: Ultima: Odyssey is dead
- Replies: 51
- Views: 8916
Re: Ultima: Odyssey is dead
Ok. So maybe one game got it right. Out of how many? lol Seriously, I think Jason missed my point. Why should the same wizard be the only one person in the entire world with a wand of lightning and why should anyone have to repeat the quest and kill him over and over and over, just to replace that w...
- Wed Jul 07, 2004 8:29 am
- Forum: Exult Discussion
- Topic: Ultima: Odyssey is dead
- Replies: 51
- Views: 8916
Re: Ultima: Odyssey is dead
The drawback to such a system being that they is no AI system capable of generating lots of reasonable and interesting quests. So, quests usually end up being either premade and non-repeatable or your staff has to spend 90% of the time making quests, which means they get little if anything done, unl...
- Mon Jul 05, 2004 9:39 am
- Forum: Exult Discussion
- Topic: Ultima: Odyssey is dead
- Replies: 51
- Views: 8916
Re: Ultima: Odyssey is dead
Bad design.. It is the same with text based muds. If the 'primary' or 'only' means to gain exp, level and get stronger involves hacking things to death, then that is what 90% of the people will be doing, over and over and over. There are really only two solutions. De-emphasize the combat, which is n...
- Sun Jun 06, 2004 12:24 pm
- Forum: Exult Discussion
- Topic: Anyone who wants to make a new Ultima7 expansion
- Replies: 54
- Views: 8426
Re: Anyone who wants to make a new Ultima7 expansion
Umm. Actually those where 'old' FCC limits, imposed when the phone systems where still doing a lot of transitioning to better quality equipment. My own is connected at 49.3 right now, but I know people that have gotten as much as 52k or better. It often depends on how good the line quality actually ...
- Mon May 17, 2004 6:35 pm
- Forum: Exult Discussion
- Topic: Adding "Forge of Virtue"
- Replies: 9
- Views: 929
Re: Directory listings..
Nope. MS apparently decided you didn't need any way to print directory lists from inside exploder. I doubt this has miraculously been fixed in XP or the other newer ones either. If it has, then I certainly haven't heard of it.
- Sat Apr 24, 2004 9:07 am
- Forum: Exult Discussion
- Topic: Fire Island poblem
- Replies: 15
- Views: 1445
Re: Fire Island poblem
Try hitting the stone slightly under it, where a big root seems to wind down it, I think. This has befuddled quite a few people. lol
- Thu Apr 22, 2004 9:06 am
- Forum: Exult Discussion
- Topic: Is there an U6 engine like Exult?
- Replies: 18
- Views: 1518
Re: Is there an U6 engine like Exult?
There was for some time a site called theunderdogs that had links to the companies that owned the products for most of them, but also provided real downloads for games that they claimed to have gotten direct permission to post for download. Since then, apparently something has changed. I went their ...
- Tue Apr 13, 2004 10:53 am
- Forum: Exult Discussion
- Topic: OT: Looking for an old game...
- Replies: 7
- Views: 996
Re: OT: Looking for an old game...
I found a copy. Though I admit, having the instructions would have been nice. I didn't find out that there was a 'disarm trap' command until I got around the last continent and was going after Denethanor himself. Was too busy mapping to think, "gee... maybe I should try the other keys on the ke...
- Mon Mar 29, 2004 3:43 pm
- Forum: Exult Discussion
- Topic: OT: Looking for an old game...
- Replies: 7
- Views: 996
Re: OT: Looking for an old game...
Found a place for it. http://www.virtualapple.com/apple2/
Was beginning to wonder if any copy existed where someone could find it. :p
Thanks for the help. Maybe one of these days I or someone else could try porting this game to Exult. lol
Was beginning to wonder if any copy existed where someone could find it. :p
Thanks for the help. Maybe one of these days I or someone else could try porting this game to Exult. lol
- Mon Mar 29, 2004 2:59 pm
- Forum: Exult Discussion
- Topic: OT: Looking for an old game...
- Replies: 7
- Views: 996
Re: OT: Looking for an old game...
Hmm. Thanks Marc. I tried a search on it that was nearly identical and got exactly nothing. Was beginning to think I had imagined it. lol
- Mon Mar 29, 2004 2:57 pm
- Forum: Exult Discussion
- Topic: OT: Looking for an old game...
- Replies: 7
- Views: 996
Re: OT: Looking for an old game...
Hmm.. Unfortunately, my quest continues. There is no listing for it at Sierra Online and Crim's site only links to a couple walkthroughs. Sigh...
- Sun Mar 28, 2004 12:20 pm
- Forum: Exult Discussion
- Topic: OT: Looking for an old game...
- Replies: 7
- Views: 996
OT: Looking for an old game...
About the time Ultima 4 (I think) was out, there was a game for the Apple II called Wrath of Danethanor or something like that. I don't remember the exact spelling. At the time it employed a number of inovations that Ultima didn't. For instance, entering a city from a specific direction would result...
- Mon Mar 22, 2004 10:07 am
- Forum: Exult Discussion
- Topic: The origins of the Guardian
- Replies: 36
- Views: 5339
Re: The origins of the Guardian
Umm. Well Artaxerxes, two sections out of roughly the same area is nice, but you don't find true contradiction until you start comparing different sections. Some examples from the link I gave (just a selection, there are 143 listed in one section and 43 just in the N.T. part): N.T. Can one pray in p...
- Sun Mar 21, 2004 1:00 pm
- Forum: Exult Discussion
- Topic: The origins of the Guardian
- Replies: 36
- Views: 5339
Re: The origins of the Guardian
> As for the witch burning and the crusades: Those were not Christian acts. Modern Christian's seem to know very little about the history of their own faith. Or rather they ignore the inconvenient bits that don't fit their modern interpretation of how warm and fuzzy the church was meant to be. After...
- Mon Feb 16, 2004 10:00 am
- Forum: Exult Discussion
- Topic: New item interactions
- Replies: 11
- Views: 3802
Re: New item interactions
Yeah. An example of something that uses such a base engine with additional scripts to make new games is Dink Smallwood: http://dynamic4.gamespy.com/~dink/index.shtml It is capable of importing just about any sort of graphics and scripting all the interactions, though it is a bit more primitive in so...
- Tue Jan 13, 2004 10:02 am
- Forum: Exult Discussion
- Topic: Missing Serpents teeth
- Replies: 4
- Views: 417
Re: Missing Serpents teeth
You get that later when you later return to Moonshade, along with around 5 more, some of which you probably already have. The ones off Batlin are: Skullcrusher, City of Chaos Spinebreaker, City of Order Temple of Discipline Sleeping Bull Temple of Enthusiasm Temple of Logic The one for tolerance is ...
- Thu Jan 08, 2004 10:24 am
- Forum: Exult Discussion
- Topic: Downloading
- Replies: 11
- Views: 1319
Re: Downloading
Umm. Most of the games on Underdogs (or maybe I got the site wrong) and the like are Abandonware stuff that has been given over to public domain or where no existing owner can be identified, so... How is it bad?
- Wed Jan 07, 2004 10:12 am
- Forum: Exult Discussion
- Topic: Downloading
- Replies: 11
- Views: 1319
Re: Downloading
I use getright and am on a dialup. Never had a problem downloading anything from anywhere (unless it simply didn't allow managers). Now trying to use IE or Opera to download from some sites is a major pain in the backside, though at least Opera recognizes the file is incomplete and lets you try to c...
- Tue Jan 06, 2004 5:09 pm
- Forum: Exult Discussion
- Topic: Three times the Chaos Hieroph.
- Replies: 4
- Views: 743
Re: Three times the Chaos Hieroph.
Yeah I ran into the same thing. Those hierophants never seemed to like to stay where they belonged. For myself, I could never get them to even appear where they where supposed to be...
- Sun Dec 14, 2003 10:21 am
- Forum: Exult Discussion
- Topic: [OT] New look at Order vs Chaos in Britannia
- Replies: 15
- Views: 1436
Re: [OT] New look at Order vs Chaos in Britannia
I don't see why anyone is surprised. This sounds like EA all the way. They really have no clue how to do long ranging stories and complete plots. Example: The so called Majestic vs the AI Promo-game (A.K.A. The Beast) Majestic's claim to fame: 1. Simplistic story. 2. Spoon feeding clues and password...
- Wed Dec 03, 2003 10:15 am
- Forum: Exult Discussion
- Topic: vibrate spell?
- Replies: 5
- Views: 557
Re: vibrate spell?
In act the suggestion for using it on chickens comes from here: http://www.bootstrike.com/Ultima7si/Online/starless.html It is a dark walkthrough where you pretty much break every rule and end up slaughtering a lot of innocent people to finish the game. I really have to wonder how someone figured it...
- Wed Dec 03, 2003 9:30 am
- Forum: Exult Discussion
- Topic: vibrate spell?
- Replies: 5
- Views: 557
Re: vibrate spell?
According to one online list, the Vibrate spell comes from Ensorcio at The Sleeping Bull. Interestingly another page suggests trying the spell on chickens or cows for a laugh.
- Wed Nov 26, 2003 11:37 am
- Forum: Exult Discussion
- Topic: System requirements...
- Replies: 10
- Views: 1090
Re: System requirements...
Hmm. Ok, my bad.. I wasn't aware that OpenGL32.dll was part of the OS. I based my assessment on the reality that newer cards are likely to impliment newer features and this the dll would need to match the card. After all, not all cards have all features and some older ones are flat out broken. Thoug...
- Tue Nov 25, 2003 2:03 pm
- Forum: Exult Discussion
- Topic: System requirements...
- Replies: 10
- Views: 1090
Re: System requirements...
Another nasty quirk is that opengl32.dll is only found in the installs for newer cards. Most old ones use opengl.dll. I had this exact opposite problem trying to run a free version of the Truespace renderer from a sample CD. It wouldn't work with the new opengl32.dll driver that my NVidia card used ...
- Sat Nov 08, 2003 8:19 pm
- Forum: Exult Discussion
- Topic: wrong fx effects with serpent isle
- Replies: 5
- Views: 532
Re: wrong fx effects with serpent isle
Well.. There are two sets of effects files, one for BG and one for SI, they both need to be installed and both need to be correctly setup in the configuration file. I messed up 2-3 times because I didn't read the instructions right and tried to configure it to use sound files I hadn't even downloade...
- Wed Nov 05, 2003 10:32 am
- Forum: Exult Discussion
- Topic: Back to Britannia
- Replies: 31
- Views: 3955
Re: Back to Britannia
Catrops are basically one of several types of nasty things that in there simplest form consists of 4 sharpened spikes that are welded together in such a way that no matter how they fall on the floor, one point always stick up. They look a bit like jacks. They where apparently used by some to throw o...
- Tue Nov 04, 2003 3:33 pm
- Forum: Exult Discussion
- Topic: Back to Britannia
- Replies: 31
- Views: 3955
Re: Back to Britannia
The visible ones are grey. I found a few here and there, but not a lot of them.
- Wed Oct 15, 2003 10:44 am
- Forum: Exult Discussion
- Topic: Wisps are attacking me!!
- Replies: 7
- Views: 611
Re: Wisps are attacking me!!
Yes. In one or two walkthroughs it is quite clear - never attack the wisps, since once you attack one, they will all be hostile from then on (with the exception of the one in the building). This annoyed the heck out of me, since every time I had them non-agressive, I got stuck with one of the bloody...
- Sun Oct 12, 2003 10:45 am
- Forum: Exult Discussion
- Topic: Create gold spell
- Replies: 15
- Views: 1233
Re: Create gold spell
Yes. Especially true if you go looking for the ring before you have the helm of light and you are digging around in the place in the dark.
- Sat Sep 27, 2003 12:03 pm
- Forum: Exult Discussion
- Topic: Resurrecting SI NPC
- Replies: 19
- Views: 2262
Re: Resurrecting SI NPC
I had to click the hour glass when on the monks isle, in the temple, with Gwenno's body, since the monks kept telling me she was lost beyond recovery. It is 'possible' that dead NPCs could be resurrected in this way, but I haven't tried it.
- Sat Sep 27, 2003 12:00 pm
- Forum: Exult Discussion
- Topic: Time-stop spell
- Replies: 7
- Views: 576
Re: Time-stop spell
I have found a similar issue with Summon Shade, which failed in both places you are supposed to use it in SI. I haven't looked at the usecode for it though. I am pretty sure that if you had a spell, it is supposed to work. Why some won't is a good question... :p I had to teleport cheat to several pl...
- Wed Sep 24, 2003 8:56 am
- Forum: Exult Discussion
- Topic: exult... = pocketpc port
- Replies: 21
- Views: 2271
Re: exult... = pocketpc port
I seem to remember something in, I believe, Dr. Dobbs Magazine a while back about implimenting a method of faking exception handling. I say faking, because it relies on added code, not the OS, where it should take place.
- Thu Sep 18, 2003 7:30 pm
- Forum: Exult Discussion
- Topic: Forge of Virtue Problem
- Replies: 5
- Views: 820
Re: Forge of Virtue Problem
That's sort of the point. You need to click on the tree, not the rock. I made that mistake several times, then thought, 'Hmm wonder what happens if I click on the tree instead'. The only reason it works on the rock at all is because one of the trees roots runs down it.
- Fri Sep 12, 2003 11:44 am
- Forum: Exult Discussion
- Topic: Rings of Invisibility
- Replies: 0
- Views: 398
Rings of Invisibility
I have noticed in SI, (no idea if this also effects BG), that if you drop a ring of invisibility on a character, it will be worn, but won't activate. You generally have to remove gauntlets or whatever, remove the ring, drop it on the floor, then pick it back up again and put it on the character. Als...
- Wed Sep 10, 2003 3:46 pm
- Forum: Exult Discussion
- Topic: FoV Test of Love. Help!
- Replies: 13
- Views: 1161
Re: FoV Test of Love. Help!
That is one bug they recently fixed in the snapshots Melissa. It was actually duplicating items every time you travelled or teleported away some distance and later returned. The most recent snapshot is listed near the bottom of the download page.
- Tue Sep 09, 2003 5:13 pm
- Forum: Exult Discussion
- Topic: That odd potion.
- Replies: 10
- Views: 742
Re: That odd potion.
There is on in a box on the cat island you have to use the map teleport cheat to get to. I have no idea where in the regular game it is.
- Thu Sep 04, 2003 4:46 pm
- Forum: Exult Discussion
- Topic: wav sounds
- Replies: 11
- Views: 910
Re: wav sounds
There is an irony. The Apple II version did too. lol
- Tue Sep 02, 2003 10:20 am
- Forum: Exult Discussion
- Topic: Quirky missing items
- Replies: 6
- Views: 691
Re: Quirky missing items
Please ignore me. lol Figured out everything that I had gotten scrambled now, except for the dang pikeman that refuses to follow me down the stairs from the Goblin camp area. Will be posting a bug report + save game for that one.
- Mon Sep 01, 2003 4:04 pm
- Forum: Exult Discussion
- Topic: Quirky missing items
- Replies: 6
- Views: 691
Re: Quirky missing items
Ah. But I have asked Lucilla after becoming one. No such luck. I hated this part of SI... lol Doesn't help that I haven't played it in years, so can't completely remember how all it fit together. I also had Ruggs fail to reappear after leaving Moonshade. May have to start over from the beginning and...
- Mon Sep 01, 2003 10:21 am
- Forum: Exult Discussion
- Topic: Quirky missing items
- Replies: 6
- Views: 691
Re: Quirky missing items
My own problem at the moment with relation to this is that even after talking to Harnna, Luthar doesn't have the keyword for the shield he carries. I don't know if this is due to talking to someone in the wrong order or something, but SI definitely seems to have some glitches.
- Tue Aug 26, 2003 12:39 pm
- Forum: Exult Discussion
- Topic: A few bugs...
- Replies: 5
- Views: 497
Re: A few bugs...
Ah.. Ok. Didn't remember that odd quirk in the first time I played it. Some strange things in this game, but the house on Ambrosia you can never get into and a few of the chests you can't seem to open at all bugged me from the first time I played. Guess this is just on of those quirks that they thre...
- Mon Aug 25, 2003 2:07 pm
- Forum: Exult Discussion
- Topic: A few bugs...
- Replies: 5
- Views: 497
A few bugs...
I am using the recent snapshot that fixed the duplicating items bug under windows 98. The issues I have run into in BG are: 1. The serious bug... I have overwritten the save games so even if I knew where to send them... But the issue occures when you are on the magic carpet, it doesn't matter if you...